Player Matchup

Mercury
Mercury
BlaBlazer
Mercury
Level 82
God Stats
0W - 1L
1,484 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
DistantPluvio
Danzaburou
Level 28
God Stats
16W - 18L
1,430 SR
Queue Stats
56W - 75L
1,394 Elo+
Party 1
Ymir
Ymir
DrDNCN
Ymir
Level 100
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 2
Achilles
Achilles
FunkyGoblins
Achilles
Level 129
God Stats
3W - 1L
1,877 SR
Queue Stats
69W - 92L
1,400 Elo+
Party 1
Ra
Ra
ScorchedKobraZ
Ra
Level 103
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 11L
1,515 Elo+
Party 2
Team Averages
Level 88
1,565 SR
1,460 Elo+

VS

Team Averages
Level 106
1,446 SR
1,513 Elo+
Charybdis
Charybdis
AdrianSalinas11
Charybdis
Level 126
God Stats
1W - 0L
1,288 SR
Queue Stats
24W - 15L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
AlonzoVG-
Cthulhu
Level 102
God Stats
3W - 1L
1,316 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 3
The Morrigan
The Morrigan
CommanBroWolf
The Morrigan
Level 58
God Stats
3W - 7L
1,267 SR
Queue Stats
169W - 163L
1,452 Elo+
Party 4
Chang'e
Chang'e
DKAJR1977
Chang'e
Level 132
God Stats
3W - 1L
1,843 SR
Queue Stats
384W - 332L
1,540 Elo+
Party 4
Mulan
Mulan
GrayElf
Mulan
Level 110
God Stats
11W - 8L
1,518 SR
Queue Stats
300W - 285L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlaBlazer
Mercury
10
3 / 4 / 0
5,434
543
2,106
7,206
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
DistantPluvio
Danzaburou
8
0 / 2 / 0
4,673
467
2,426
4,297
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
DrDNCN
Ymir
8
1 / 4 / 1
4,942
494
1,560
8,363
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
FunkyGoblins
Achilles
10
0 / 1 / 1
5,801
580
5,878
8,616
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
4,537
454
1,812
4,899
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdrianSalinas11
Charybdis
11
6 / 0 / 0
6,209
621
5,739
3,581
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
AlonzoVG-
Cthulhu
10
0 / 1 / 6
5,070
507
2,851
5,278
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
CommanBroWolf
The Morrigan
12
6 / 1 / 4
6,566
657
5,439
6,946
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DKAJR1977
Chang'e
12
3 / 1 / 3
6,998
700
3,999
4,250
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
GrayElf
Mulan
11
0 / 1 / 2
5,791
579
4,371
9,125
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdrianSalinas11
Charybdis
6
0
0
6
W
Cthulhu
AlonzoVG-
Cthulhu
0
1
6
3
L
Mercury
BlaBlazer
Mercury
3
4
0
0.75
W
The Morrigan
CommanBroWolf
The Morrigan
6
1
4
8
W
Chang'e
DKAJR1977
Chang'e
3
1
3
4.5
L
Danzaburou
DistantPluvio
Danzaburou
0
2
0
0
L
Ymir
DrDNCN
Ymir
1
4
1
0.38
L
Achilles
FunkyGoblins
Achilles
0
1
1
0.5
W
Mulan
GrayElf
Mulan
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,782
Damage
22,399
33,381
Taken
29,180
15,880
Mitigated
12,307
7,150
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdrianSalinas11
Charybdis
5,739
2,903
0
2,306
3,581
1,039
538
525
3,056
0
50,029
W
Cthulhu
AlonzoVG-
Cthulhu
2,851
221
0
1,406
5,278
3,660
0
967
4,311
12,278
1,410
L
Mercury
BlaBlazer
Mercury
2,106
623
0
754
7,206
2,226
0
3,224
3,724
0
27,243
W
The Morrigan
CommanBroWolf
The Morrigan
5,439
1,212
36
3,224
6,946
2,237
29
1,065
5,705
35,451
8,613
W
Chang'e
DKAJR1977
Chang'e
3,999
346
720
2,112
4,250
1,121
643
455
3,655
40,462
1,414
L
Danzaburou
DistantPluvio
Danzaburou
2,426
718
0
1,605
4,297
1,215
0
931
3,237
0
29,903
L
Ymir
DrDNCN
Ymir
1,560
206
0
872
8,363
4,042
0
2,521
5,526
12,750
0
L
Achilles
FunkyGoblins
Achilles
5,878
992
0
3,191
8,616
7,135
0
1,436
7,180
315
34,950
W
Mulan
GrayElf
Mulan
4,371
743
0
3,476
9,125
4,250
0
119
9,006
0
36,792
L
1,812
179
84
644
4,899
1,262
0
3,059
1,608
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
30,634
248
Minions Killed
336
0
Camps Cleared
0
946,451
Distance Traveled
913,003
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,209
621
79
8
0
164,052
0
W
Cthulhu
5,070
507
32
3
0
191,895
4
L
Mercury
5,434
543
55
6
0
227,506
0
W
The Morrigan
6,566
657
56
6
0
194,239
0
W
Chang'e
6,998
700
99
10
0
194,007
1
L
Danzaburou
4,673
467
52
5
0
172,011
0
L
Ymir
4,942
494
26
3
0
166,069
1
L
Achilles
5,801
580
74
7
0
196,767
0
W
Mulan
5,791
579
70
7
0
168,810
0
L
Ra
4,537
454
41
4
0
184,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role