Player Matchup

Hades
Hades
black_Ceifador_
Hades
Level 18
God Stats
1W - 4L
1,321 SR
Queue Stats
8W - 16L
1,310 Elo+
Party 1
Tiamat
Tiamat
eduardoeda
Tiamat
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
15W - 27L
1,341 Elo+
Party 1
Shiva
Shiva
edward_one
Shiva
Level 85
God Stats
1W - 6L
1,263 SR
Queue Stats
22W - 38L
1,346 Elo+
Party 1
Ares
Ares
ni_724
Ares
Level 34
God Stats
6W - 4L
1,706 SR
Queue Stats
17W - 13L
1,592 Elo+
Solo
Jormungandr
Jormungandr
spoopy0666
Jormungandr
Level 105
God Stats
17W - 17L
1,513 SR
Queue Stats
166W - 163L
1,376 Elo+
Solo
Team Averages
Level 54
1,511 SR
1,393 Elo+

VS

Team Averages
Level 88
1,532 SR
1,463 Elo+
Surtr
Surtr
Gremlin95x
Surtr
Level 142
God Stats
5W - 1L
1,851 SR
Queue Stats
15W - 8L
1,731 Elo+
Solo
Merlin
Merlin
KingOfTheSkies44
Merlin
Level 67
God Stats
13W - 12L
1,462 SR
Queue Stats
233W - 259L
1,373 Elo+
Solo
Ra
Ra
Mk4Materia90
Ra
Level 69
God Stats
7W - 8L
1,374 SR
Queue Stats
60W - 70L
1,396 Elo+
Solo
Loki
Loki
cavalcadeb
Loki
Level 56
God Stats
12W - 6L
1,627 SR
Queue Stats
112W - 117L
1,443 Elo+
Solo
Charybdis
Charybdis
mindoc
Charybdis
Level 107
God Stats
5W - 3L
1,345 SR
Queue Stats
72W - 84L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,597
460
1,967
5,886
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
eduardoeda
Tiamat
7
0 / 4 / 0
4,231
423
2,102
6,342
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
1 / 2 / 0
5,816
582
5,373
9,311
6,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
ni_724
Ares
7
0 / 5 / 0
4,497
450
1,384
12,336
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
spoopy0666
Jormungandr
9
1 / 3 / 0
5,555
556
6,153
9,139
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 1 / 0
5,874
587
5,360
9,501
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 2
6,341
634
4,664
4,494
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 8
6,009
601
4,149
5,760
1,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 3
6,448
645
3,175
7,373
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
mindoc
Charybdis
11
9 / 0 / 2
7,077
708
12,498
5,942
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
17
17
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
0
2
W
1
0
2
2
W
2
1
8
6
L
0
3
0
0
W
3
1
3
4.5
L
Tiamat
eduardoeda
Tiamat
0
4
0
0
L
Shiva
1
2
0
0.5
W
Charybdis
mindoc
Charybdis
9
0
2
10
L
Ares
ni_724
Ares
0
5
0
0
L
Jormungandr
spoopy0666
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
29,846
43,014
Taken
33,070
21,400
Mitigated
15,400
6,884
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
5,360
2,056
0
4,581
9,501
7,966
0
0
9,501
904
30,811
W
4,664
836
0
1,996
4,494
1,317
220
3,120
1,374
39,586
1,267
W
4,149
97
396
1,702
5,760
1,845
348
2,893
2,867
33,837
688
L
1,967
36
0
705
5,886
2,426
0
2,790
3,096
20,417
0
W
3,175
871
0
5,296
7,373
2,284
0
1,534
5,839
0
55,118
L
Tiamat
eduardoeda
Tiamat
2,102
67
0
627
6,342
2,650
0
818
5,524
18,376
0
L
Shiva
5,373
1,310
0
3,071
9,311
6,697
0
591
8,164
0
37,321
W
Charybdis
mindoc
Charybdis
12,498
8,670
0
3,850
5,942
1,988
1,346
3,991
1,951
0
42,675
L
Ares
ni_724
Ares
1,384
0
0
661
12,336
5,970
0
2,331
10,005
14,606
0
L
Jormungandr
spoopy0666
Jormungandr
6,153
2,331
0
1,820
9,139
3,657
0
2,843
6,296
33,254
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
31,749
222
Minions Killed
350
0
Camps Cleared
0
927,278
Distance Traveled
950,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,874
587
59
6
0
165,813
0
W
Merlin
6,341
634
75
8
0
172,272
0
W
Ra
6,009
601
49
5
0
207,085
0
L
Hades
4,597
460
37
4
0
160,542
0
W
Loki
6,448
645
96
10
0
235,557
0
L
Tiamat
4,231
423
34
3
0
179,539
0
L
Shiva
5,816
582
75
8
0
199,551
2
W
Charybdis
7,077
708
71
7
0
169,585
0
L
Ares
4,497
450
12
1
0
209,843
0
L
Jormungandr
5,555
556
64
6
0
177,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role