Player Matchup

Charon
Charon
 
Charon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GatoMsk1
Kukulkan
Level 143
God Stats
10W - 9L
1,579 SR
Queue Stats
147W - 148L
1,485 Elo+
Party 1
Ishtar
Ishtar
The Wet Up
Ishtar
Level 154
God Stats
13W - 16L
1,474 SR
Queue Stats
238W - 227L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
YanoStark
Gilgamesh
Level 248
God Stats
4W - 8L
1,139 SR
Queue Stats
518W - 480L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
blackitachi98
Ne Zha
Level 159
God Stats
48W - 30L
1,650 SR
Queue Stats
358W - 353L
1,562 Elo+
Solo
Team Averages
Level 151
1,468 SR
1,526 Elo+

VS

Team Averages
Level 158
1,497 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
GoldStone Off
Pele
Level 204
God Stats
1W - 0L
1,374 SR
Queue Stats
103W - 132L
1,471 Elo+
Party 2
Tiamat
Tiamat
Steelrayoleg
Tiamat
Level 88
God Stats
6W - 6L
1,488 SR
Queue Stats
363W - 312L
1,449 Elo+
Solo
Shiva
Shiva
lbakalbakal
Shiva
Level 175
God Stats
29W - 16L
1,590 SR
Queue Stats
536W - 505L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
soloandtrool
Ratatoskr
Level 158
God Stats
4W - 3L
1,533 SR
Queue Stats
154W - 164L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
5,142
396
785
1,595
803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
GatoMsk1
Kukulkan
12
1 / 4 / 2
7,340
565
3,830
6,548
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
The Wet Up
Ishtar
13
0 / 5 / 0
7,074
544
2,702
8,589
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
YanoStark
Gilgamesh
13
5 / 3 / 1
8,194
630
14,012
16,345
12,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 1
7,442
572
6,164
8,982
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 2
9,487
730
4,528
5,614
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
8 / 1 / 1
8,636
664
7,853
10,931
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
13
0 / 2 / 2
7,395
569
3,738
9,041
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 5 / 2
7,053
543
6,928
12,651
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
soloandtrool
Ratatoskr
12
2 / 0 / 4
7,747
596
5,041
9,705
6,027
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
14
14
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Kukulkan
GatoMsk1
Kukulkan
1
4
2
0.5
W
8
1
1
8.5
W
Tiamat
0
2
2
0.5
L
Ishtar
The Wet Up
Ishtar
0
5
0
0
L
Gilgamesh
YanoStark
Gilgamesh
5
3
1
1.83
L
3
2
1
1.75
W
0
5
2
0.2
W
Ratatoskr
soloandtrool
Ratatoskr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
28,088
42,059
Taken
47,942
20,746
Mitigated
23,151
10,952
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
785
172
0
368
1,595
803
0
0
1,595
5,250
0
W
Danzaburou
 
Danzaburou
4,528
2,105
0
2,385
5,614
2,373
732
264
5,350
0
74,299
L
Kukulkan
GatoMsk1
Kukulkan
3,830
71
0
1,148
6,548
2,138
0
2,586
3,960
36,210
0
W
7,853
2,024
0
3,727
10,931
4,538
527
1,596
9,181
0
69,654
W
Tiamat
3,738
234
0
3,474
9,041
4,351
429
1,810
6,945
41,900
0
L
Ishtar
The Wet Up
Ishtar
2,702
1,298
0
1,230
8,589
2,904
0
0
8,589
0
54,266
L
Gilgamesh
YanoStark
Gilgamesh
14,012
2,570
0
3,333
16,345
12,070
0
0
16,345
10,697
53,865
L
6,164
1,070
0
4,873
8,982
2,831
0
1,150
7,832
0
50,658
W
6,928
756
212
3,178
12,651
5,862
175
1,529
11,122
0
50,702
W
Ratatoskr
soloandtrool
Ratatoskr
5,041
582
0
2,180
9,705
6,027
0
1,433
8,154
0
26,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
40,318
389
Minions Killed
450
0
Camps Cleared
0
1,110,831
Distance Traveled
1,437,234
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,142
396
9
1
0
89,104
2
W
Danzaburou
9,487
730
133
10
0
261,197
0
L
Kukulkan
7,340
565
72
6
0
238,588
2
W
Pele
8,636
664
110
8
0
320,287
1
W
Tiamat
7,395
569
91
7
0
262,192
2
L
Ishtar
7,074
544
112
9
0
226,645
0
L
Gilgamesh
8,194
630
106
8
0
253,562
2
L
Ne Zha
7,442
572
90
7
0
302,932
0
W
Shiva
7,053
543
83
6
0
282,611
4
W
Ratatoskr
7,747
596
33
3
0
310,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role