Player Matchup

Ymir
Ymir
Dontask87
Ymir
Level 149
God Stats
10W - 9L
1,517 SR
Queue Stats
310W - 305L
1,566 Elo+
Party 2
Medusa
Medusa
KramiuZ
Medusa
Level 147
God Stats
6W - 4L
1,577 SR
Queue Stats
185W - 165L
1,534 Elo+
Party 3
Arachne
Arachne
NecRokiss
Arachne
Level 157
God Stats
17W - 11L
1,668 SR
Queue Stats
225W - 223L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
NoobNugget096
Baron Samedi
Level 139
God Stats
66W - 65L
1,552 SR
Queue Stats
359W - 332L
1,561 Elo+
Party 2
Sobek
Sobek
TarmaLinkII
Sobek
Level 146
God Stats
4W - 3L
1,545 SR
Queue Stats
273W - 268L
1,506 Elo+
Party 3
Team Averages
Level 148
1,572 SR
1,548 Elo+

VS

Team Averages
Level 145
1,641 SR
1,593 Elo+
Danzaburou
Danzaburou
DrunkUncleJoe
Danzaburou
Level 107
God Stats
98W - 65L
1,637 SR
Queue Stats
225W - 229L
1,577 Elo+
Solo
Ravana
Ravana
HorseJoke
Ravana
Level 156
God Stats
4W - 3L
1,709 SR
Queue Stats
314W - 276L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StackStealer
Tsukuyomi
Level 147
God Stats
81W - 29L
1,719 SR
Queue Stats
204W - 107L
1,663 Elo+
Party 1
Chang'e
Chang'e
VillaFernando19
Chang'e
Level 167
God Stats
8W - 6L
1,714 SR
Queue Stats
204W - 188L
1,480 Elo+
Solo
He Bo
He Bo
jdog0310
He Bo
Level 146
God Stats
8W - 10L
1,423 SR
Queue Stats
220W - 166L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 3 / 3
8,158
544
7,257
11,834
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KramiuZ
Medusa
15
1 / 3 / 1
8,441
563
5,127
7,690
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
NecRokiss
Arachne
15
8 / 5 / 3
9,744
650
9,777
12,475
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
NoobNugget096
Baron Samedi
16
2 / 5 / 4
9,405
627
5,676
7,445
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
7,600
507
3,778
10,574
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkUncleJoe
Danzaburou
1
0 / 0 / 0
2,962
197
0
0
0
Ravana
HorseJoke
Ravana
14
4 / 3 / 7
7,779
519
7,277
7,902
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
StackStealer
Tsukuyomi
12
2 / 7 / 3
7,455
497
9,529
15,481
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 3 / 5
7,669
511
5,701
12,731
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
jdog0310
He Bo
16
11 / 2 / 3
9,446
630
12,217
7,656
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
17
17
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
3
1.83
L
Danzaburou
DrunkUncleJoe
Danzaburou
0
0
0
0
L
Ravana
HorseJoke
Ravana
4
3
7
2.5
W
Medusa
KramiuZ
Medusa
1
3
1
0.5
W
Arachne
NecRokiss
Arachne
8
5
3
1.9
W
Baron Samedi
NoobNugget096
Baron Samedi
2
5
4
0.8
L
Tsukuyomi
StackStealer
Tsukuyomi
2
7
3
0.5
W
0
1
5
2.5
L
0
3
5
0.83
L
He Bo
jdog0310
He Bo
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,615
Damage
34,724
50,018
Taken
43,770
28,285
Mitigated
19,053
12,932
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,257
1,720
0
1,191
11,834
4,497
0
4,380
7,236
64,077
0
L
Danzaburou
DrunkUncleJoe
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
HorseJoke
Ravana
7,277
2,527
0
2,711
7,902
2,913
0
5,103
2,653
0
48,882
W
Medusa
KramiuZ
Medusa
5,127
2,046
0
2,001
7,690
2,491
268
4,438
3,174
0
66,706
W
Arachne
NecRokiss
Arachne
9,777
7,478
0
4,351
12,475
8,059
340
829
11,590
0
50,462
W
Baron Samedi
NoobNugget096
Baron Samedi
5,676
548
471
1,241
7,445
3,695
503
3,556
3,606
63,758
54
L
Tsukuyomi
StackStealer
Tsukuyomi
9,529
2,111
0
3,783
15,481
6,927
0
3,269
12,182
0
54,068
W
3,778
173
0
3,677
10,574
9,543
396
3,876
6,562
24,556
2,147
L
5,701
74
1,019
6,226
12,731
6,915
0
3,486
9,189
54,771
968
L
He Bo
jdog0310
He Bo
12,217
1,158
0
752
7,656
2,298
0
4,294
3,078
63,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
35,311
456
Minions Killed
424
0
Camps Cleared
0
1,598,121
Distance Traveled
1,240,378
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,158
544
101
7
0
314,422
0
L
Danzaburou
2,962
197
0
0
0
0
0
L
Ravana
7,779
519
89
6
0
338,148
2
W
Medusa
8,441
563
120
8
0
298,008
3
W
Arachne
9,744
650
64
4
0
323,936
3
W
Baron Samedi
9,405
627
121
8
0
298,190
8
L
Tsukuyomi
7,455
497
95
6
0
276,420
1
W
Sobek
7,600
507
50
3
0
363,565
2
L
Chang'e
7,669
511
104
7
0
287,455
0
L
He Bo
9,446
630
136
9
0
338,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role