Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FST_migasdaniel
Anubis
Level 64
God Stats
11W - 10L
1,547 SR
Queue Stats
80W - 103L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
NaveSilva
Hun Batz
Level 156
God Stats
5W - 3L
1,535 SR
Queue Stats
366W - 397L
1,509 Elo+
Party 1
Bacchus
Bacchus
finnrd
Bacchus
Level 122
God Stats
18W - 12L
1,587 SR
Queue Stats
220W - 252L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
werh22
Danzaburou
Level 141
God Stats
12W - 10L
1,469 SR
Queue Stats
269W - 284L
1,598 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,503 Elo+

VS

Team Averages
Level 82
1,549 SR
1,480 Elo+
Nu Wa
Nu Wa
Heto91
Nu Wa
Level 109
God Stats
4W - 4L
1,846 SR
Queue Stats
152W - 151L
1,515 Elo+
Party 2
Thor
Thor
TH3TERMINATOR77
Thor
Level 66
God Stats
8W - 6L
1,501 SR
Queue Stats
32W - 19L
1,554 Elo+
Solo
Thanatos
Thanatos
Tanghil
Thanatos
Level 66
God Stats
10W - 10L
1,554 SR
Queue Stats
206W - 214L
1,491 Elo+
Solo
Maui
Maui
jutgh61
Maui
Level 132
God Stats
15W - 15L
1,463 SR
Queue Stats
349W - 335L
1,450 Elo+
Party 2
Anhur
Anhur
xB4K0x
Anhur
Level 39
God Stats
25W - 41L
1,382 SR
Queue Stats
93W - 100L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 0 / 3
8,439
844
6,257
4,588
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 3
5,746
575
4,298
4,782
1,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
NaveSilva
Hun Batz
11
6 / 1 / 1
6,395
640
5,825
6,100
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
finnrd
Bacchus
10
2 / 0 / 6
6,430
643
3,442
6,927
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
werh22
Danzaburou
11
1 / 1 / 0
6,751
675
7,543
6,680
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Heto91
Nu Wa
10
2 / 3 / 1
5,709
571
4,321
4,149
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,668
567
4,408
10,702
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Tanghil
Thanatos
9
1 / 6 / 0
4,930
493
2,521
9,498
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
jutgh61
Maui
8
1 / 3 / 2
5,281
528
2,201
8,022
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xB4K0x
Anhur
8
0 / 5 / 0
4,565
457
832
4,821
1,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
3
8.5
W
2
2
3
1.75
L
Nu Wa
Heto91
Nu Wa
2
3
1
0.83
W
Hun Batz
NaveSilva
Hun Batz
6
1
1
6.5
L
0
1
1
0.5
L
Thanatos
Tanghil
Thanatos
1
6
0
0.17
W
Bacchus
finnrd
Bacchus
2
0
6
5
L
Maui
jutgh61
Maui
1
3
2
0.67
W
Danzaburou
werh22
Danzaburou
1
1
0
1
L
Anhur
xB4K0x
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
14,283
29,077
Taken
37,192
11,947
Mitigated
14,399
13,342
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,257
4,509
0
2,929
4,588
1,389
1,098
260
4,328
0
79,492
W
4,298
226
0
2,168
4,782
1,936
0
2,966
1,816
39,374
0
L
Nu Wa
Heto91
Nu Wa
4,321
1,029
0
211
4,149
955
0
1,087
3,062
28,343
224
W
Hun Batz
NaveSilva
Hun Batz
5,825
1,289
0
2,386
6,100
1,698
0
1,477
4,623
0
36,867
L
4,408
939
0
3,049
10,702
3,825
0
0
10,702
0
40,010
L
Thanatos
Tanghil
Thanatos
2,521
826
0
3,767
9,498
3,299
0
2,438
7,060
0
31,710
W
Bacchus
finnrd
Bacchus
3,442
268
144
2,083
6,927
4,516
0
1,381
5,546
13,512
1,213
L
Maui
jutgh61
Maui
2,201
532
0
948
8,022
5,197
0
3,275
4,747
14,549
0
W
Danzaburou
werh22
Danzaburou
7,543
2,927
0
3,632
6,680
2,408
200
353
6,327
0
51,193
L
Anhur
xB4K0x
Anhur
832
487
0
417
4,821
1,123
0
762
4,059
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
26,153
408
Minions Killed
262
0
Camps Cleared
0
977,272
Distance Traveled
957,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,439
844
163
16
0
203,820
0
W
Anubis
5,746
575
72
7
0
182,300
0
L
Nu Wa
5,709
571
59
6
0
188,453
0
W
Hun Batz
6,395
640
61
6
0
214,371
0
L
Thor
5,668
567
84
8
0
190,544
0
L
Thanatos
4,930
493
53
5
0
208,769
0
W
Bacchus
6,430
643
19
2
0
209,988
2
L
Maui
5,281
528
29
3
0
185,835
2
W
Danzaburou
6,751
675
93
9
0
166,793
0
L
Anhur
4,565
457
37
4
0
183,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role