Player Matchup

Janus
Janus
Platinum V
Giorgi27
Janus
Platinum V
Level 105
God Stats
12W - 15L
1,514 SR
Queue Stats
257W - 270L
1,785 MMR
Solo
Ravana
Ravana
Platinum II
Jingliu哈
Ravana
Platinum II
Level 97
God Stats
3W - 5L
1,297 SR
Queue Stats
63W - 53L
1,879 MMR
Party 2
Geb
Geb
Platinum II
Kio717
Geb
Platinum II
Level 159
God Stats
97W - 83L
1,610 SR
Queue Stats
914W - 919L
1,899 MMR
Solo
Thanatos
Thanatos
Diamond IV
ThePandaMonium
Thanatos
Diamond IV
Level 207
God Stats
21W - 15L
1,703 SR
Queue Stats
606W - 600L
2,102 MMR
Party 2
Neith
Neith
Gold III
thylk65
Neith
Gold III
Level 85
God Stats
28W - 23L
1,662 SR
Queue Stats
53W - 53L
1,603 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,557 SR
1,854 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,525 SR
1,829 MMR
Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Silver I
NotSun
Izanami
Silver I
Level 84
God Stats
2W - 2L
1,604 SR
Queue Stats
20W - 23L
1,593 MMR
Party 3
Ra
Ra
Platinum I
TaхEvasion
Ra
Platinum I
Level 73
God Stats
3W - 1L
1,522 SR
Queue Stats
57W - 45L
1,992 MMR
Party 1
Cerberus
Cerberus
Diamond V
TellMeeWhyy
Cerberus
Diamond V
Level 140
God Stats
1W - 3L
1,373 SR
Queue Stats
161W - 156L
2,086 MMR
Party 1
Ares
Ares
Platinum I
Vv_zNinjaz_vV
Ares
Platinum I
Level 158
God Stats
3W - 2L
1,628 SR
Queue Stats
324W - 309L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Giorgi27
Janus
9
0 / 3 / 3
4,819
535
2,533
4,893
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Jingliu哈
Ravana
6
0 / 5 / 1
4,174
464
3,350
4,819
1,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Kio717
Geb
7
0 / 0 / 5
4,812
535
2,120
5,383
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
5 / 0 / 1
5,188
576
6,014
5,926
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
thylk65
Neith
10
3 / 1 / 0
5,335
593
5,366
5,318
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteAthenaHou YiCthulhu

VS

Bans
AphroditeAwilixTiamatBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
2 / 3 / 0
4,803
534
1,706
6,850
1,716
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
NotSun
Izanami
10
0 / 2 / 1
5,690
632
3,334
5,679
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 0 / 1
5,965
663
5,839
3,116
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TellMeeWhyy
Cerberus
11
5 / 0 / 0
6,840
760
3,773
6,777
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 3 / 2
4,762
529
1,507
7,008
4,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
9
9
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
3
0
0.67
L
Janus
Giorgi27
Janus
0
3
3
0.5
L
Ravana
Jingliu哈
Ravana
0
5
1
0.1
L
Geb
Kio717
Geb
0
0
5
2.5
W
Izanami
NotSun
Izanami
0
2
1
0.25
W
2
0
1
2.5
W
Cerberus
TellMeeWhyy
Cerberus
5
0
0
5
L
Thanatos
5
0
1
5.5
W
0
3
2
0.33
L
Neith
thylk65
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
16,159
26,339
Taken
29,430
8,840
Mitigated
11,681
11,309
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
1,706
289
0
2,129
6,850
1,716
0
788
5,942
0
18,453
L
Janus
Giorgi27
Janus
2,533
121
0
951
4,893
1,146
0
3,204
1,415
27,838
0
L
Ravana
Jingliu哈
Ravana
3,350
874
0
688
4,819
1,472
0
3,143
1,336
0
19,863
L
Geb
Kio717
Geb
2,120
348
0
2,214
5,383
2,953
0
2,051
3,140
15,530
1,494
W
Izanami
NotSun
Izanami
3,334
2,185
0
1,931
5,679
1,629
29
264
5,415
0
46,397
W
5,839
556
557
1,245
3,116
943
0
713
2,323
43,358
347
W
Cerberus
TellMeeWhyy
Cerberus
3,773
214
0
2,339
6,777
3,103
375
108
6,359
38,684
1,454
L
Thanatos
6,014
1,548
0
5,266
5,926
1,866
0
1,243
4,518
0
30,318
W
1,507
157
0
723
7,008
4,290
0
2,363
4,525
6,623
0
L
Neith
thylk65
Neith
5,366
2,970
0
2,190
5,318
1,403
0
414
4,904
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
28,060
229
Minions Killed
343
0
Camps Cleared
0
899,602
Distance Traveled
962,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,803
534
32
4
0
221,756
0
L
Janus
4,819
535
66
7
0
187,485
2
L
Ravana
4,174
464
32
4
0
155,260
0
L
Geb
4,812
535
16
2
0
168,650
0
W
Izanami
5,690
632
91
10
0
168,582
0
W
Ra
5,965
663
98
11
0
217,423
2
W
Cerberus
6,840
760
112
12
0
166,391
0
L
Thanatos
5,188
576
56
6
0
218,431
0
W
Ares
4,762
529
10
1
0
188,378
0
L
Neith
5,335
593
59
7
0
169,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role