Player Matchup

Morgan Le Fay
Morgan Le Fay
HailIllusion
Morgan Le Fay
Level 103
God Stats
1W - 7L
1,226 SR
Queue Stats
328W - 326L
1,518 Elo+
Solo
Chang'e
Chang'e
TowardsGolgotha
Chang'e
Level 125
God Stats
0W - 3L
1,087 SR
Queue Stats
237W - 210L
1,614 Elo+
Party 1
Loki
Loki
casualplayer2005
Loki
Level 66
God Stats
2W - 1L
1,646 SR
Queue Stats
173W - 169L
1,512 Elo+
Solo
Ravana
Ravana
hellzven
Ravana
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 78L
1,517 Elo+
Solo
Achilles
Achilles
iINHALEpureWAX
Achilles
Level 47
God Stats
1W - 2L
1,811 SR
Queue Stats
21W - 14L
1,663 Elo+
Party 1
Team Averages
Level 98
1,454 SR
1,565 Elo+

VS

Team Averages
Level 121
1,486 SR
1,537 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Catastrophic696
Ix Chel
Level 148
God Stats
1W - 1L
1,227 SR
Queue Stats
52W - 43L
1,591 Elo+
Party 2
Lancelot
Lancelot
Mrmee25
Lancelot
Level 120
God Stats
2W - 0L
1,721 SR
Queue Stats
43W - 42L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
darksiners
Erlang Shen
Level 118
God Stats
6W - 8L
1,484 SR
Queue Stats
222W - 193L
1,496 Elo+
Solo
Hou Yi
Hou Yi
sabnovaa
Hou Yi
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 84L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HailIllusion
Morgan Le Fay
8
1 / 2 / 5
5,976
664
3,859
3,635
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 8
7,313
813
9,413
6,727
2,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 4 / 6
6,995
777
7,309
8,601
2,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
hellzven
Ravana
14
2 / 2 / 7
7,003
778
7,778
10,233
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
12
3 / 3 / 4
6,938
771
6,681
10,668
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 9
8,309
923
10,262
11,398
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 4
8,539
949
5,590
6,713
2,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Mrmee25
Lancelot
13
1 / 4 / 7
7,890
877
6,364
9,385
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
darksiners
Erlang Shen
10
1 / 5 / 7
7,121
791
6,295
9,498
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
sabnovaa
Hou Yi
13
2 / 1 / 7
8,115
902
6,924
7,711
2,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
12
Kills
11
11
Deaths
12
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
9
6.5
W
5
1
4
7
L
Morgan Le Fay
HailIllusion
Morgan Le Fay
1
2
5
1.75
W
Lancelot
Mrmee25
Lancelot
1
4
7
1.13
L
2
0
8
6
L
4
4
6
1.75
W
Erlang Shen
darksiners
Erlang Shen
1
5
7
0.9
L
Ravana
hellzven
Ravana
2
2
7
2.75
L
Achilles
3
3
4
1.67
W
Hou Yi
sabnovaa
Hou Yi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
35,435
39,864
Taken
44,705
25,058
Mitigated
25,375
15,304
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,262
1,445
806
4,000
11,398
6,679
328
4,252
7,146
18,860
1,362
W
5,590
1,128
5,735
2,288
6,713
2,402
1,155
1,701
5,012
15,833
0
L
Morgan Le Fay
HailIllusion
Morgan Le Fay
3,859
845
0
1,009
3,635
1,096
0
1,663
1,843
6,357
0
W
Lancelot
Mrmee25
Lancelot
6,364
1,282
1,403
1,450
9,385
4,554
735
3,385
6,000
0
14,535
L
9,413
674
3,657
4,243
6,727
2,311
0
2,877
3,399
20,897
1,385
L
7,309
812
371
1,703
8,601
2,827
0
3,095
5,103
0
15,337
W
Erlang Shen
darksiners
Erlang Shen
6,295
2,338
0
1,250
9,498
9,170
254
3,481
6,017
1,135
7,539
L
Ravana
hellzven
Ravana
7,778
489
1,177
1,561
10,233
8,754
0
3,906
5,785
3,157
10,903
L
Achilles
6,681
967
523
1,060
10,668
10,070
0
2,884
7,162
0
9,590
W
Hou Yi
sabnovaa
Hou Yi
6,924
3,948
87
1,749
7,711
2,570
1,662
1,877
5,834
0
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
39,974
69
Minions Killed
110
0
Camps Cleared
0
766,222
Distance Traveled
885,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,309
923
29
3
0
184,148
0
W
Ix Chel
8,539
949
20
2
0
170,280
0
L
Morgan Le Fay
5,976
664
7
1
0
91,564
0
W
Lancelot
7,890
877
22
2
0
195,958
0
L
Chang'e
7,313
813
30
3
0
199,578
0
L
Loki
6,995
777
13
1
0
165,608
0
W
Erlang Shen
7,121
791
4
0
0
169,984
0
L
Ravana
7,003
778
15
2
0
154,010
0
L
Achilles
6,938
771
4
0
0
155,462
0
W
Hou Yi
8,115
902
35
4
0
165,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role