Player Matchup

Izanami
Izanami
NemesisPrime343
Izanami
Level 127
God Stats
1W - 2L
1,372 SR
Queue Stats
287W - 263L
1,570 Elo+
Solo
Hel
Hel
SadeVII
Hel
Level 153
God Stats
7W - 6L
1,556 SR
Queue Stats
201W - 206L
1,450 Elo+
Solo
Ymir
Ymir
garashy2
Ymir
Level 137
God Stats
14W - 7L
1,770 SR
Queue Stats
364W - 344L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
johnhaqua
Cthulhu
Level 89
God Stats
6W - 5L
1,590 SR
Queue Stats
174W - 158L
1,504 Elo+
Party 1
Ravana
Ravana
zEARTHBOUNDz
Ravana
Level 343
God Stats
2W - 5L
1,324 SR
Queue Stats
781W - 745L
1,516 Elo+
Solo
Team Averages
Level 170
1,523 SR
1,508 Elo+

VS

Team Averages
Level 108
1,578 SR
1,511 Elo+
Sobek
Sobek
Gabdark777
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LemonWalrus
Ah Muzen Cab
Level 96
God Stats
16W - 10L
1,708 SR
Queue Stats
104W - 78L
1,535 Elo+
Solo
Ra
Ra
NotOwI-
Ra
Level 82
God Stats
18W - 10L
1,625 SR
Queue Stats
293W - 318L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
inkcente
Ratatoskr
Level 124
God Stats
2W - 0L
1,727 SR
Queue Stats
66W - 52L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
xKnep
Aphrodite
Level 122
God Stats
1W - 1L
1,333 SR
Queue Stats
189W - 164L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,923
462
6,098
9,538
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hel
13
2 / 3 / 0
7,612
507
3,464
8,096
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
11
1 / 3 / 1
6,642
443
3,218
11,550
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
johnhaqua
Cthulhu
12
1 / 4 / 1
7,507
500
9,334
15,019
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
2 / 2 / 3
7,549
503
5,881
6,516
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 1 / 7
7,581
505
4,498
8,273
7,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
LemonWalrus
Ah Muzen Cab
15
6 / 2 / 2
8,788
586
8,008
7,993
2,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 4
9,404
627
8,493
8,017
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
inkcente
Ratatoskr
14
4 / 2 / 3
8,454
564
6,901
11,352
4,396
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
xKnep
Aphrodite
15
3 / 0 / 3
9,060
604
10,019
11,602
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
7
4.5
W
Ah Muzen Cab
LemonWalrus
Ah Muzen Cab
6
2
2
3.5
L
0
5
0
0
W
3
1
4
5
L
Hel
2
3
0
0.67
L
Ymir
1
3
1
0.5
W
Ratatoskr
inkcente
Ratatoskr
4
2
3
2.75
L
Cthulhu
johnhaqua
Cthulhu
1
4
1
0.38
W
Aphrodite
xKnep
Aphrodite
3
0
3
4.5
L
Ravana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
37,919
50,719
Taken
47,237
21,461
Mitigated
23,589
14,990
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,498
665
0
2,524
8,273
7,496
0
1,914
6,273
15,832
0
W
Ah Muzen Cab
LemonWalrus
Ah Muzen Cab
8,008
4,131
0
2,818
7,993
2,717
0
469
7,524
0
73,550
L
6,098
3,376
0
1,730
9,538
2,680
0
2,111
7,370
0
61,299
W
8,493
732
909
4,307
8,017
3,279
0
3,859
4,134
69,074
566
L
Hel
3,464
480
951
3,230
8,096
2,139
0
3,346
4,250
59,075
19
L
Ymir
3,218
285
34
3,640
11,550
7,410
0
5,001
6,344
15,496
1,045
W
Ratatoskr
inkcente
Ratatoskr
6,901
2,630
0
825
11,352
4,396
319
2,517
8,653
0
74,171
L
Cthulhu
johnhaqua
Cthulhu
9,334
583
0
4,303
15,019
6,483
0
9,349
5,625
43,039
0
W
Aphrodite
xKnep
Aphrodite
10,019
1,552
1,970
9,684
11,602
5,701
184
6,248
4,526
55,675
2,445
L
Ravana
5,881
1,926
0
1,102
6,516
2,749
0
1,801
4,600
0
50,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
43,287
442
Minions Killed
516
0
Camps Cleared
0
1,394,513
Distance Traveled
1,487,272
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,581
505
8
1
0
306,114
2
W
Ah Muzen Cab
8,788
586
132
9
0
289,076
0
L
Izanami
6,923
462
120
8
0
248,148
0
W
Ra
9,404
627
154
10
0
329,200
0
L
Hel
7,612
507
119
8
0
276,866
2
L
Ymir
6,642
443
26
2
0
308,922
2
W
Ratatoskr
8,454
564
102
7
0
310,079
0
L
Cthulhu
7,507
500
85
6
0
288,590
10
W
Aphrodite
9,060
604
120
8
0
252,803
2
L
Ravana
7,549
503
92
6
0
271,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role