Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DaylanDaBoss
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,562 Elo+
Party 1
Anhur
Anhur
El-aZikaLa_Tubo4
Anhur
Level 233
God Stats
10W - 11L
1,491 SR
Queue Stats
374W - 370L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Enma33
Baron Samedi
Level 96
God Stats
14W - 7L
1,555 SR
Queue Stats
178W - 162L
1,531 Elo+
Party 1
Neith
Neith
SemiroundTen8
Neith
Level 127
God Stats
11W - 6L
1,636 SR
Queue Stats
156W - 165L
1,517 Elo+
Party 1
Team Averages
Level 122
1,536 SR
1,534 Elo+

VS

Team Averages
Level 109
1,613 SR
1,529 Elo+
Cernunnos
Cernunnos
GhostOfAMartyr
Cernunnos
Level 129
God Stats
6W - 5L
1,609 SR
Queue Stats
79W - 59L
1,571 Elo+
Solo
Osiris
Osiris
RioT x Tr1gg3r
Osiris
Level 130
God Stats
23W - 18L
1,581 SR
Queue Stats
378W - 377L
1,512 Elo+
Solo
Poseidon
Poseidon
monkey_29488
Poseidon
Level 137
God Stats
1W - 2L
1,534 SR
Queue Stats
122W - 101L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
the_2ndhorizon
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thebananaman221
Tsukuyomi
Level 134
God Stats
2W - 1L
1,839 SR
Queue Stats
282W - 279L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 2
6,690
669
5,578
9,355
5,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 3 / 7
6,829
683
7,820
10,190
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 2
6,880
688
3,237
7,064
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Enma33
Baron Samedi
11
3 / 1 / 6
6,251
625
3,373
7,159
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 6
6,823
682
5,463
5,805
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GhostOfAMartyr
Cernunnos
11
2 / 2 / 0
6,077
608
3,384
5,015
1,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,725
573
3,847
8,614
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
monkey_29488
Poseidon
10
1 / 5 / 1
5,861
586
4,666
7,062
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
the_2ndhorizon
Jormungandr
10
1 / 2 / 3
6,060
606
6,724
8,543
4,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
thebananaman221
Tsukuyomi
10
1 / 5 / 1
5,402
540
5,406
9,634
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
5
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
2
5
W
5
3
7
2.83
W
2
1
2
3
W
Baron Samedi
Enma33
Baron Samedi
3
1
6
6
L
Cernunnos
GhostOfAMartyr
Cernunnos
2
2
0
1
L
0
3
1
0.17
W
3
0
6
6
L
Poseidon
monkey_29488
Poseidon
1
5
1
0.3
L
Jormungandr
the_2ndhorizon
Jormungandr
1
2
3
1.25
L
Tsukuyomi
thebananaman221
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
24,027
39,573
Taken
38,868
18,361
Mitigated
16,006
17,330
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,578
935
0
5,687
9,355
5,523
0
505
8,850
34,822
3,512
W
7,820
1,721
0
2,349
10,190
3,793
0
3,172
7,018
0
50,587
W
3,237
1,704
0
3,862
7,064
2,197
1,258
1,301
5,763
0
53,158
W
Baron Samedi
Enma33
Baron Samedi
3,373
636
487
2,524
7,159
4,906
0
3,536
3,623
18,855
0
L
Cernunnos
GhostOfAMartyr
Cernunnos
3,384
1,693
0
2,669
5,015
1,225
0
592
4,423
0
44,775
L
3,847
1,343
0
3,281
8,614
5,192
0
3,494
5,120
0
37,505
W
5,463
1,247
0
2,421
5,805
1,942
0
2,577
3,228
0
47,246
L
Poseidon
monkey_29488
Poseidon
4,666
988
0
1,854
7,062
1,738
0
757
6,305
37,061
670
L
Jormungandr
the_2ndhorizon
Jormungandr
6,724
1,121
0
2,459
8,543
4,755
0
2,096
6,447
27,421
1,336
L
Tsukuyomi
thebananaman221
Tsukuyomi
5,406
1,017
0
3,623
9,634
3,096
0
1,935
7,699
0
36,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
29,125
380
Minions Killed
332
0
Camps Cleared
0
1,059,067
Distance Traveled
1,026,731
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,690
669
70
7
0
188,868
0
W
Pele
6,829
683
74
7
0
247,168
1
W
Anhur
6,880
688
107
11
0
190,705
0
W
Baron Samedi
6,251
625
34
3
0
208,187
4
L
Cernunnos
6,077
608
96
10
0
214,099
0
L
Osiris
5,725
573
63
6
0
156,879
3
W
Neith
6,823
682
95
10
0
224,139
0
L
Poseidon
5,861
586
74
7
0
200,121
2
L
Jormungandr
6,060
606
33
3
0
220,839
1
L
Tsukuyomi
5,402
540
66
7
0
234,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role