Player Matchup

Medusa
Medusa
Moonlit_Hombre
Medusa
Level 108
God Stats
10W - 12L
1,329 SR
Queue Stats
31W - 35L
1,305 Elo+
Solo
Chronos
Chronos
RaizorX
Chronos
Level 141
God Stats
2W - 1L
1,798 SR
Queue Stats
80W - 59L
1,498 Elo+
Solo
Chaac
Chaac
Ryu24
Chaac
Level 87
God Stats
49W - 66L
1,390 SR
Queue Stats
874W - 888L
1,403 Elo+
Solo
Team Averages
Level 112
1,506 SR
1,402 Elo+

VS

Team Averages
Level 70
1,538 SR
1,387 Elo+
Arachne
Arachne
ItznachoXD
Arachne
Level 75
God Stats
4W - 3L
1,757 SR
Queue Stats
130W - 136L
1,422 Elo+
Solo
Neith
Neith
LittleDarkDragon
Neith
Level 66
God Stats
3W - 8L
1,308 SR
Queue Stats
20W - 37L
1,321 Elo+
Solo
Cthulhu
Cthulhu
MightyJayce
Cthulhu
Level 70
God Stats
3W - 6L
1,550 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
10,742
895
8,748
7,870
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
RaizorX
Chronos
17
6 / 3 / 7
10,673
889
16,785
11,523
4,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ryu24
Chaac
17
2 / 2 / 10
10,324
860
5,602
10,895
9,979
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItznachoXD
Arachne
15
4 / 6 / 0
9,415
785
8,886
12,206
6,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 4
9,309
776
6,130
13,625
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
MightyJayce
Cthulhu
14
1 / 2 / 1
8,353
696
7,004
12,337
11,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
6
7
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
ItznachoXD
Arachne
4
6
0
0.67
L
1
6
4
0.5
L
Cthulhu
MightyJayce
Cthulhu
1
2
1
0.75
W
6
2
4
4
W
Chronos
RaizorX
Chronos
6
3
7
3.17
W
Chaac
Ryu24
Chaac
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
22,020
30,288
Taken
38,168
18,018
Mitigated
22,830
6,910
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ItznachoXD
Arachne
8,886
6,248
0
2,272
12,206
6,061
104
3,848
8,316
0
29,611
L
6,130
2,520
0
3,275
13,625
5,056
559
6,532
7,018
0
24,218
L
Cthulhu
MightyJayce
Cthulhu
7,004
614
0
632
12,337
11,713
0
6,393
5,927
25,585
781
W
8,748
3,346
0
1,249
7,870
3,177
420
1,254
6,609
0
37,830
W
Chronos
RaizorX
Chronos
16,785
5,778
0
1,933
11,523
4,862
2,170
2,975
8,548
49,167
0
W
Chaac
Ryu24
Chaac
5,602
970
0
3,728
10,895
9,979
869
2,030
8,859
0
35,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
27,077
198
Minions Killed
108
0
Camps Cleared
0
630,568
Distance Traveled
579,847
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,415
785
46
4
0
206,168
2
L
Neith
9,309
776
35
3
0
145,097
0
L
Cthulhu
8,353
696
27
2
0
228,582
0
W
Medusa
10,742
895
63
5
0
198,140
0
W
Chronos
10,673
889
70
6
0
200,469
0
W
Chaac
10,324
860
65
5
0
231,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role