Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Adelism
Neith
Level 157
God Stats
0W - 2L
1,389 SR
Queue Stats
142W - 126L
1,508 Elo+
Party 1
Da Ji
Da Ji
Oscar579
Da Ji
Level 149
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 6L
1,499 Elo+
Party 1
Nox
Nox
jpovedeus99
Nox
Level 81
God Stats
0W - 2L
1,320 SR
Queue Stats
89W - 70L
1,584 Elo+
Solo
Amaterasu
Amaterasu
piter074
Amaterasu
Level 189
God Stats
11W - 6L
1,629 SR
Queue Stats
398W - 389L
1,587 Elo+
Party 1
Team Averages
Level 144
1,517 SR
1,536 Elo+

VS

Team Averages
Level 144
1,467 SR
1,492 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FLACO187
Baron Samedi
Level 157
God Stats
25W - 23L
1,542 SR
Queue Stats
395W - 381L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Jebos
Ah Puch
Level 157
God Stats
13W - 17L
1,532 SR
Queue Stats
214W - 182L
1,547 Elo+
Solo
King Arthur
King Arthur
SmokeBreakEli420
King Arthur
Level 165
God Stats
1W - 4L
1,259 SR
Queue Stats
403W - 401L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 3 / 0
3,120
520
628
6,023
2,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Adelism
Neith
6
0 / 1 / 0
3,421
570
1,188
3,032
606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Oscar579
Da Ji
6
1 / 2 / 0
3,714
619
2,317
5,220
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 0
3,289
548
401
3,003
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
piter074
Amaterasu
8
1 / 1 / 1
4,544
757
3,203
6,012
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 0 / 1
4,130
688
4,138
2,751
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
 
Ravana
7
0 / 0 / 4
4,069
678
2,889
2,939
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
FLACO187
Baron Samedi
7
1 / 0 / 1
4,290
715
1,252
3,093
1,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Jebos
Ah Puch
9
7 / 0 / 0
5,405
901
4,454
2,853
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SmokeBreakEli420
King Arthur
7
1 / 2 / 0
4,234
706
3,293
5,413
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Artemis
 
Artemis
2
0
1
2.5
W
Ravana
 
Ravana
0
0
4
2
L
Neith
Adelism
Neith
0
1
0
0
W
Baron Samedi
FLACO187
Baron Samedi
1
0
1
1.5
W
Ah Puch
Jebos
Ah Puch
7
0
0
7
L
Da Ji
Oscar579
Da Ji
1
2
0
0.5
W
King Arthur
SmokeBreakEli420
King Arthur
1
2
0
0.5
L
0
4
0
0
L
Amaterasu
piter074
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,737
Damage
16,026
23,290
Taken
17,049
8,480
Mitigated
6,737
6,098
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
628
0
0
934
6,023
2,579
0
1,877
4,146
7,393
0
W
Artemis
 
Artemis
4,138
1,265
0
747
2,751
679
61
218
2,533
0
27,039
W
Ravana
 
Ravana
2,889
698
0
820
2,939
941
0
126
2,813
0
22,110
L
Neith
Adelism
Neith
1,188
365
0
1,385
3,032
606
0
352
2,680
0
17,667
W
Baron Samedi
FLACO187
Baron Samedi
1,252
121
164
1,270
3,093
1,263
78
284
2,809
11,208
0
W
Ah Puch
Jebos
Ah Puch
4,454
218
0
1,154
2,853
752
36
401
2,452
27,660
1,532
L
Da Ji
Oscar579
Da Ji
2,317
409
0
700
5,220
1,640
0
1,339
3,881
0
16,670
W
King Arthur
SmokeBreakEli420
King Arthur
3,293
1,088
0
1,059
5,413
3,102
0
0
5,163
0
23,058
L
401
0
0
179
3,003
852
0
1,939
1,064
10,735
0
L
Amaterasu
piter074
Amaterasu
3,203
1,304
0
2,900
6,012
2,803
0
0
6,012
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,088
Gold Earned
22,128
149
Minions Killed
198
0
Camps Cleared
0
616,462
Distance Traveled
639,970
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,120
520
8
1
0
125,364
1
W
Artemis
4,130
688
47
8
0
113,038
0
W
Ravana
4,069
678
38
6
0
162,173
0
L
Neith
3,421
570
32
5
0
124,599
0
W
Baron Samedi
4,290
715
12
2
0
126,303
1
W
Ah Puch
5,405
901
54
9
0
125,944
0
L
Da Ji
3,714
619
24
4
0
149,094
0
W
King Arthur
4,234
706
47
8
0
112,512
0
L
Nox
3,289
548
27
5
0
96,036
0
L
Amaterasu
4,544
757
58
10
0
121,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role