Player Matchup

Hercules
Hercules
Silver I
Dëströy
Hercules
Silver I
Level 155
God Stats
3W - 0L
1,325 SR
Queue Stats
18W - 5L
1,698 MMR
Solo
Merlin
Merlin
Diamond II
clamtastik
Merlin
Diamond II
Level 182
God Stats
25W - 38L
1,518 SR
Queue Stats
182W - 178L
2,123 MMR
Solo
Medusa
Medusa
Platinum III
eXgb
Medusa
Platinum III
Level 146
God Stats
5W - 6L
1,599 SR
Queue Stats
108W - 120L
1,898 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,481 SR
1,906 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,534 SR
1,783 MMR
Ares
Ares
Diamond I
 
Ares
Diamond I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum III
ELITEinDIAPERZ
Cupid
Platinum III
Level 265
God Stats
11W - 19L
1,569 SR
Queue Stats
649W - 680L
1,653 MMR
Solo
Scylla
Scylla
Diamond III
HomerT
Scylla
Diamond III
Level 172
God Stats
3W - 5L
1,532 SR
Queue Stats
275W - 224L
2,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dëströy
Hercules
12
4 / 3 / 2
7,901
988
4,349
8,576
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
clamtastik
Merlin
14
2 / 2 / 6
8,215
1,027
4,102
4,424
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
eXgb
Medusa
14
3 / 2 / 6
8,005
1,001
7,596
5,808
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
FafnirAchillesSerqetNe ZhaCthulhu

VS

Bans
CerberusXbalanqueKuzenboAnhurXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
7 / 4 / 0
8,318
1,040
7,041
9,983
9,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 1 / 0
5,190
649
670
837
199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
HomerT
Scylla
13
0 / 4 / 2
6,918
865
5,292
7,334
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
7
7
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
4
0
1.75
W
Hercules
Dëströy
Hercules
4
3
2
1.67
L
0
1
0
0
L
Scylla
HomerT
Scylla
0
4
2
0.25
W
Merlin
clamtastik
Merlin
2
2
6
2.5
W
Medusa
eXgb
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
13,003
18,808
Taken
18,154
7,940
Mitigated
12,532
3,660
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,041
709
0
792
9,983
9,203
0
2,148
7,278
13,548
0
W
Hercules
Dëströy
Hercules
4,349
1,418
0
2,520
8,576
4,783
697
3,924
3,640
53
12,885
L
670
478
0
27
837
199
0
0
806
0
1,629
L
Scylla
HomerT
Scylla
5,292
555
0
440
7,334
3,130
0
1,124
5,736
27,030
0
W
Merlin
clamtastik
Merlin
4,102
164
0
527
4,424
1,362
0
2,781
1,557
27,902
743
W
Medusa
eXgb
Medusa
7,596
2,681
0
613
5,808
1,795
680
4,362
1,258
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
20,426
131
Minions Killed
86
0
Camps Cleared
0
451,903
Distance Traveled
332,145
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,318
1,040
10
1
0
155,637
3
W
Hercules
7,901
988
21
3
0
133,872
0
L
Cupid
5,190
649
3
0
0
23,114
0
L
Scylla
6,918
865
73
9
0
153,394
0
W
Merlin
8,215
1,027
49
6
0
152,130
0
W
Medusa
8,005
1,001
61
8
0
165,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role