Player Matchup

Cthulhu
Cthulhu
AwakenOkami
Cthulhu
Level 128
God Stats
2W - 3L
1,509 SR
Queue Stats
118W - 91L
1,571 Elo+
Party 1
Arachne
Arachne
BuruSmurf
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,656 Elo+
Party 1
Nike
Nike
Megnas
Nike
Level 86
God Stats
6W - 1L
1,812 SR
Queue Stats
171W - 126L
1,504 Elo+
Party 3
Hachiman
Hachiman
Noodlemeister9
Hachiman
Level 66
God Stats
8W - 2L
1,733 SR
Queue Stats
72W - 39L
1,639 Elo+
Party 3
The Morrigan
The Morrigan
fleeco7
The Morrigan
Level 147
God Stats
31W - 23L
1,548 SR
Queue Stats
105W - 99L
1,505 Elo+
Solo
Team Averages
Level 90
1,620 SR
1,575 Elo+

VS

Team Averages
Level 91
1,589 SR
1,625 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Conniexd
Da Ji
Level 45
God Stats
41W - 37L
1,573 SR
Queue Stats
68W - 58L
1,500 Elo+
Party 2
Achilles
Achilles
KawasakiKi10
Achilles
Level 95
God Stats
25W - 15L
1,614 SR
Queue Stats
104W - 73L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
cleancar16
Gilgamesh
Level 14
God Stats
6W - 2L
1,975 SR
Queue Stats
27W - 9L
1,728 Elo+
Party 2
Anubis
Anubis
ÃłìštãŔ
Anubis
Level 142
God Stats
0W - 1L
1,283 SR
Queue Stats
12W - 5L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AwakenOkami
Cthulhu
12
0 / 1 / 2
7,241
603
4,317
5,771
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
BuruSmurf
Arachne
12
5 / 2 / 1
7,249
604
6,414
10,288
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Megnas
Nike
11
2 / 1 / 3
7,133
594
6,097
11,171
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
12
2 / 4 / 1
6,263
522
5,188
7,106
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
fleeco7
The Morrigan
13
0 / 0 / 2
7,409
617
3,796
2,891
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 2
5,774
481
2,935
9,556
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
Conniexd
Da Ji
10
2 / 4 / 3
5,709
476
6,812
8,681
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
KawasakiKi10
Achilles
11
3 / 2 / 2
6,233
519
7,615
11,848
9,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
cleancar16
Gilgamesh
11
0 / 0 / 0
5,141
428
1,125
6,329
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 0
7,371
614
4,092
7,835
2,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
2
1
W
Cthulhu
AwakenOkami
Cthulhu
0
1
2
1
W
Arachne
BuruSmurf
Arachne
5
2
1
2.75
L
Da Ji
Conniexd
Da Ji
2
4
3
0.88
L
Achilles
KawasakiKi10
Achilles
3
2
2
2
W
Nike
Megnas
Nike
2
1
3
3.5
W
Hachiman
2
4
1
0.63
L
Gilgamesh
cleancar16
Gilgamesh
0
0
0
0
W
The Morrigan
fleeco7
The Morrigan
0
0
2
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
22,579
37,227
Taken
44,249
19,385
Mitigated
23,708
12,094
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,935
1,754
0
4,156
9,556
4,431
0
868
8,575
0
52,593
W
Cthulhu
AwakenOkami
Cthulhu
4,317
94
191
796
5,771
2,821
273
387
5,384
45,916
544
W
Arachne
BuruSmurf
Arachne
6,414
5,390
0
3,302
10,288
3,397
165
2,543
7,716
0
44,991
L
Da Ji
Conniexd
Da Ji
6,812
1,597
0
1,337
8,681
3,742
0
274
8,382
0
28,288
L
Achilles
KawasakiKi10
Achilles
7,615
1,654
0
2,380
11,848
9,903
0
317
11,448
0
36,983
W
Nike
Megnas
Nike
6,097
795
0
4,545
11,171
10,559
22
0
10,934
0
32,262
W
Hachiman
5,188
2,790
0
2,581
7,106
1,905
675
0
6,915
0
39,390
L
Gilgamesh
cleancar16
Gilgamesh
1,125
182
0
1,473
6,329
2,823
0
2,175
3,565
0
21,902
W
The Morrigan
fleeco7
The Morrigan
3,796
439
0
679
2,891
703
0
1,081
1,810
50,327
1,573
L
4,092
90
0
3,735
7,835
2,809
0
2,544
4,937
66,285
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
30,228
403
Minions Killed
385
0
Camps Cleared
0
1,309,428
Distance Traveled
1,236,678
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,774
481
84
7
0
252,847
0
W
Cthulhu
7,241
603
99
8
0
255,986
0
W
Arachne
7,249
604
80
7
0
305,521
0
L
Da Ji
5,709
476
32
3
0
249,528
5
L
Achilles
6,233
519
72
6
0
246,884
0
W
Nike
7,133
594
51
4
0
270,053
0
W
Hachiman
6,263
522
69
6
0
222,262
0
L
Gilgamesh
5,141
428
53
4
0
247,539
0
W
The Morrigan
7,409
617
104
9
0
255,606
2
L
Anubis
7,371
614
144
12
0
239,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role