Player Matchup

Chaac
Chaac
FatBandz445
Chaac
Level 124
God Stats
2W - 0L
1,888 SR
Queue Stats
77W - 80L
1,529 Elo+
Party 1
Neith
Neith
GreenGuap10
Neith
Level 47
God Stats
24W - 15L
1,598 SR
Queue Stats
50W - 53L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Lil Baros
Kukulkan
Level 125
God Stats
6W - 2L
1,703 SR
Queue Stats
82W - 81L
1,497 Elo+
Party 1
Ganesha
Ganesha
Stevie254
Ganesha
Level 89
God Stats
4W - 0L
1,674 SR
Queue Stats
50W - 67L
1,424 Elo+
Party 1
Hera
Hera
docp2012
Hera
Level 143
God Stats
5W - 0L
1,552 SR
Queue Stats
143W - 138L
1,502 Elo+
Solo
Team Averages
Level 106
1,683 SR
1,487 Elo+

VS

Team Averages
Level 111
1,510 SR
1,433 Elo+
Anubis
Anubis
Boadisafa
Anubis
Level 146
God Stats
15W - 14L
1,527 SR
Queue Stats
621W - 617L
1,505 Elo+
Solo
Lancelot
Lancelot
CorpMitten
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,414 Elo+
Solo
Ymir
Ymir
Murkierman
Ymir
Level 187
God Stats
3W - 3L
1,530 SR
Queue Stats
123W - 119L
1,454 Elo+
Solo
Danzaburou
Danzaburou
xFleaa91
Danzaburou
Level 33
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo
Nu Wa
Nu Wa
xXslayerXx 1010
Nu Wa
Level 148
God Stats
3W - 2L
1,701 SR
Queue Stats
24W - 28L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,131
766
2,823
5,106
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
6 / 0 / 1
5,682
710
5,258
4,046
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Lil Baros
Kukulkan
11
2 / 0 / 2
5,198
650
3,129
5,233
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Stevie254
Ganesha
8
0 / 0 / 7
5,464
683
3,011
6,338
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
8
0 / 1 / 1
4,611
576
3,072
3,795
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boadisafa
Anubis
9
0 / 1 / 0
4,947
618
2,126
5,308
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
CorpMitten
Lancelot
6
0 / 2 / 0
3,631
454
1,304
4,702
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
3,777
472
2,403
7,530
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xFleaa91
Danzaburou
7
0 / 2 / 0
4,059
507
3,512
4,143
1,268
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
4,801
600
5,672
4,366
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Boadisafa
Anubis
0
1
0
0
L
Lancelot
CorpMitten
Lancelot
0
2
0
0
W
1
0
0
1
W
6
0
1
6.5
W
Kukulkan
Lil Baros
Kukulkan
2
0
2
3
L
0
4
0
0
W
Ganesha
Stevie254
Ganesha
0
0
7
3.5
W
Hera
0
1
1
0.5
L
Danzaburou
xFleaa91
Danzaburou
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,293
Damage
15,017
24,518
Taken
26,049
9,310
Mitigated
9,734
11,207
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Boadisafa
Anubis
2,126
49
0
2,577
5,308
1,987
0
271
5,037
33,750
0
L
Lancelot
CorpMitten
Lancelot
1,304
153
0
792
4,702
1,501
0
2,063
2,639
0
9,061
W
2,823
429
0
2,200
5,106
2,236
0
2,416
2,636
0
42,868
W
5,258
2,142
0
2,097
4,046
1,175
126
1,200
2,516
0
33,822
W
Kukulkan
Lil Baros
Kukulkan
3,129
640
0
3,595
5,233
1,405
0
2,055
2,954
31,807
2,270
L
2,403
91
230
2,275
7,530
3,728
0
2,111
5,419
11,726
0
W
Ganesha
Stevie254
Ganesha
3,011
365
111
2,714
6,338
3,519
0
1,116
4,896
12,962
665
W
Hera
3,072
706
0
490
3,795
975
0
2,177
1,315
31,697
0
L
Danzaburou
xFleaa91
Danzaburou
3,512
1,168
0
564
4,143
1,268
0
1,369
2,774
0
19,095
L
5,672
1,172
0
1,120
4,366
1,250
35
3,185
1,181
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
21,215
275
Minions Killed
190
0
Camps Cleared
0
858,950
Distance Traveled
784,435
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,947
618
74
9
0
163,290
0
L
Lancelot
3,631
454
15
2
0
149,797
0
W
Chaac
6,131
766
81
10
0
178,985
0
W
Neith
5,682
710
80
10
0
168,509
0
W
Kukulkan
5,198
650
62
8
0
194,003
2
L
Ymir
3,777
472
18
2
0
161,860
0
W
Ganesha
5,464
683
2
0
0
162,516
0
W
Hera
4,611
576
50
6
0
154,937
3
L
Danzaburou
4,059
507
35
4
0
156,448
0
L
Nu Wa
4,801
600
48
6
0
153,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role