Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fall3nSV
Chang'e
Level 124
God Stats
3W - 2L
1,693 SR
Queue Stats
237W - 235L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Kiingdreee
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,251 Elo+
Party 1
Jing Wei
Jing Wei
explicitprincss
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,235 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,384 Elo+

VS

Team Averages
Level 82
1,534 SR
1,443 Elo+
The Morrigan
The Morrigan
CallMeOwen
The Morrigan
Level 122
God Stats
7W - 9L
1,429 SR
Queue Stats
347W - 365L
1,464 Elo+
Solo
Terra
Terra
Cheflewis123
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 2
Fenrir
Fenrir
NymusX
Fenrir
Level 146
God Stats
4W - 1L
1,508 SR
Queue Stats
104W - 101L
1,458 Elo+
Solo
Ares
Ares
Quesohh
Ares
Level 108
God Stats
12W - 5L
1,732 SR
Queue Stats
442W - 450L
1,523 Elo+
Solo
Vamana
Vamana
ketlord552
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 2
7,829
783
11,253
13,165
10,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
 
Athena
10
0 / 4 / 3
6,095
610
3,416
6,379
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Fall3nSV
Chang'e
15
1 / 3 / 3
6,965
697
8,110
9,124
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kiingdreee
Cabrakan
14
3 / 7 / 2
7,849
785
4,937
14,044
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
10
0 / 3 / 1
6,107
611
1,647
4,032
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CallMeOwen
The Morrigan
17
6 / 1 / 11
9,780
978
12,249
5,714
3,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 2 / 18
9,108
911
7,893
14,501
13,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
NymusX
Fenrir
14
7 / 3 / 8
8,992
899
7,819
9,842
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
Quesohh
Ares
16
6 / 1 / 14
9,642
964
6,950
11,873
11,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vamana
ketlord552
Vamana
15
1 / 1 / 16
8,416
842
7,735
10,516
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
7
Kills
21
21
Deaths
8
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
2
1
L
Athena
 
Athena
0
4
3
0.38
W
The Morrigan
CallMeOwen
The Morrigan
6
1
11
11.5
W
1
2
18
5
L
Chang'e
Fall3nSV
Chang'e
1
3
3
0.83
L
Cabrakan
Kiingdreee
Cabrakan
3
7
2
0.57
W
Fenrir
NymusX
Fenrir
7
3
8
3.67
W
Ares
Quesohh
Ares
6
1
14
13
L
Jing Wei
0
3
1
0.17
W
Vamana
ketlord552
Vamana
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
42,646
46,744
Taken
52,446
35,511
Mitigated
44,872
11,076
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,253
708
1,050
1,625
13,165
10,298
0
7,933
4,710
0
27,594
L
Athena
 
Athena
3,416
383
0
377
6,379
2,644
0
3,560
2,572
4,187
0
W
The Morrigan
CallMeOwen
The Morrigan
12,249
4,503
126
91
5,714
3,489
769
1,348
4,342
37,863
2,688
W
7,893
1,138
11,502
4,966
14,501
13,772
540
4,463
10,014
14,605
0
L
Chang'e
Fall3nSV
Chang'e
8,110
422
3,363
3,531
9,124
3,501
0
4,362
4,597
16,867
0
L
Cabrakan
Kiingdreee
Cabrakan
4,937
721
276
854
14,044
17,928
0
7,524
5,968
10,786
0
W
Fenrir
NymusX
Fenrir
7,819
1,621
2,299
2,141
9,842
5,767
0
3,206
6,558
0
13,320
W
Ares
Quesohh
Ares
6,950
662
162
2,204
11,873
11,870
468
3,654
8,101
11,161
1,326
L
Jing Wei
1,647
1,551
0
0
4,032
1,140
0
2,523
1,404
0
4,785
W
Vamana
ketlord552
Vamana
7,735
2,312
0
1,040
10,516
9,974
1,249
3,540
6,968
0
19,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
45,938
74
Minions Killed
125
0
Camps Cleared
0
705,405
Distance Traveled
1,004,188
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,829
783
26
3
0
165,499
0
L
Athena
6,095
610
3
0
0
100,048
0
W
The Morrigan
9,780
978
58
6
0
153,071
0
W
Terra
9,108
911
23
2
0
214,414
1
L
Chang'e
6,965
697
19
2
0
189,418
0
L
Cabrakan
7,849
785
13
1
0
152,712
0
W
Fenrir
8,992
899
20
2
0
198,740
0
W
Ares
9,642
964
11
1
0
218,244
0
L
Jing Wei
6,107
611
13
1
0
97,728
0
W
Vamana
8,416
842
13
1
0
219,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role