Player Matchup

Tsukuyomi
Tsukuyomi
ITS JcRaZy
Tsukuyomi
Level 107
God Stats
29W - 42L
1,458 SR
Queue Stats
129W - 206L
1,419 Elo+
Party 1
Vulcan
Vulcan
Lance Atk
Vulcan
Level 141
God Stats
7W - 12L
1,404 SR
Queue Stats
163W - 243L
1,479 Elo+
Party 1
Ares
Ares
Oddcap235388
Ares
Level 89
God Stats
6W - 5L
1,633 SR
Queue Stats
123W - 158L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheKennyizDaddy
Cu Chulainn
Level 143
God Stats
11W - 14L
1,502 SR
Queue Stats
369W - 469L
1,469 Elo+
Party 1
Skadi
Skadi
silverlight05
Skadi
Level 109
God Stats
17W - 25L
1,468 SR
Queue Stats
63W - 113L
1,419 Elo+
Party 1
Team Averages
Level 118
1,493 SR
1,452 Elo+

VS

Team Averages
Level 135
1,612 SR
1,542 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BabyChefD
Surtr
Level 128
God Stats
22W - 4L
1,814 SR
Queue Stats
745W - 271L
1,675 Elo+
Party 2
Artio
Artio
Senor Miami
Artio
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,347 Elo+
Solo
Serqet
Serqet
Strokе
Serqet
Level 150
God Stats
57W - 21L
1,746 SR
Queue Stats
559W - 183L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ITS JcRaZy
Tsukuyomi
9
0 / 5 / 0
5,059
460
3,355
8,835
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Lance Atk
Vulcan
10
0 / 2 / 0
5,584
508
2,997
4,738
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 7 / 0
4,401
400
2,262
10,080
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TheKennyizDaddy
Cu Chulainn
10
0 / 1 / 0
6,048
550
5,790
7,721
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 7 / 0
4,506
410
2,753
7,282
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
7 / 0 / 9
6,784
617
10,698
4,439
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
11
3 / 0 / 0
6,024
548
1,912
3,770
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
BabyChefD
Surtr
13
5 / 0 / 5
6,492
590
7,371
10,018
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,616
511
2,395
7,810
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Strokе
Serqet
11
7 / 0 / 10
6,887
626
7,637
7,978
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
22
22
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
9
11.5
W
Scylla
 
Scylla
3
0
0
3
W
Surtr
BabyChefD
Surtr
5
0
5
7.5
L
Tsukuyomi
ITS JcRaZy
Tsukuyomi
0
5
0
0
L
Vulcan
Lance Atk
Vulcan
0
2
0
0
L
0
7
0
0
W
0
0
2
1
W
Serqet
Strokе
Serqet
7
0
10
12
L
Cu Chulainn
TheKennyizDaddy
Cu Chulainn
0
1
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
30,013
38,656
Taken
34,015
13,250
Mitigated
15,961
4,229
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,698
4,085
0
585
4,439
1,427
0
322
4,117
0
43,783
W
Scylla
 
Scylla
1,912
38
0
1,773
3,770
786
0
1,404
2,366
38,757
0
W
Surtr
BabyChefD
Surtr
7,371
2,608
0
4,738
10,018
4,431
0
530
9,488
3,241
47,814
L
Tsukuyomi
ITS JcRaZy
Tsukuyomi
3,355
520
0
1,106
8,835
2,591
0
548
8,208
0
37,848
L
Vulcan
Lance Atk
Vulcan
2,997
228
0
625
4,738
1,339
0
1,629
3,072
41,109
0
L
2,262
37
0
1,114
10,080
4,103
0
221
9,859
7,110
1,338
W
2,395
58
220
4,035
7,810
5,068
0
1,071
6,739
31,865
138
W
Serqet
Strokе
Serqet
7,637
2,371
0
1,178
7,978
4,249
0
1,402
6,576
0
26,691
L
Cu Chulainn
TheKennyizDaddy
Cu Chulainn
5,790
669
0
1,083
7,721
4,298
0
2,015
5,179
0
40,756
L
2,753
1,105
0
301
7,282
919
0
59
7,107
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
31,803
273
Minions Killed
332
0
Camps Cleared
0
1,044,813
Distance Traveled
1,176,840
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,784
617
73
7
0
222,355
0
W
Scylla
6,024
548
73
7
0
223,315
4
W
Surtr
6,492
590
86
8
0
261,824
2
L
Tsukuyomi
5,059
460
64
6
0
230,775
0
L
Vulcan
5,584
508
75
7
0
215,775
0
L
Ares
4,401
400
10
1
0
203,091
0
W
Artio
5,616
511
57
5
0
207,105
0
W
Serqet
6,887
626
43
4
0
262,241
4
L
Cu Chulainn
6,048
550
85
8
0
203,851
0
L
Skadi
4,506
410
39
4
0
191,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role