Player Matchup

Terra
Terra
Ilikepeach69
Terra
Level 211
God Stats
2W - 1L
1,595 SR
Queue Stats
268W - 254L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
JIBA CROCODILO
Nu Wa
Level 207
God Stats
182W - 108L
1,665 SR
Queue Stats
578W - 566L
1,448 Elo+
Party 1
Skadi
Skadi
MasterKronos
Skadi
Level 149
God Stats
4W - 0L
1,647 SR
Queue Stats
149W - 135L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
Rematch2
Xbalanque
Level 37
God Stats
4W - 0L
1,739 SR
Queue Stats
49W - 42L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
anderson2020
Cu Chulainn
Level 156
God Stats
1W - 0L
1,670 SR
Queue Stats
75W - 74L
1,465 Elo+
Party 1
Team Averages
Level 152
1,663 SR
1,479 Elo+

VS

Team Averages
Level 131
1,473 SR
1,524 Elo+
Pele
Pele
Impolestar
Pele
Level 120
God Stats
2W - 3L
1,557 SR
Queue Stats
155W - 130L
1,410 Elo+
Solo
Cerberus
Cerberus
JAC Anxious
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,553 Elo+
Party 2
Fenrir
Fenrir
JAC CERDITUS
Fenrir
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
60W - 63L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
LORDSYBORT
Aphrodite
Level 152
God Stats
1W - 2L
1,395 SR
Queue Stats
68W - 67L
1,486 Elo+
Solo
Apollo
Apollo
iwnljafi
Apollo
Level 128
God Stats
0W - 3L
1,296 SR
Queue Stats
23W - 19L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
6,092
609
3,680
7,762
4,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 0 / 2
6,740
674
8,061
3,560
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 3 / 2
6,094
609
4,570
6,667
1,766
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Rematch2
Xbalanque
10
4 / 4 / 4
5,961
596
7,104
7,072
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
anderson2020
Cu Chulainn
11
1 / 1 / 4
6,291
629
4,702
7,545
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,782
478
3,542
9,266
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
JAC Anxious
Cerberus
9
0 / 2 / 1
4,975
498
3,224
7,213
5,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
9
7 / 5 / 1
5,953
595
5,525
9,661
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LORDSYBORT
Aphrodite
11
1 / 1 / 0
5,449
545
1,812
8,255
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
iwnljafi
Apollo
11
1 / 3 / 4
6,133
613
4,277
5,913
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
9
10
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
0
5
1
0.1
L
Cerberus
JAC Anxious
Cerberus
0
2
1
0.25
L
Fenrir
7
5
1
1.5
W
4
0
2
5
L
Aphrodite
LORDSYBORT
Aphrodite
1
1
0
1
W
5
3
2
2
W
Xbalanque
Rematch2
Xbalanque
4
4
4
1.5
W
Cu Chulainn
anderson2020
Cu Chulainn
1
1
4
3
L
Apollo
iwnljafi
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
18,380
32,606
Taken
40,308
12,732
Mitigated
16,387
7,676
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,680
228
273
1,728
7,762
4,163
0
43
7,457
17,269
160
L
3,542
803
0
1,742
9,266
2,876
0
1,429
7,705
0
29,489
L
Cerberus
JAC Anxious
Cerberus
3,224
39
0
1,999
7,213
5,334
0
330
6,809
25,669
1,000
L
Fenrir
5,525
1,696
0
2,446
9,661
4,311
0
2,139
7,444
0
15,740
W
8,061
2,883
0
750
3,560
1,060
0
1,503
2,021
38,573
1,519
L
Aphrodite
LORDSYBORT
Aphrodite
1,812
50
444
4,904
8,255
2,028
0
5,309
2,598
47,267
0
W
4,570
2,271
0
2,521
6,667
1,766
310
852
5,779
0
43,298
W
Xbalanque
Rematch2
Xbalanque
7,104
4,005
0
1,275
7,072
2,013
170
0
6,924
0
36,785
W
Cu Chulainn
anderson2020
Cu Chulainn
4,702
547
0
1,129
7,545
3,730
276
2,576
4,969
0
39,233
L
Apollo
iwnljafi
Apollo
4,277
2,926
0
450
5,913
1,838
0
1,689
4,187
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
27,292
299
Minions Killed
292
0
Camps Cleared
0
1,008,238
Distance Traveled
972,368
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,092
609
22
2
0
224,508
0
L
Pele
4,782
478
47
5
0
201,016
0
L
Cerberus
4,975
498
58
6
0
187,965
1
L
Fenrir
5,953
595
23
2
0
208,403
2
W
Nu Wa
6,740
674
76
8
0
190,076
3
L
Aphrodite
5,449
545
90
9
0
175,517
0
W
Skadi
6,094
609
74
7
0
203,336
0
W
Xbalanque
5,961
596
62
6
0
201,105
1
W
Cu Chulainn
6,291
629
65
7
0
189,213
4
L
Apollo
6,133
613
74
7
0
199,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role