Player Matchup

Bacchus
Bacchus
Ragnar_-502-_
Bacchus
Level 156
God Stats
9W - 13L
1,494 SR
Queue Stats
673W - 654L
1,483 Elo+
Solo
Kukulkan
Kukulkan
TacoTony
Kukulkan
Level 152
God Stats
10W - 9L
1,620 SR
Queue Stats
425W - 411L
1,477 Elo+
Solo
Ravana
Ravana
brusscabuss
Ravana
Level 121
God Stats
10W - 5L
1,710 SR
Queue Stats
314W - 295L
1,474 Elo+
Solo
Xbalanque
Xbalanque
kingbowser324
Xbalanque
Level 125
God Stats
4W - 4L
1,603 SR
Queue Stats
127W - 124L
1,448 Elo+
Solo
Hel
Hel
nachonahuel1
Hel
Level 154
God Stats
4W - 8L
1,336 SR
Queue Stats
262W - 298L
1,505 Elo+
Solo
Team Averages
Level 142
1,553 SR
1,477 Elo+

VS

Team Averages
Level 136
1,470 SR
1,465 Elo+
Sun Wukong
Sun Wukong
AFKzo
Sun Wukong
Level 159
God Stats
4W - 4L
1,700 SR
Queue Stats
27W - 23L
1,538 Elo+
Solo
Horus
Horus
AldaXXxxz23
Horus
Level 148
God Stats
21W - 19L
1,605 SR
Queue Stats
138W - 129L
1,439 Elo+
Solo
Nu Wa
Nu Wa
SrTwo
Nu Wa
Level 101
God Stats
1W - 1L
1,332 SR
Queue Stats
35W - 45L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
seghenbadaman3
Ao Kuang
Level 109
God Stats
4W - 6L
1,339 SR
Queue Stats
36W - 43L
1,416 Elo+
Party 1
Apollo
Apollo
zeus_vibrant
Apollo
Level 162
God Stats
7W - 5L
1,375 SR
Queue Stats
857W - 840L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 3 / 0
3,960
495
1,703
6,728
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TacoTony
Kukulkan
9
1 / 2 / 0
4,804
601
3,525
3,839
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
9
0 / 2 / 0
4,379
547
1,757
6,126
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
kingbowser324
Xbalanque
2
0 / 1 / 0
3,245
406
492
1,290
218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
4,784
598
2,047
6,220
1,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AFKzo
Sun Wukong
11
4 / 0 / 0
6,609
826
4,397
7,600
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
2 / 0 / 2
4,966
621
2,906
4,617
2,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
SrTwo
Nu Wa
9
0 / 1 / 3
4,842
605
1,466
3,191
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
9
1 / 0 / 3
4,832
604
2,191
4,287
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
11
4 / 0 / 1
6,367
796
5,026
4,444
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AFKzo
Sun Wukong
4
0
0
4
W
2
0
2
3
L
Bacchus
0
3
0
0
W
Nu Wa
SrTwo
Nu Wa
0
1
3
1.5
L
Kukulkan
TacoTony
Kukulkan
1
2
0
0.5
L
Ravana
0
2
0
0
L
Xbalanque
kingbowser324
Xbalanque
0
1
0
0
L
0
3
0
0
W
Ao Kuang
1
0
3
2.5
W
Apollo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,524
Damage
15,986
24,203
Taken
24,139
8,486
Mitigated
9,523
8,332
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AFKzo
Sun Wukong
4,397
1,034
0
816
7,600
3,787
0
2,047
5,553
0
45,787
W
2,906
1,439
200
1,195
4,617
2,246
0
1,119
3,489
0
15,436
L
Bacchus
1,703
324
0
1,019
6,728
4,183
0
1,032
5,696
13,180
0
W
Nu Wa
SrTwo
Nu Wa
1,466
247
0
409
3,191
982
0
1,854
1,337
18,878
0
L
Kukulkan
TacoTony
Kukulkan
3,525
224
0
596
3,839
799
0
1,262
2,386
23,470
871
L
Ravana
1,757
281
0
3,262
6,126
1,767
0
995
5,051
0
28,221
L
Xbalanque
kingbowser324
Xbalanque
492
260
0
514
1,290
218
0
0
1,290
0
4,059
L
2,047
168
0
2,941
6,220
1,519
0
0
6,220
29,708
0
W
Ao Kuang
2,191
449
0
3,107
4,287
1,166
0
853
3,434
22,644
1,238
W
Apollo
5,026
3,547
0
2,758
4,444
1,342
1,563
1,243
3,201
0
46,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,172
Gold Earned
27,616
202
Minions Killed
270
0
Camps Cleared
0
702,293
Distance Traveled
907,613
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,609
826
79
10
0
175,880
0
W
Horus
4,966
621
20
3
0
178,100
0
L
Bacchus
3,960
495
16
2
0
168,393
0
W
Nu Wa
4,842
605
39
5
0
170,583
3
L
Kukulkan
4,804
601
58
7
0
155,666
2
L
Ravana
4,379
547
57
7
0
186,416
0
L
Xbalanque
3,245
406
9
1
0
36,409
0
L
Hel
4,784
598
62
8
0
155,409
0
W
Ao Kuang
4,832
604
57
7
0
205,758
2
W
Apollo
6,367
796
75
9
0
177,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role