Player Matchup

Osiris
Osiris
Platinum IV
OhhTarso
Osiris
Platinum IV
Level 170
God Stats
25W - 41L
1,497 SR
Queue Stats
159W - 157L
1,532 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
eJORGe068
Bake Kujira
Gold IV
Level 154
God Stats
12W - 2L
1,749 SR
Queue Stats
571W - 591L
1,472 MMR
Solo
Ra
Ra
Gold II
petrospana
Ra
Gold II
Level 146
God Stats
1W - 2L
1,816 SR
Queue Stats
724W - 726L
1,575 MMR
Solo
Rama
Rama
Gold I
pmg14
Rama
Gold I
Level 134
God Stats
1W - 0L
1,255 SR
Queue Stats
88W - 85L
1,595 MMR
Solo
Thor
Thor
Gold V
replαy
Thor
Gold V
Level 126
God Stats
1W - 0L
1,716 SR
Queue Stats
31W - 27L
1,418 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,607 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,569 SR
1,518 MMR
Sun Wukong
Sun Wukong
Silver II
Immortalfire9
Sun Wukong
Silver II
Level 114
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 6L
1,546 MMR
Solo
Cupid
Cupid
Gold IV
NefiKimori
Cupid
Gold IV
Level 106
God Stats
54W - 38L
1,651 SR
Queue Stats
138W - 139L
1,467 MMR
Solo
Thoth
Thoth
Gold II
ShinjiIkarii
Thoth
Gold II
Level 235
God Stats
1W - 1L
1,627 SR
Queue Stats
10W - 9L
1,546 MMR
Solo
Arachne
Arachne
Silver III
djlefa
Arachne
Silver III
Level 51
God Stats
0W - 2L
1,477 SR
Queue Stats
18W - 29L
1,534 MMR
Solo
Ares
Ares
Gold IV
lucasthebest78
Ares
Gold IV
Level 118
God Stats
1W - 5L
1,333 SR
Queue Stats
49W - 50L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OhhTarso
Osiris
14
7 / 1 / 6
9,358
624
8,921
13,005
10,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
eJORGe068
Bake Kujira
15
5 / 0 / 6
9,256
617
9,288
13,117
14,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 6
7,979
532
5,059
9,351
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
pmg14
Rama
16
4 / 0 / 7
8,982
599
7,439
8,232
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
replαy
Thor
16
5 / 1 / 9
8,969
598
7,901
9,589
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MedusaTyrKumbhakarnaThanatos

VS

Bans
PoseidonSurtrAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Immortalfire9
Sun Wukong
12
0 / 5 / 1
6,759
451
7,570
16,483
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
5
0 / 1 / 0
4,624
308
922
1,725
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 6 / 1
6,941
463
13,993
11,510
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
djlefa
Arachne
10
1 / 8 / 0
5,968
398
2,801
14,820
4,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 4 / 2
6,633
442
3,434
12,574
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
24
Kills
4
5
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Immortalfire9
Sun Wukong
0
5
1
0.1
L
Cupid
0
1
0
0
W
Osiris
OhhTarso
Osiris
7
1
6
10
L
3
6
1
0.58
L
Arachne
djlefa
Arachne
1
8
0
0.13
W
Bake Kujira
eJORGe068
Bake Kujira
5
0
6
8
L
0
4
2
0.25
W
3
3
6
2
W
Rama
pmg14
Rama
4
0
7
7.5
W
Thor
replαy
Thor
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,608
Damage
28,720
53,294
Taken
57,112
34,502
Mitigated
31,235
18,026
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Immortalfire9
Sun Wukong
7,570
1,511
0
4,609
16,483
13,503
0
7,550
8,933
0
48,812
L
Cupid
922
507
377
691
1,725
347
0
132
1,593
0
10,927
W
Osiris
OhhTarso
Osiris
8,921
3,493
0
1,696
13,005
10,254
466
5,033
7,889
525
41,498
L
13,993
130
0
1,340
11,510
3,394
0
1,401
10,109
47,648
0
L
Arachne
djlefa
Arachne
2,801
1,892
0
4,444
14,820
4,417
0
2,282
12,538
0
31,294
W
Bake Kujira
eJORGe068
Bake Kujira
9,288
4,659
0
4,362
13,117
14,767
1,059
247
12,244
62,234
5,042
L
3,434
247
0
1,792
12,574
9,574
0
2,704
9,809
25,552
1,402
W
5,059
671
1,534
3,450
9,351
2,803
517
6,950
2,278
45,962
42
W
Rama
pmg14
Rama
7,439
6,022
0
4,905
8,232
2,933
4,773
3,436
4,796
0
77,113
W
Thor
replαy
Thor
7,901
1,599
0
2,079
9,589
3,745
17
1,667
7,819
0
67,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
30,925
504
Minions Killed
279
0
Camps Cleared
0
1,495,173
Distance Traveled
1,212,626
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,759
451
84
6
0
284,044
0
L
Cupid
4,624
308
25
2
0
86,556
0
W
Osiris
9,358
624
63
4
0
309,659
0
L
Thoth
6,941
463
78
5
0
283,597
2
L
Arachne
5,968
398
51
3
0
279,865
0
W
Bake Kujira
9,256
617
110
7
0
293,979
4
L
Ares
6,633
442
41
3
0
278,564
0
W
Ra
7,979
532
102
7
0
284,348
6
W
Rama
8,982
599
123
8
0
279,169
3
W
Thor
8,969
598
106
7
0
328,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role