Player Matchup

Bellona
Bellona
CallUrMOM1962
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,476 Elo+
Party 2
Nemesis
Nemesis
GreenGamesGamer
Nemesis
Level 106
God Stats
1W - 1L
1,731 SR
Queue Stats
25W - 17L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
The Aztec Elite
Aphrodite
Level 128
God Stats
2W - 1L
1,813 SR
Queue Stats
86W - 76L
1,490 Elo+
Party 2
Bastet
Bastet
TheproZachery
Bastet
Level 126
God Stats
2W - 1L
1,884 SR
Queue Stats
38W - 37L
1,505 Elo+
Party 2
Neith
Neith
TuxedoBrown
Neith
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 103L
1,497 Elo+
Party 2
Team Averages
Level 106
1,686 SR
1,509 Elo+

VS

Team Averages
Level 83
1,457 SR
1,476 Elo+
Aphrodite
Aphrodite
JDarksoldier
Aphrodite
Level 32
God Stats
2W - 1L
1,482 SR
Queue Stats
112W - 103L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
Kyokushini
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LāArepa
Ah Muzen Cab
Level 148
God Stats
7W - 2L
1,623 SR
Queue Stats
175W - 163L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
kyuukeichuu
Baba Yaga
Level 163
God Stats
6W - 5L
1,467 SR
Queue Stats
872W - 917L
1,518 Elo+
Solo
Geb
Geb
skyvega
Geb
Level 29
God Stats
1W - 2L
1,213 SR
Queue Stats
82W - 73L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 2 / 4
6,920
692
5,703
8,063
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 3 / 2
6,685
669
5,121
9,954
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
The Aztec Elite
Aphrodite
14
1 / 1 / 2
6,950
695
1,984
7,041
4,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 2
6,601
660
6,771
6,964
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 3
7,416
742
6,924
6,467
3,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JDarksoldier
Aphrodite
13
0 / 2 / 7
7,631
763
4,499
5,834
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Kyokushini
Heimdallr
12
1 / 3 / 2
7,454
745
5,065
6,547
2,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
LāArepa
Ah Muzen Cab
16
3 / 1 / 5
8,694
869
10,425
6,123
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
kyuukeichuu
Baba Yaga
14
2 / 1 / 6
8,109
811
10,884
7,669
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
13
2 / 1 / 6
8,600
860
3,723
7,693
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
7
Kills
8
8
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
2
4
2
L
1
3
2
0.67
W
Aphrodite
JDarksoldier
Aphrodite
0
2
7
1.75
W
Heimdallr
Kyokushini
Heimdallr
1
3
2
0.67
W
Ah Muzen Cab
LāArepa
Ah Muzen Cab
3
1
5
5.5
L
Aphrodite
The Aztec Elite
Aphrodite
1
1
2
2
L
0
1
2
1
L
3
1
3
4.5
W
Baba Yaga
kyuukeichuu
Baba Yaga
2
1
6
5
W
Geb
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
34,596
38,489
Taken
33,866
27,790
Mitigated
18,219
17,263
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,703
239
572
946
8,063
7,510
0
3,686
4,374
0
6,266
L
5,121
468
0
1,329
9,954
10,135
0
4,997
4,957
0
10,282
W
Aphrodite
JDarksoldier
Aphrodite
4,499
539
4,095
2,752
5,834
2,812
627
154
5,468
12,906
0
W
Heimdallr
Kyokushini
Heimdallr
5,065
783
840
311
6,547
2,711
1,044
131
6,131
0
10,100
W
Ah Muzen Cab
LāArepa
Ah Muzen Cab
10,425
1,131
775
434
6,123
2,641
738
392
5,534
0
33,188
L
Aphrodite
The Aztec Elite
Aphrodite
1,984
452
6,538
4,438
7,041
4,180
0
3,119
3,922
9,273
323
L
6,771
1,048
495
825
6,964
2,781
0
3,170
3,794
0
13,788
L
6,924
343
769
1,351
6,467
3,184
0
3,212
3,255
0
27,183
W
Baba Yaga
kyuukeichuu
Baba Yaga
10,884
752
14
2,818
7,669
3,216
606
243
7,051
20,391
839
W
Geb
3,723
138
1,836
1,298
7,693
6,839
336
1,059
6,483
4,190
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
40,488
109
Minions Killed
127
0
Camps Cleared
0
957,759
Distance Traveled
992,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,920
692
9
1
0
195,847
0
L
Nemesis
6,685
669
11
1
0
190,939
0
W
Aphrodite
7,631
763
22
2
0
199,094
0
W
Heimdallr
7,454
745
12
1
0
177,002
0
W
Ah Muzen Cab
8,694
869
42
4
0
225,324
0
L
Aphrodite
6,950
695
26
3
0
150,600
0
L
Bastet
6,601
660
17
2
0
221,720
0
L
Neith
7,416
742
46
5
0
198,653
0
W
Baba Yaga
8,109
811
35
4
0
198,406
0
W
Geb
8,600
860
16
2
0
192,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role