Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dansensitive
Anhur
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,476 Elo+
Party 2
Thor
Thor
JoelOverwatch
Thor
Level 146
God Stats
1W - 0L
1,450 SR
Queue Stats
132W - 131L
1,516 Elo+
Party 2
Neith
Neith
VaIaam
Neith
Level 108
God Stats
10W - 18L
1,360 SR
Queue Stats
800W - 816L
1,481 Elo+
Solo
Hel
Hel
martacg610
Hel
Level 83
God Stats
3W - 2L
1,362 SR
Queue Stats
59W - 71L
1,446 Elo+
Party 2
Team Averages
Level 118
1,434 SR
1,484 Elo+

VS

Team Averages
Level 137
1,435 SR
1,428 Elo+
Osiris
Osiris
DcJaeger
Osiris
Level 144
God Stats
3W - 2L
1,699 SR
Queue Stats
296W - 301L
1,455 Elo+
Solo
Mercury
Mercury
Gandalf023
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Solo
Yemoja
Yemoja
Nolaloth
Yemoja
Level 156
God Stats
1W - 3L
1,184 SR
Queue Stats
160W - 149L
1,506 Elo+
Solo
Da Ji
Da Ji
portughesedace
Da Ji
Level 118
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 6L
1,381 Elo+
Party 1
Khepri
Khepri
sasomemory
Khepri
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 4 / 8
7,696
962
4,068
9,267
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 9
7,898
987
3,720
4,836
1,974
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 2 / 6
7,715
964
8,286
6,069
2,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Neith
VaIaam
Neith
14
2 / 1 / 8
7,940
993
7,098
4,291
1,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 5
7,310
914
2,471
5,448
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DcJaeger
Osiris
1
0 / 0 / 0
2,124
266
0
0
0
Mercury
Gandalf023
Mercury
14
2 / 3 / 6
6,459
807
4,018
6,129
2,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Nolaloth
Yemoja
16
4 / 1 / 5
7,595
949
7,658
8,967
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 4 / 4
6,639
830
4,659
6,310
3,177
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
sasomemory
Khepri
11
0 / 3 / 3
6,117
765
1,768
6,740
2,157
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
11
Kills
9
9
Deaths
11
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
4
8
1.5
W
2
0
9
6.5
L
Osiris
DcJaeger
Osiris
0
0
0
0
L
Mercury
Gandalf023
Mercury
2
3
6
1.67
W
4
2
6
3.5
L
Yemoja
Nolaloth
Yemoja
4
1
5
6.5
W
Neith
VaIaam
Neith
2
1
8
6
W
1
2
5
1.75
L
3
4
4
1.25
L
Khepri
sasomemory
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
18,103
29,911
Taken
28,146
17,020
Mitigated
16,718
10,670
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,068
203
352
941
9,267
8,479
56
2,162
7,105
457
16,496
W
3,720
1,366
267
1,582
4,836
1,974
951
2,214
2,622
0
8,927
L
Osiris
DcJaeger
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Gandalf023
Mercury
4,018
758
234
481
6,129
2,724
0
270
5,859
0
10,533
W
8,286
844
898
1,735
6,069
2,424
546
2,028
4,041
0
13,290
L
Yemoja
Nolaloth
Yemoja
7,658
402
3,858
2,849
8,967
8,660
0
1,312
7,655
21,933
0
W
Neith
VaIaam
Neith
7,098
1,450
0
1,068
4,291
1,780
609
1,353
2,938
0
17,762
W
2,471
73
1,698
2,129
5,448
2,363
214
1,669
3,779
12,632
0
L
4,659
549
31
308
6,310
3,177
0
330
5,980
0
6,731
L
Khepri
sasomemory
Khepri
1,768
0
42
740
6,740
2,157
0
702
6,038
6,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
28,934
104
Minions Killed
53
0
Camps Cleared
0
865,052
Distance Traveled
580,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,696
962
25
3
0
173,078
0
W
Anhur
7,898
987
13
2
0
186,691
0
L
Osiris
2,124
266
0
0
0
0
0
L
Mercury
6,459
807
22
3
0
175,055
0
W
Thor
7,715
964
14
2
0
166,459
0
L
Yemoja
7,595
949
15
2
0
164,791
0
W
Neith
7,940
993
19
2
0
158,525
0
W
Hel
7,310
914
33
4
0
180,299
0
L
Da Ji
6,639
830
0
0
0
136,783
0
L
Khepri
6,117
765
16
2
0
103,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role