Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Darth Malice436
Ah Muzen Cab
Level 51
God Stats
30W - 25L
1,513 SR
Queue Stats
115W - 146L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Fewfrenchfry
Kukulkan
Level 42
God Stats
8W - 14L
1,416 SR
Queue Stats
31W - 45L
1,291 Elo+
Solo
Cerberus
Cerberus
PandaRoller1227
Cerberus
Level 43
God Stats
6W - 5L
1,755 SR
Queue Stats
73W - 104L
1,316 Elo+
Solo
Team Averages
Level 45
1,562 SR
1,325 Elo+

VS

Team Averages
Level 56
1,376 SR
1,344 Elo+
Ymir
Ymir
CrimsonKrakn
Ymir
Level 41
God Stats
9W - 10L
1,437 SR
Queue Stats
14W - 26L
1,254 Elo+
Solo
Eset
Eset
Hera_hera94
Eset
Level 48
God Stats
3W - 2L
1,341 SR
Queue Stats
83W - 117L
1,365 Elo+
Solo
Ra
Ra
RobSLSaaA
Ra
Level 78
God Stats
4W - 4L
1,349 SR
Queue Stats
76W - 68L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darth Malice436
Ah Muzen Cab
16
6 / 4 / 4
10,229
852
8,926
10,629
4,977
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Fewfrenchfry
Kukulkan
15
2 / 5 / 7
9,553
796
6,208
8,861
2,720
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
16
5 / 7 / 7
9,948
829
9,574
16,802
10,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,718
810
7,573
13,338
5,833
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
5 / 4 / 7
10,606
884
9,814
8,949
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
8 / 3 / 8
11,778
982
14,788
9,018
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
16
16
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
7
5
0.79
L
Ah Muzen Cab
Darth Malice436
Ah Muzen Cab
6
4
4
2
L
Kukulkan
Fewfrenchfry
Kukulkan
2
5
7
1.1
W
5
4
7
2.13
L
Cerberus
5
7
7
1.21
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
32,175
36,292
Taken
31,305
18,220
Mitigated
11,758
3,912
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,573
928
0
1,285
13,338
5,833
348
5,410
7,928
22,745
0
L
Ah Muzen Cab
Darth Malice436
Ah Muzen Cab
8,926
1,991
0
1,184
10,629
4,977
0
8,923
1,272
0
34,490
L
Kukulkan
Fewfrenchfry
Kukulkan
6,208
651
0
250
8,861
2,720
0
7,160
1,451
35,000
512
W
9,814
173
95
867
8,949
2,702
0
5,285
3,664
21,922
0
L
Cerberus
9,574
665
0
2,478
16,802
10,523
0
14,014
2,005
21,364
0
W
14,788
1,534
571
1,948
9,018
3,223
384
4,839
4,168
43,774
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
32,102
149
Minions Killed
156
0
Camps Cleared
0
565,777
Distance Traveled
597,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,718
810
34
3
0
176,094
0
L
Ah Muzen Cab
10,229
852
51
4
0
182,192
1
L
Kukulkan
9,553
796
64
5
0
206,294
0
W
Eset
10,606
884
39
3
0
198,293
0
L
Cerberus
9,948
829
34
3
0
177,291
0
W
Ra
11,778
982
83
7
0
223,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role