Player Matchup

Odin
Odin
BlaekBaekr
Odin
Level 140
God Stats
0W - 1L
1,504 SR
Queue Stats
46W - 50L
1,528 Elo+
Solo
Aphrodite
Aphrodite
TheLadyArtemis
Aphrodite
Level 112
God Stats
6W - 5L
1,543 SR
Queue Stats
213W - 220L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Yummy Lucas
Ao Kuang
Level 53
God Stats
3W - 1L
1,880 SR
Queue Stats
66W - 78L
1,440 Elo+
Solo
Jing Wei
Jing Wei
lautaro_3949
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
He Bo
He Bo
manlyarms
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,395 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,497 Elo+

VS

Team Averages
Level 87
1,437 SR
1,428 Elo+
Yemoja
Yemoja
InfernoParagon
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,477 Elo+
Solo
Nemesis
Nemesis
LolaBunny516
Nemesis
Level 61
God Stats
4W - 3L
1,476 SR
Queue Stats
142W - 152L
1,426 Elo+
Solo
Discordia
Discordia
Skullzie
Discordia
Level 158
God Stats
21W - 14L
1,591 SR
Queue Stats
572W - 610L
1,410 Elo+
Solo
Arachne
Arachne
record_breaker2
Arachne
Level 82
God Stats
5W - 2L
1,586 SR
Queue Stats
98W - 94L
1,429 Elo+
Solo
Chaac
Chaac
temp-91988079779
Chaac
Level 27
God Stats
2W - 5L
1,031 SR
Queue Stats
124W - 134L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,694
725
8,455
15,571
19,496
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Aphrodite
TheLadyArtemis
Aphrodite
13
1 / 7 / 2
7,768
647
4,840
16,042
16,784
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
Yummy Lucas
Ao Kuang
15
3 / 9 / 1
9,120
760
7,165
16,604
7,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
lautaro_3949
Jing Wei
13
2 / 7 / 2
8,789
732
6,179
14,128
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
manlyarms
He Bo
13
2 / 10 / 3
8,432
703
4,378
12,547
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 16
9,518
793
2,436
2,893
1,250
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
LolaBunny516
Nemesis
16
2 / 1 / 14
10,156
846
6,767
10,855
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Skullzie
Discordia
16
6 / 3 / 14
10,916
910
10,243
9,205
3,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
15 / 3 / 19
11,921
993
22,700
20,302
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
15 / 4 / 17
11,749
979
26,600
25,846
26,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
9
Kills
39
39
Deaths
11
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
1
0
16
9
W
Nemesis
LolaBunny516
Nemesis
2
1
14
9
W
Discordia
Skullzie
Discordia
6
3
14
4.33
L
Aphrodite
TheLadyArtemis
Aphrodite
1
7
2
0.29
L
Ao Kuang
Yummy Lucas
Ao Kuang
3
9
1
0.39
L
Jing Wei
lautaro_3949
Jing Wei
2
7
2
0.43
L
He Bo
manlyarms
He Bo
2
10
3
0.35
W
15
3
19
8.17
W
15
4
17
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
68,746
74,892
Taken
69,101
53,729
Mitigated
59,117
16,790
Healing
34,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,455
650
489
1,635
15,571
19,496
0
2,411
12,615
2,233
15,674
W
2,436
481
8,074
1,617
2,893
1,250
2,231
899
1,994
7,995
0
W
Nemesis
LolaBunny516
Nemesis
6,767
2,081
348
2,491
10,855
9,731
1,354
4,086
6,552
0
20,367
W
Discordia
Skullzie
Discordia
10,243
727
1,142
1,363
9,205
3,504
1,487
1,181
7,982
28,459
0
L
Aphrodite
TheLadyArtemis
Aphrodite
4,840
1,040
3,921
3,893
16,042
16,784
0
4,560
11,036
10,499
203
L
Ao Kuang
Yummy Lucas
Ao Kuang
7,165
1,508
139
2,911
16,604
7,972
0
2,768
13,296
16,019
814
L
Jing Wei
lautaro_3949
Jing Wei
6,179
3,972
0
3,240
14,128
5,224
0
2,015
11,674
0
23,491
L
He Bo
manlyarms
He Bo
4,378
684
218
344
12,547
4,253
0
2,152
10,145
11,322
0
W
22,700
17,889
1,197
6,519
20,302
18,622
1,862
5,726
13,128
0
30,286
W
26,600
4,691
732
10,932
25,846
26,010
471
4,483
19,435
2,594
41,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
54,260
96
Minions Killed
131
0
Camps Cleared
0
931,243
Distance Traveled
1,259,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,694
725
13
1
0
200,844
0
W
Yemoja
9,518
793
18
2
0
260,741
0
W
Nemesis
10,156
846
32
3
0
282,843
0
W
Discordia
10,916
910
43
4
0
216,165
0
L
Aphrodite
7,768
647
23
2
0
149,445
0
L
Ao Kuang
9,120
760
16
1
0
197,554
0
L
Jing Wei
8,789
732
30
3
0
188,858
0
L
He Bo
8,432
703
14
1
0
194,542
0
W
Arachne
11,921
993
13
1
0
280,096
0
W
Chaac
11,749
979
25
2
0
219,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role