Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Bolog57as
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,504 Elo+
Party 2
Scylla
Scylla
GodZews
Scylla
Level 121
God Stats
0W - 1L
1,688 SR
Queue Stats
47W - 48L
1,549 Elo+
Party 2
Hades
Hades
SssquirrellL
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,522 Elo+
Party 2
Vulcan
Vulcan
samaele123456
Vulcan
Level 127
God Stats
0W - 1L
1,503 SR
Queue Stats
69W - 78L
1,514 Elo+
Party 2
Team Averages
Level 122
1,538 SR
1,518 Elo+

VS

Team Averages
Level 132
1,609 SR
1,656 Elo+
Charon
Charon
CudnyZlow
Charon
Level 148
God Stats
5W - 1L
1,635 SR
Queue Stats
300W - 105L
1,755 Elo+
Party 1
Eset
Eset
Kashiar
Eset
Level 141
God Stats
5W - 1L
1,814 SR
Queue Stats
192W - 33L
1,871 Elo+
Party 1
Camazotz
Camazotz
Mecco
Camazotz
Level 158
God Stats
10W - 2L
1,765 SR
Queue Stats
266W - 69L
1,764 Elo+
Party 1
Jormungandr
Jormungandr
SickDoktor
Jormungandr
Level 147
God Stats
1W - 3L
1,109 SR
Queue Stats
142W - 155L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
samyvdlans
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,721 SR
Queue Stats
12W - 18L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 3 / 5
7,995
800
5,269
18,860
17,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Bolog57as
Artio
12
0 / 5 / 7
6,997
700
2,640
16,514
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
GodZews
Scylla
14
3 / 7 / 0
7,357
736
7,355
9,709
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 8 / 6
6,791
679
5,455
11,010
6,828
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 8 / 3
8,650
865
8,979
9,583
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CudnyZlow
Charon
16
4 / 1 / 24
9,411
941
14,509
8,853
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Kashiar
Eset
15
8 / 2 / 12
9,139
914
10,186
5,202
1,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Mecco
Camazotz
14
5 / 3 / 16
9,097
910
9,494
11,320
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
SickDoktor
Jormungandr
14
4 / 2 / 15
8,716
872
7,163
8,507
7,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
samyvdlans
Ah Muzen Cab
17
10 / 2 / 15
10,206
1,021
19,704
11,279
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
9
Kills
31
31
Deaths
10
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
5
1.5
L
Artio
Bolog57as
Artio
0
5
7
0.7
W
Charon
CudnyZlow
Charon
4
1
24
16
L
Scylla
GodZews
Scylla
3
7
0
0.43
W
Eset
Kashiar
Eset
8
2
12
7
W
Camazotz
Mecco
Camazotz
5
3
16
4.33
W
Jormungandr
SickDoktor
Jormungandr
4
2
15
5.75
L
1
8
6
0.5
L
3
8
3
0.56
W
Ah Muzen Cab
samyvdlans
Ah Muzen Cab
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,698
Damage
61,056
65,676
Taken
45,161
46,927
Mitigated
21,524
17,019
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,269
1,273
955
7,865
18,860
17,540
0
9,297
8,677
7,886
0
L
Artio
Bolog57as
Artio
2,640
215
1,271
3,282
16,514
15,906
0
6,244
9,597
7,763
0
W
Charon
CudnyZlow
Charon
14,509
1,335
1,148
2,222
8,853
3,708
787
5,267
3,586
21,960
0
L
Scylla
GodZews
Scylla
7,355
283
842
1,120
9,709
3,117
0
4,038
5,201
17,522
0
W
Eset
Kashiar
Eset
10,186
662
1,806
459
5,202
1,774
614
4,521
681
16,870
0
W
Camazotz
Mecco
Camazotz
9,494
536
481
4,630
11,320
3,942
257
7,078
4,242
0
16,468
W
Jormungandr
SickDoktor
Jormungandr
7,163
665
1,266
1,995
8,507
7,550
84
5,840
2,667
15,924
810
L
5,455
277
390
1,021
11,010
6,828
0
5,972
4,715
8,460
233
L
8,979
193
76
197
9,583
3,536
0
3,133
6,119
19,434
593
W
Ah Muzen Cab
samyvdlans
Ah Muzen Cab
19,704
7,765
556
2,335
11,279
4,550
3,381
6,527
4,752
0
40,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
46,569
71
Minions Killed
134
0
Camps Cleared
0
812,357
Distance Traveled
969,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,995
800
12
1
0
187,696
0
L
Artio
6,997
700
6
1
0
168,542
0
W
Charon
9,411
941
21
2
0
195,457
0
L
Scylla
7,357
736
26
3
0
168,379
0
W
Eset
9,139
914
18
2
0
212,006
0
W
Camazotz
9,097
910
16
2
0
224,714
0
W
Jormungandr
8,716
872
26
3
0
156,476
0
L
Hades
6,791
679
5
1
0
124,655
0
L
Vulcan
8,650
865
22
2
0
163,085
0
W
Ah Muzen Cab
10,206
1,021
53
5
0
180,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role