Player Matchup

Nu Wa
Nu Wa
Gold III
EliteGuNNeR3600
Nu Wa
Gold III
Level 149
God Stats
37W - 29L
1,583 SR
Queue Stats
196W - 199L
1,406 MMR
Party 2
Medusa
Medusa
Bronze III
LaloLalinn
Medusa
Bronze III
Level 137
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 3L
1,361 MMR
Solo
Bellona
Bellona
Silver I
YoungWald13
Bellona
Silver I
Level 56
God Stats
2W - 2L
1,586 SR
Queue Stats
16W - 20L
1,322 MMR
Solo
Bakasura
Bakasura
Gold V
crakin skullss
Bakasura
Gold V
Level 149
God Stats
13W - 10L
1,442 SR
Queue Stats
184W - 194L
1,237 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
ygb don
Cabrakan
Gold IV
Level 158
God Stats
10W - 12L
1,495 SR
Queue Stats
254W - 271L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,482 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,541 SR
1,407 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
 
Susano
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
El_Yorch
Chaac
Gold V
Level 149
God Stats
0W - 1L
1,657 SR
Queue Stats
104W - 120L
1,317 MMR
Solo
Raijin
Raijin
Gold IV
alexjf
Raijin
Gold IV
Level 149
God Stats
2W - 1L
1,622 SR
Queue Stats
152W - 152L
1,418 MMR
Party 1
Cupid
Cupid
Silver I
sebitas1201
Cupid
Silver I
Level 96
God Stats
3W - 1L
1,424 SR
Queue Stats
159W - 178L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,520
655
12,020
6,964
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LaloLalinn
Medusa
15
6 / 0 / 4
8,739
672
6,748
4,317
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
YoungWald13
Bellona
12
1 / 2 / 1
7,134
549
4,650
9,747
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
3 / 3 / 7
7,592
584
5,709
10,483
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
ygb don
Cabrakan
12
3 / 2 / 6
6,888
530
5,420
8,444
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
XbalanqueThanatosSet

VS

Bans
AgniMaman BrigitteHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 6 / 3
7,207
554
3,243
11,672
8,137
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
 
Susano
8
0 / 3 / 0
5,206
400
3,366
11,099
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
El_Yorch
Chaac
12
3 / 2 / 0
7,430
572
8,327
12,738
11,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
alexjf
Raijin
12
2 / 5 / 0
7,126
548
5,464
9,292
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,179
552
4,205
7,522
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
9
9
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
6
3
0.75
L
Susano
 
Susano
0
3
0
0
L
Chaac
El_Yorch
Chaac
3
2
0
1.5
W
6
2
3
3.75
W
Medusa
LaloLalinn
Medusa
6
0
4
8
W
Bellona
YoungWald13
Bellona
1
2
1
0.75
L
Raijin
alexjf
Raijin
2
5
0
0.4
W
Bakasura
3
3
7
2.17
L
1
3
1
0.5
W
Cabrakan
ygb don
Cabrakan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
24,605
39,955
Taken
52,323
24,461
Mitigated
26,627
6,432
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,243
669
0
1,561
11,672
8,137
0
4,182
6,775
25,261
0
L
Susano
 
Susano
3,366
540
0
842
11,099
2,557
0
2,223
8,423
0
35,335
L
Chaac
El_Yorch
Chaac
8,327
1,443
0
5,188
12,738
11,376
0
1,160
10,567
185
53,598
W
12,020
2,570
0
701
6,964
2,328
454
4,265
2,699
55,201
312
W
Medusa
LaloLalinn
Medusa
6,748
3,238
0
370
4,317
1,714
136
621
3,696
0
70,249
W
Bellona
YoungWald13
Bellona
4,650
1,536
0
2,616
9,747
8,851
187
0
9,747
0
36,342
L
Raijin
alexjf
Raijin
5,464
811
0
780
9,292
2,526
0
4,684
3,927
65,087
0
W
Bakasura
5,709
3,740
0
2,495
10,483
4,266
1,213
1,266
9,217
0
27,345
L
4,205
1,772
54
1,558
7,522
2,031
0
3,457
3,615
0
49,562
W
Cabrakan
ygb don
Cabrakan
5,420
1,037
0
250
8,444
7,302
84
2,702
5,742
18,297
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
34,148
390
Minions Killed
389
0
Camps Cleared
0
1,293,588
Distance Traveled
1,220,549
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,207
554
43
3
0
218,190
2
L
Susano
5,206
400
49
4
0
272,045
0
L
Chaac
7,430
572
81
6
0
243,929
0
W
Nu Wa
8,520
655
111
9
0
248,026
3
W
Medusa
8,739
672
126
10
0
255,681
2
W
Bellona
7,134
549
55
4
0
260,158
0
L
Raijin
7,126
548
122
9
0
222,869
2
W
Bakasura
7,592
584
70
5
0
296,117
0
L
Cupid
7,179
552
94
7
0
263,516
2
W
Cabrakan
6,888
530
28
2
0
233,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role