Player Matchup

Ganesha
Ganesha
KagedLockjaw
Ganesha
Level 128
God Stats
7W - 8L
1,525 SR
Queue Stats
318W - 333L
1,461 Elo+
Solo
Artemis
Artemis
MeatyOgreOne
Artemis
Level 83
God Stats
1W - 3L
1,438 SR
Queue Stats
112W - 71L
1,594 Elo+
Solo
Hel
Hel
SilvaaBabyy
Hel
Level 69
God Stats
1W - 4L
1,288 SR
Queue Stats
112W - 180L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
Stanksamurai537
Zhong Kui
Level 101
God Stats
2W - 2L
1,663 SR
Queue Stats
121W - 141L
1,471 Elo+
Solo
Agni
Agni
YuBlue
Agni
Level 29
God Stats
2W - 2L
1,529 SR
Queue Stats
66W - 83L
1,413 Elo+
Solo
Team Averages
Level 82
1,489 SR
1,464 Elo+

VS

Team Averages
Level 98
1,514 SR
1,459 Elo+
Osiris
Osiris
 
Osiris
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Beastanamaori
Hel
Level 109
God Stats
3W - 0L
1,698 SR
Queue Stats
108W - 73L
1,574 Elo+
Solo
Fenrir
Fenrir
Leomoschetti
Fenrir
Level 143
God Stats
6W - 3L
1,602 SR
Queue Stats
119W - 122L
1,411 Elo+
Solo
Bacchus
Bacchus
LoyGreen420
Bacchus
Level 37
God Stats
3W - 6L
1,270 SR
Queue Stats
76W - 99L
1,389 Elo+
Solo
Shiva
Shiva
jona345
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 137L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KagedLockjaw
Ganesha
17
4 / 4 / 7
8,859
805
8,812
10,688
8,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MeatyOgreOne
Artemis
12
1 / 5 / 3
7,118
647
7,166
8,505
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 4 / 6
7,512
683
3,938
7,063
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Stanksamurai537
Zhong Kui
16
5 / 5 / 1
8,717
792
11,292
12,180
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
YuBlue
Agni
13
2 / 6 / 2
7,689
699
5,277
8,279
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 2 / 15
8,534
776
8,179
12,022
10,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 10
9,825
893
12,315
9,009
3,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
15
7 / 4 / 10
9,817
892
9,204
12,164
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
LoyGreen420
Bacchus
16
7 / 1 / 13
9,714
883
8,274
10,601
8,135
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
jona345
Shiva
13
1 / 4 / 14
7,970
725
5,069
13,212
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
12
Kills
24
24
Deaths
12
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
15
4.75
W
7
1
10
12
L
Ganesha
KagedLockjaw
Ganesha
4
4
7
1.88
W
Fenrir
7
4
10
3
W
Bacchus
LoyGreen420
Bacchus
7
1
13
13.5
L
Artemis
MeatyOgreOne
Artemis
1
5
3
0.5
L
0
4
6
0.75
L
Zhong Kui
Stanksamurai537
Zhong Kui
5
5
1
1.1
L
Agni
YuBlue
Agni
2
6
2
0.5
W
Shiva
jona345
Shiva
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
43,041
46,715
Taken
57,008
24,372
Mitigated
38,712
13,111
Healing
30,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,179
1,267
740
1,303
12,022
10,838
494
4,030
7,992
0
19,955
W
12,315
469
8,480
5,745
9,009
3,338
95
5,859
3,150
24,520
0
L
Ganesha
KagedLockjaw
Ganesha
8,812
251
180
1,176
10,688
8,721
0
5,165
5,091
16,450
335
W
Fenrir
9,204
1,526
30
3,231
12,164
5,933
461
6,292
5,872
0
16,968
W
Bacchus
LoyGreen420
Bacchus
8,274
644
544
3,807
10,601
8,135
76
4,791
5,810
16,371
487
L
Artemis
MeatyOgreOne
Artemis
7,166
3,137
0
1,183
8,505
3,161
0
3,109
5,145
0
14,523
L
3,938
1,122
3,814
2,180
7,063
2,290
0
2,759
4,160
10,620
0
L
Zhong Kui
Stanksamurai537
Zhong Kui
11,292
1,055
43
2,953
12,180
7,332
0
5,293
6,311
24,358
0
L
Agni
YuBlue
Agni
5,277
672
791
791
8,279
2,868
0
3,099
5,009
15,258
0
W
Shiva
jona345
Shiva
5,069
227
2,281
4,548
13,212
10,468
1,124
8,102
5,110
135
11,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
45,860
99
Minions Killed
107
0
Camps Cleared
0
812,263
Distance Traveled
958,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,534
776
20
2
0
193,911
1
W
Hel
9,825
893
23
2
0
205,778
0
L
Ganesha
8,859
805
4
0
0
171,502
0
W
Fenrir
9,817
892
27
2
0
194,552
0
W
Bacchus
9,714
883
24
2
0
197,106
0
L
Artemis
7,118
647
22
2
0
118,429
0
L
Hel
7,512
683
17
2
0
166,366
0
L
Zhong Kui
8,717
792
33
3
0
187,302
0
L
Agni
7,689
699
23
2
0
168,664
0
W
Shiva
7,970
725
13
1
0
166,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role