Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Tjchien
Aphrodite
Level 140
God Stats
4W - 0L
1,819 SR
Queue Stats
131W - 105L
1,647 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ymby
Kumbhakarna
Level 149
God Stats
2W - 1L
1,542 SR
Queue Stats
171W - 126L
1,662 Elo+
Party 2
Artemis
Artemis
iiTzCynical
Artemis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,562 Elo+
Party 1
Team Averages
Level 144
1,572 SR
1,574 Elo+

VS

Team Averages
Level 199
1,656 SR
1,503 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Genja Medicine
Aphrodite
Level 156
God Stats
11W - 7L
1,641 SR
Queue Stats
241W - 269L
1,458 Elo+
Solo
Nike
Nike
LuxDallas
Nike
Level 288
God Stats
4W - 4L
1,694 SR
Queue Stats
895W - 943L
1,543 Elo+
Solo
Cliodhna
Cliodhna
drummer987
Cliodhna
Level 156
God Stats
3W - 1L
1,882 SR
Queue Stats
114W - 134L
1,519 Elo+
Solo
Maman Brigitte
Maman Brigitte
mountainjoe13
Maman Brigitte
Level 146
God Stats
2W - 3L
1,564 SR
Queue Stats
252W - 245L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 0 / 10
9,860
896
11,490
7,696
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
16
3 / 1 / 13
9,185
835
8,304
11,670
10,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Tjchien
Aphrodite
14
2 / 2 / 13
8,726
793
11,251
12,653
7,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Ymby
Kumbhakarna
16
3 / 3 / 14
9,318
847
8,720
17,190
16,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
iiTzCynical
Artemis
16
9 / 2 / 8
9,821
893
19,858
8,657
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 3 / 5
9,178
834
16,350
12,047
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Genja Medicine
Aphrodite
15
3 / 3 / 4
8,315
756
5,182
10,827
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
13
0 / 5 / 3
7,183
653
11,498
17,691
13,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cliodhna
drummer987
Cliodhna
13
1 / 4 / 3
7,720
702
8,374
11,662
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Maman Brigitte
mountainjoe13
Maman Brigitte
11
1 / 6 / 2
7,024
639
2,553
10,104
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
21
Kills
8
8
Deaths
21
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
10
9
W
Bacchus
 
Bacchus
3
1
13
9.5
L
Jing Wei
 
Jing Wei
3
3
5
1.83
L
Aphrodite
Genja Medicine
Aphrodite
3
3
4
1.67
L
Nike
0
5
3
0.3
W
Aphrodite
Tjchien
Aphrodite
2
2
13
4.25
W
Kumbhakarna
Ymby
Kumbhakarna
3
3
14
3.33
L
Cliodhna
drummer987
Cliodhna
1
4
3
0.63
W
Artemis
iiTzCynical
Artemis
9
2
8
6.5
L
Maman Brigitte
mountainjoe13
Maman Brigitte
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,623
Damage
43,957
57,866
Taken
62,331
40,719
Mitigated
34,093
27,536
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,490
1,529
0
294
7,696
3,603
1,172
1,455
6,241
0
33,384
W
Bacchus
 
Bacchus
8,304
239
512
3,700
11,670
10,358
370
2,157
9,513
14,887
973
L
Jing Wei
 
Jing Wei
16,350
12,951
724
2,536
12,047
4,673
0
5,521
6,292
0
34,399
L
Aphrodite
Genja Medicine
Aphrodite
5,182
412
8,173
6,518
10,827
5,218
0
4,414
6,229
19,096
0
L
Nike
11,498
370
481
928
17,691
13,843
0
7,322
9,852
5,728
13,131
W
Aphrodite
Tjchien
Aphrodite
11,251
1,479
9,418
8,159
12,653
7,001
342
2,679
9,974
21,433
0
W
Kumbhakarna
Ymby
Kumbhakarna
8,720
171
378
1,603
17,190
16,012
196
2,819
14,371
16,897
0
L
Cliodhna
drummer987
Cliodhna
8,374
247
0
1,595
11,662
7,181
0
5,343
6,195
0
11,328
W
Artemis
iiTzCynical
Artemis
19,858
5,570
2,380
1,092
8,657
3,745
1,923
2,746
5,911
0
28,422
L
Maman Brigitte
mountainjoe13
Maman Brigitte
2,553
24
662
354
10,104
3,178
0
4,043
5,905
7,643
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,910
Gold Earned
39,420
142
Minions Killed
122
0
Camps Cleared
0
1,059,897
Distance Traveled
895,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,860
896
43
4
0
197,672
0
W
Bacchus
9,185
835
23
2
0
210,855
0
L
Jing Wei
9,178
834
47
4
0
184,298
0
L
Aphrodite
8,315
756
36
3
0
169,114
0
L
Nike
7,183
653
20
2
0
160,454
0
W
Aphrodite
8,726
793
33
3
0
216,586
0
W
Kumbhakarna
9,318
847
22
2
0
241,274
0
L
Cliodhna
7,720
702
13
1
0
190,062
0
W
Artemis
9,821
893
21
2
0
193,510
0
L
Maman Brigitte
7,024
639
6
1
0
191,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role