Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FCViktorianJr
Gilgamesh
Level 108
God Stats
0W - 3L
1,196 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
KimaDaGee
Sylvanus
Level 186
God Stats
3W - 2L
1,915 SR
Queue Stats
159W - 159L
1,388 Elo+
Solo
Bacchus
Bacchus
Rejnar_cz
Bacchus
Level 124
God Stats
2W - 1L
1,802 SR
Queue Stats
53W - 50L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuppErMarriOxA
Morgan Le Fay
Level 138
God Stats
0W - 3L
1,438 SR
Queue Stats
8W - 11L
1,404 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,447 Elo+

VS

Team Averages
Level 105
1,493 SR
1,450 Elo+
Pele
Pele
HenriSD
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 187L
1,487 Elo+
Party 1
Hercules
Hercules
Marlako
Hercules
Level 68
God Stats
56W - 56L
1,518 SR
Queue Stats
312W - 338L
1,462 Elo+
Solo
Izanami
Izanami
Tescariaa
Izanami
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
16W - 32L
1,352 Elo+
Party 1
Amaterasu
Amaterasu
jc4747
Amaterasu
Level 190
God Stats
53W - 34L
1,499 SR
Queue Stats
440W - 420L
1,462 Elo+
Solo
Anubis
Anubis
nemmesisss
Anubis
Level 136
God Stats
4W - 2L
1,449 SR
Queue Stats
230W - 232L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 2
4,534
453
1,865
6,307
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FCViktorianJr
Gilgamesh
9
1 / 2 / 0
5,226
523
2,728
6,671
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
KimaDaGee
Sylvanus
8
0 / 0 / 2
4,424
442
2,861
4,713
2,075
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Rejnar_cz
Bacchus
10
2 / 2 / 2
5,558
556
2,319
7,696
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
SuppErMarriOxA
Morgan Le Fay
5
2 / 0 / 0
4,251
425
1,171
1,260
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HenriSD
Pele
11
2 / 0 / 0
6,066
607
3,142
5,273
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Marlako
Hercules
9
0 / 1 / 0
5,713
571
3,458
6,192
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Tescariaa
Izanami
9
0 / 1 / 0
5,150
515
3,070
4,190
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
jc4747
Amaterasu
11
3 / 0 / 0
6,839
684
4,195
5,609
3,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
nemmesisss
Anubis
11
0 / 3 / 2
6,603
660
2,516
4,066
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
2
1
L
Gilgamesh
FCViktorianJr
Gilgamesh
1
2
0
0.5
W
Pele
HenriSD
Pele
2
0
0
2
L
Sylvanus
KimaDaGee
Sylvanus
0
0
2
1
W
Hercules
Marlako
Hercules
0
1
0
0
L
Bacchus
Rejnar_cz
Bacchus
2
2
2
1.5
L
Morgan Le Fay
SuppErMarriOxA
Morgan Le Fay
2
0
0
2
W
Izanami
Tescariaa
Izanami
0
1
0
0
W
Amaterasu
jc4747
Amaterasu
3
0
0
3
W
Anubis
nemmesisss
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,944
Damage
16,381
26,647
Taken
25,330
10,916
Mitigated
11,504
10,268
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,865
822
0
1,852
6,307
1,602
0
0
6,307
0
19,506
L
Gilgamesh
FCViktorianJr
Gilgamesh
2,728
869
0
1,163
6,671
3,073
0
1,904
4,767
0
22,400
W
Pele
HenriSD
Pele
3,142
1,057
0
1,123
5,273
1,882
0
724
4,549
0
45,391
L
Sylvanus
KimaDaGee
Sylvanus
2,861
612
657
2,838
4,713
2,075
0
0
4,713
18,643
0
W
Hercules
Marlako
Hercules
3,458
463
0
2,410
6,192
3,427
73
1,899
4,293
0
21,237
L
Bacchus
Rejnar_cz
Bacchus
2,319
323
0
3,133
7,696
3,906
0
522
7,174
32,212
923
L
Morgan Le Fay
SuppErMarriOxA
Morgan Le Fay
1,171
240
0
625
1,260
260
0
63
1,197
6,663
240
W
Izanami
Tescariaa
Izanami
3,070
2,646
0
1,525
4,190
1,079
439
1,805
2,385
0
31,984
W
Amaterasu
jc4747
Amaterasu
4,195
2,453
0
2,934
5,609
3,627
595
454
4,786
0
41,083
W
Anubis
nemmesisss
Anubis
2,516
0
0
981
4,066
1,489
322
1,334
2,695
46,501
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
30,371
190
Minions Killed
353
0
Camps Cleared
0
827,285
Distance Traveled
1,019,234
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,534
453
34
3
0
204,959
0
L
Gilgamesh
5,226
523
43
4
0
148,659
0
W
Pele
6,066
607
85
9
0
226,196
0
L
Sylvanus
4,424
442
40
4
0
187,924
6
W
Hercules
5,713
571
24
2
0
211,370
2
L
Bacchus
5,558
556
58
6
0
199,515
2
L
Morgan Le Fay
4,251
425
15
2
0
86,228
1
W
Izanami
5,150
515
65
7
0
179,123
0
W
Amaterasu
6,839
684
79
8
0
200,911
0
W
Anubis
6,603
660
100
10
0
201,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role