Player Matchup

Sun Wukong
Sun Wukong
Flavorslitt
Sun Wukong
Level 64
God Stats
23W - 14L
1,645 SR
Queue Stats
73W - 73L
1,491 Elo+
Solo
Bake Kujira
Bake Kujira
JWILS0N23
Bake Kujira
Level 68
God Stats
0W - 4L
1,128 SR
Queue Stats
172W - 189L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
TRU3SLAYER21
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,109 Elo+
Party 1
Nut
Nut
TexasBigDog2012
Nut
Level 69
God Stats
4W - 11L
1,314 SR
Queue Stats
208W - 197L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
ThrobRob
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,198 Elo+
Party 1
Team Averages
Level 48
1,417 SR
1,319 Elo+

VS

Team Averages
Level 80
1,506 SR
1,437 Elo+
Pele
Pele
AlarmedPurse42
Pele
Level 58
God Stats
2W - 2L
1,685 SR
Queue Stats
104W - 116L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
DaffyFungus431
Sun Wukong
Level 126
God Stats
9W - 8L
1,464 SR
Queue Stats
48W - 41L
1,452 Elo+
Solo
Danzaburou
Danzaburou
PabloBlanco710
Danzaburou
Level 84
God Stats
2W - 2L
1,379 SR
Queue Stats
202W - 222L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Rubenoutzki
Nu Wa
Level 68
God Stats
7W - 3L
1,672 SR
Queue Stats
108W - 89L
1,495 Elo+
Solo
Maui
Maui
TheBlueLadm8
Maui
Level 63
God Stats
2W - 5L
1,329 SR
Queue Stats
81W - 113L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flavorslitt
Sun Wukong
10
1 / 1 / 0
5,780
578
4,940
6,702
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
JWILS0N23
Bake Kujira
7
1 / 4 / 1
4,832
483
2,782
6,685
4,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 4 / 0
4,203
420
820
4,182
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,877
488
3,118
5,260
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ThrobRob
Danzaburou
6
1 / 4 / 0
4,408
441
1,784
5,830
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,389
639
3,473
7,737
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DaffyFungus431
Sun Wukong
11
0 / 1 / 1
6,386
639
2,734
6,801
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PabloBlanco710
Danzaburou
9
2 / 2 / 4
5,677
568
4,891
4,784
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 4
7,158
716
7,275
2,793
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,446
545
2,134
5,470
3,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Sun Wukong
DaffyFungus431
Sun Wukong
0
1
1
0.5
L
Sun Wukong
Flavorslitt
Sun Wukong
1
1
0
1
L
Bake Kujira
JWILS0N23
Bake Kujira
1
4
1
0.38
W
Danzaburou
PabloBlanco710
Danzaburou
2
2
4
2
W
6
0
4
8
L
0
4
0
0
L
0
2
2
0.5
W
2
0
4
4
L
Danzaburou
ThrobRob
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
20,507
28,659
Taken
27,585
13,873
Mitigated
11,701
7,140
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,473
728
0
2,418
7,737
2,867
0
292
7,332
0
48,911
W
Sun Wukong
DaffyFungus431
Sun Wukong
2,734
758
0
1,936
6,801
2,944
0
261
6,088
0
41,227
L
Sun Wukong
Flavorslitt
Sun Wukong
4,940
251
0
2,498
6,702
5,955
0
440
6,262
907
37,507
L
Bake Kujira
JWILS0N23
Bake Kujira
2,782
1,360
57
955
6,685
4,286
21
2,367
4,318
14,394
0
W
Danzaburou
PabloBlanco710
Danzaburou
4,891
2,373
0
1,545
4,784
1,303
533
1,617
3,167
0
27,670
W
7,275
1,637
0
500
2,793
783
130
890
1,903
45,322
592
L
820
327
0
250
4,182
860
0
2,464
1,718
12,718
607
L
3,118
1,883
0
1,978
5,260
1,369
90
1,227
4,033
0
27,515
W
2,134
922
227
1,383
5,470
3,804
302
855
4,615
15,897
1,984
L
Danzaburou
ThrobRob
Danzaburou
1,784
1,157
0
1,402
5,830
1,403
0
2,669
3,161
0
13,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
31,056
193
Minions Killed
330
0
Camps Cleared
0
923,677
Distance Traveled
1,002,206
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,389
639
78
8
0
231,475
2
W
Sun Wukong
6,386
639
89
9
0
201,700
4
L
Sun Wukong
5,780
578
77
8
0
213,455
0
L
Bake Kujira
4,832
483
15
2
0
209,129
1
W
Danzaburou
5,677
568
49
5
0
187,596
0
W
Nu Wa
7,158
716
83
8
0
182,574
0
L
Nu Wa
4,203
420
18
2
0
138,500
0
L
Nut
4,877
488
58
6
0
170,466
0
W
Maui
5,446
545
31
3
0
198,861
2
L
Danzaburou
4,408
441
25
3
0
192,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role