Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FERCHOP
Hachiman
Level 146
God Stats
1W - 1L
1,814 SR
Queue Stats
87W - 63L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
Frosty5279
Amaterasu
Level 39
God Stats
30W - 34L
1,797 SR
Queue Stats
43W - 59L
1,481 Elo+
Solo
Ares
Ares
LordOmen1
Ares
Level 69
God Stats
1W - 3L
1,680 SR
Queue Stats
248W - 246L
1,562 Elo+
Solo
Team Averages
Level 108
1,658 SR
1,529 Elo+

VS

Team Averages
Level 125
1,506 SR
1,585 Elo+
Horus
Horus
AHMEEEEEEE
Horus
Level 78
God Stats
4W - 2L
1,801 SR
Queue Stats
174W - 165L
1,604 Elo+
Solo
Hun Batz
Hun Batz
Eades
Hun Batz
Level 129
God Stats
10W - 6L
1,719 SR
Queue Stats
56W - 32L
1,617 Elo+
Solo
Rama
Rama
Salvayankee
Rama
Level 146
God Stats
6W - 4L
1,538 SR
Queue Stats
279W - 245L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
desimoni
Ao Kuang
Level 139
God Stats
1W - 3L
1,202 SR
Queue Stats
78W - 58L
1,554 Elo+
Solo
Yu Huang
Yu Huang
pepehil
Yu Huang
Level 131
God Stats
1W - 2L
1,268 SR
Queue Stats
160W - 151L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 5 / 1
5,779
578
5,632
8,728
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
 
Arachne
7
1 / 1 / 1
4,663
466
1,202
4,469
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
FERCHOP
Hachiman
9
1 / 4 / 1
4,928
493
2,626
4,767
1,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Frosty5279
Amaterasu
9
1 / 6 / 2
5,026
503
2,845
11,809
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ares
7
2 / 4 / 2
4,789
479
2,614
9,865
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 3 / 10
6,122
612
4,571
7,874
6,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Eades
Hun Batz
11
6 / 3 / 3
6,397
640
4,469
8,079
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
3 / 3 / 1
6,427
643
4,402
6,800
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ao Kuang
desimoni
Ao Kuang
12
9 / 0 / 0
7,689
769
9,016
5,139
1,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
pepehil
Yu Huang
11
1 / 0 / 3
6,091
609
4,482
4,073
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
20
20
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
L
Arachne
 
Arachne
1
1
1
1.5
W
Horus
1
3
10
2
W
Hun Batz
Eades
Hun Batz
6
3
3
2.5
L
Hachiman
FERCHOP
Hachiman
1
4
1
0.38
L
Amaterasu
Frosty5279
Amaterasu
1
6
2
0.33
L
Ares
2
4
2
0.75
W
3
3
1
1.17
W
Ao Kuang
desimoni
Ao Kuang
9
0
0
9
W
Yu Huang
pepehil
Yu Huang
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
26,940
39,638
Taken
31,965
17,417
Mitigated
13,302
6,644
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,632
2,001
0
500
8,728
2,494
0
3,044
5,434
0
39,205
L
Arachne
 
Arachne
1,202
746
0
1,356
4,469
1,341
0
326
4,095
0
19,140
W
Horus
4,571
2,168
360
3,078
7,874
6,014
0
798
7,076
0
13,863
W
Hun Batz
Eades
Hun Batz
4,469
1,111
0
2,896
8,079
2,448
39
151
7,928
0
40,253
L
Hachiman
FERCHOP
Hachiman
2,626
1,906
0
523
4,767
1,027
0
0
4,767
0
27,157
L
Amaterasu
Frosty5279
Amaterasu
2,845
1,003
0
2,470
11,809
7,177
0
7,075
4,686
0
22,590
L
Ares
2,614
180
0
1,795
9,865
5,378
0
2,507
7,232
12,186
0
W
4,402
3,407
0
2,814
6,800
2,125
452
1,016
5,706
0
41,358
W
Ao Kuang
desimoni
Ao Kuang
9,016
1,893
0
4,006
5,139
1,511
724
219
4,748
42,618
2,266
W
Yu Huang
pepehil
Yu Huang
4,482
534
0
730
4,073
1,204
26
430
3,643
32,610
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
32,726
205
Minions Killed
295
0
Camps Cleared
0
908,580
Distance Traveled
1,061,208
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,779
578
68
7
0
206,750
0
L
Arachne
4,663
466
33
3
0
150,683
2
W
Horus
6,122
612
11
1
0
216,054
1
W
Hun Batz
6,397
640
71
7
0
254,385
0
L
Hachiman
4,928
493
48
5
0
175,329
0
L
Amaterasu
5,026
503
38
4
0
160,198
0
L
Ares
4,789
479
18
2
0
215,620
0
W
Rama
6,427
643
69
7
0
177,833
2
W
Ao Kuang
7,689
769
80
8
0
210,040
0
W
Yu Huang
6,091
609
64
6
0
202,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role