Player Matchup

Erlang Shen
Erlang Shen
MAMAJOUNS
Erlang Shen
Level 128
God Stats
4W - 11L
1,476 SR
Queue Stats
169W - 143L
1,586 Elo+
Solo
Danzaburou
Danzaburou
air_force_265
Danzaburou
Level 159
God Stats
2W - 3L
1,603 SR
Queue Stats
480W - 461L
1,503 Elo+
Solo
Poseidon
Poseidon
iiDeathWalker
Poseidon
Level 122
God Stats
4W - 7L
1,434 SR
Queue Stats
85W - 98L
1,474 Elo+
Solo
Nu Wa
Nu Wa
stoneytony97
Nu Wa
Level 126
God Stats
72W - 64L
1,589 SR
Queue Stats
276W - 258L
1,491 Elo+
Solo
Fafnir
Fafnir
thundercrow8a
Fafnir
Level 216
God Stats
5W - 6L
1,530 SR
Queue Stats
773W - 723L
1,492 Elo+
Solo
Team Averages
Level 150
1,526 SR
1,509 Elo+

VS

Team Averages
Level 107
1,574 SR
1,527 Elo+
Horus
Horus
Nonchalan1
Horus
Level 145
God Stats
1W - 0L
1,744 SR
Queue Stats
31W - 17L
1,612 Elo+
Solo
Jormungandr
Jormungandr
XmmortaI
Jormungandr
Level 68
God Stats
59W - 33L
1,596 SR
Queue Stats
245W - 237L
1,421 Elo+
Solo
Skadi
Skadi
Zack1427
Skadi
Level 128
God Stats
49W - 32L
1,665 SR
Queue Stats
353W - 326L
1,520 Elo+
Solo
Agni
Agni
knuworth
Agni
Level 69
God Stats
4W - 2L
1,478 SR
Queue Stats
85W - 86L
1,549 Elo+
Solo
Thanatos
Thanatos
pedrosierrab
Thanatos
Level 125
God Stats
6W - 10L
1,389 SR
Queue Stats
265W - 289L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MAMAJOUNS
Erlang Shen
11
0 / 2 / 1
5,842
449
3,944
11,706
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
air_force_265
Danzaburou
13
3 / 4 / 1
7,695
592
7,101
9,836
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
iiDeathWalker
Poseidon
12
1 / 4 / 0
6,709
516
4,296
7,189
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 2 / 1
7,161
551
6,493
7,692
3,328
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 1
6,465
497
2,223
10,996
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 0 / 6
6,846
527
6,692
8,190
6,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
XmmortaI
Jormungandr
15
2 / 2 / 1
8,627
664
5,438
7,618
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Zack1427
Skadi
12
2 / 4 / 3
7,577
583
8,170
10,031
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
13
2 / 1 / 1
7,053
543
7,161
4,923
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
pedrosierrab
Thanatos
14
7 / 0 / 2
7,589
584
5,251
9,803
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MAMAJOUNS
Erlang Shen
0
2
1
0.25
W
Horus
0
0
6
3
W
Jormungandr
XmmortaI
Jormungandr
2
2
1
1.25
W
Skadi
Zack1427
Skadi
2
4
3
0.88
L
Danzaburou
air_force_265
Danzaburou
3
4
1
0.88
L
Poseidon
iiDeathWalker
Poseidon
1
4
0
0.25
W
Agni
2
1
1
2.5
W
Thanatos
pedrosierrab
Thanatos
7
0
2
8
L
2
2
1
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
32,712
47,419
Taken
40,565
24,190
Mitigated
18,853
16,362
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MAMAJOUNS
Erlang Shen
3,944
1,932
0
4,201
11,706
5,505
0
3,844
7,660
0
42,695
W
Horus
6,692
2,360
600
2,811
8,190
6,917
337
3,001
5,189
0
16,718
W
Jormungandr
XmmortaI
Jormungandr
5,438
1,548
0
2,308
7,618
3,214
0
4,139
3,479
70,406
8,969
W
Skadi
Zack1427
Skadi
8,170
3,299
0
769
10,031
3,269
289
1,376
8,655
0
56,871
L
Danzaburou
air_force_265
Danzaburou
7,101
2,151
0
3,251
9,836
3,521
610
0
9,836
0
63,679
L
Poseidon
iiDeathWalker
Poseidon
4,296
725
0
1,010
7,189
1,436
0
2,996
3,864
54,053
887
W
Agni
7,161
1,277
0
856
4,923
1,697
0
1,886
3,037
51,541
975
W
Thanatos
pedrosierrab
Thanatos
5,251
1,368
0
9,231
9,803
3,756
83
2,476
7,327
0
50,410
L
6,493
1,825
0
1,593
7,692
3,328
0
3,612
4,080
52,744
275
L
2,223
461
254
6,053
10,996
10,400
0
1,031
9,791
16,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
37,692
409
Minions Killed
459
0
Camps Cleared
0
1,227,656
Distance Traveled
1,336,397
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,842
449
76
6
0
301,958
0
W
Horus
6,846
527
16
1
0
303,765
6
W
Jormungandr
8,627
664
142
11
0
212,240
0
W
Skadi
7,577
583
105
8
0
233,940
0
L
Danzaburou
7,695
592
111
9
0
229,512
0
L
Poseidon
6,709
516
109
8
0
252,246
1
W
Agni
7,053
543
108
8
0
273,486
0
W
Thanatos
7,589
584
88
7
0
312,966
0
L
Nu Wa
7,161
551
89
7
0
205,210
1
L
Fafnir
6,465
497
24
2
0
238,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role