Player Matchup

Fenrir
Fenrir
Cheliosz
Fenrir
Level 155
God Stats
2W - 4L
1,444 SR
Queue Stats
289W - 235L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
DoubtingThomas23
Danzaburou
Level 112
God Stats
1W - 3L
1,362 SR
Queue Stats
695W - 697L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeraMIDD
Morgan Le Fay
Level 158
God Stats
16W - 10L
1,677 SR
Queue Stats
1,145W - 1,103L
1,560 Elo+
Solo
Athena
Athena
KingArthas97
Athena
Level 108
God Stats
4W - 4L
1,608 SR
Queue Stats
192W - 163L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
Vinnothy5685
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,557 Elo+
Solo
Team Averages
Level 138
1,518 SR
1,538 Elo+

VS

Team Averages
Level 155
1,502 SR
1,487 Elo+
Ares
Ares
D3LTA Allusions
Ares
Level 136
God Stats
95W - 88L
1,551 SR
Queue Stats
116W - 117L
1,501 Elo+
Solo
Zeus
Zeus
MufFiN_MaN_34
Zeus
Level 175
God Stats
1W - 1L
1,399 SR
Queue Stats
212W - 239L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Negugy352
Gilgamesh
Level 218
God Stats
4W - 1L
1,545 SR
Queue Stats
189W - 201L
1,475 Elo+
Party 2
Charybdis
Charybdis
PostalDevotee15
Charybdis
Level 145
God Stats
3W - 3L
1,329 SR
Queue Stats
63W - 70L
1,479 Elo+
Solo
Serqet
Serqet
renuchiswowo
Serqet
Level 101
God Stats
8W - 5L
1,689 SR
Queue Stats
121W - 123L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheliosz
Fenrir
13
9 / 2 / 1
6,909
691
7,411
8,905
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DoubtingThomas23
Danzaburou
1
0 / 0 / 0
3,545
355
0
0
0
Morgan Le Fay
HeraMIDD
Morgan Le Fay
10
0 / 1 / 5
5,347
535
2,953
4,472
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
10
0 / 0 / 6
5,233
523
2,125
4,904
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Vinnothy5685
Sun Wukong
9
1 / 4 / 1
5,359
536
4,536
10,614
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,373
537
905
4,327
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 1
6,225
623
4,058
5,039
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Negugy352
Gilgamesh
12
4 / 2 / 0
7,261
726
8,736
8,784
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
PostalDevotee15
Charybdis
10
0 / 2 / 0
5,673
567
1,836
4,538
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
11
1 / 1 / 1
5,983
598
2,220
7,796
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
7
7
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cheliosz
Fenrir
9
2
1
4.75
W
0
1
1
0.5
L
Danzaburou
DoubtingThomas23
Danzaburou
0
0
0
0
L
Morgan Le Fay
HeraMIDD
Morgan Le Fay
0
1
5
2.5
L
Athena
0
0
6
3
W
2
4
1
0.63
W
Gilgamesh
Negugy352
Gilgamesh
4
2
0
2
W
Charybdis
PostalDevotee15
Charybdis
0
2
0
0
L
Sun Wukong
Vinnothy5685
Sun Wukong
1
4
1
0.38
W
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
17,755
28,895
Taken
30,484
13,752
Mitigated
13,904
9,455
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cheliosz
Fenrir
7,411
2,478
0
3,746
8,905
3,242
0
1,667
7,001
0
39,256
W
905
0
171
1,115
4,327
3,546
0
601
3,726
24,274
1,743
L
Danzaburou
DoubtingThomas23
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
HeraMIDD
Morgan Le Fay
2,953
254
0
1,091
4,472
1,137
0
2,382
1,850
28,209
0
L
Athena
2,125
309
0
704
4,904
3,557
0
463
4,233
17,080
0
W
4,058
24
0
382
5,039
1,396
324
1,554
3,485
31,366
0
W
Gilgamesh
Negugy352
Gilgamesh
8,736
3,228
0
2,702
8,784
4,567
0
0
8,288
0
48,696
W
Charybdis
PostalDevotee15
Charybdis
1,836
1,227
0
1,530
4,538
1,281
631
876
3,662
0
39,431
L
Sun Wukong
Vinnothy5685
Sun Wukong
4,536
900
0
3,914
10,614
5,816
0
0
9,952
0
30,774
W
Serqet
2,220
717
0
920
7,796
3,114
0
2,047
5,749
0
48,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
30,515
213
Minions Killed
351
0
Camps Cleared
0
824,426
Distance Traveled
992,747
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,909
691
71
7
0
234,705
0
W
Ares
5,373
537
39
4
0
168,738
1
L
Danzaburou
3,545
355
0
0
0
7,643
0
L
Morgan Le Fay
5,347
535
63
6
0
196,343
0
L
Athena
5,233
523
27
3
0
202,127
2
W
Zeus
6,225
623
70
7
0
181,549
2
W
Gilgamesh
7,261
726
84
8
0
202,597
0
W
Charybdis
5,673
567
70
7
0
179,980
0
L
Sun Wukong
5,359
536
52
5
0
183,608
0
W
Serqet
5,983
598
88
9
0
259,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role