Player Matchup

Guan Yu
Guan Yu
CrxcksThagoat
Guan Yu
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 121L
1,456 Elo+
Party 1
Izanami
Izanami
J0hnny210
Izanami
Level 27
God Stats
3W - 1L
1,636 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 1
Janus
Janus
POPPACRAZ JR
Janus
Level 66
God Stats
3W - 1L
1,644 SR
Queue Stats
149W - 163L
1,508 Elo+
Party 1
Set
Set
vvbxz
Set
Level 41
God Stats
2W - 0L
1,801 SR
Queue Stats
24W - 35L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
vxmpcxlt
Cabrakan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 135L
1,464 Elo+
Party 1
Team Averages
Level 49
1,616 SR
1,466 Elo+

VS

Team Averages
Level 60
1,583 SR
1,524 Elo+
Cthulhu
Cthulhu
BlackFlyBird
Cthulhu
Level 68
God Stats
108W - 69L
1,640 SR
Queue Stats
251W - 203L
1,587 Elo+
Party 2
Thoth
Thoth
GrayHollow
Thoth
Level 79
God Stats
3W - 2L
1,643 SR
Queue Stats
323W - 310L
1,516 Elo+
Party 3
Achilles
Achilles
Kingslayer996
Achilles
Level 29
God Stats
7W - 6L
1,689 SR
Queue Stats
89W - 104L
1,470 Elo+
Party 3
Skadi
Skadi
bigbonker69
Skadi
Level 108
God Stats
6W - 14L
1,441 SR
Queue Stats
236W - 222L
1,487 Elo+
Solo
Loki
Loki
xxnyroxx
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 1 / 0
8,186
585
6,555
10,894
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
J0hnny210
Izanami
12
1 / 2 / 3
6,854
490
5,605
7,421
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 4 / 6
8,469
605
11,865
8,597
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
vvbxz
Set
14
8 / 0 / 2
8,117
580
4,936
10,426
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
vxmpcxlt
Cabrakan
11
1 / 1 / 4
6,830
488
6,020
12,306
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackFlyBird
Cthulhu
12
2 / 1 / 3
7,750
554
7,526
12,486
8,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
12
3 / 2 / 2
7,469
534
7,364
8,438
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Kingslayer996
Achilles
12
0 / 3 / 1
7,070
505
5,968
14,925
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
3 / 4 / 0
7,261
519
8,648
10,580
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
0 / 8 / 2
6,281
449
3,530
13,322
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackFlyBird
Cthulhu
2
1
3
3.5
W
Guan Yu
3
1
0
3
L
Thoth
3
2
2
2
W
Izanami
J0hnny210
Izanami
1
2
3
1.25
L
Achilles
Kingslayer996
Achilles
0
3
1
0.17
W
5
4
6
2
L
3
4
0
0.75
W
Set
vvbxz
Set
8
0
2
9
W
Cabrakan
vxmpcxlt
Cabrakan
1
1
4
3
L
Loki
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
33,036
49,644
Taken
59,751
34,696
Mitigated
33,040
14,511
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackFlyBird
Cthulhu
7,526
244
3,340
5,144
12,486
8,687
0
4,823
7,389
28,127
0
W
Guan Yu
6,555
1,121
0
6,888
10,894
10,456
0
512
9,401
0
47,624
L
Thoth
7,364
838
0
2,715
8,438
2,398
565
3,920
4,122
50,615
2,049
W
Izanami
J0hnny210
Izanami
5,605
4,238
0
1,405
7,421
2,802
134
1,595
5,826
0
46,990
L
Achilles
Kingslayer996
Achilles
5,968
1,321
0
5,212
14,925
14,437
0
0
13,958
1,140
42,398
W
11,865
627
0
1,144
8,597
2,615
0
5,433
3,164
63,102
0
L
8,648
3,057
0
1,027
10,580
3,856
2,146
3,427
7,153
0
56,238
W
Set
vvbxz
Set
4,936
2,185
0
2,938
10,426
5,115
0
3,887
6,539
0
49,286
W
Cabrakan
vxmpcxlt
Cabrakan
6,020
1,311
0
2,136
12,306
13,708
0
3,954
8,352
22,608
398
L
Loki
3,530
1,390
0
3,544
13,322
3,662
0
4,688
8,301
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
35,831
338
Minions Killed
342
0
Camps Cleared
0
1,528,174
Distance Traveled
1,385,100
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,750
554
36
3
0
323,245
1
W
Guan Yu
8,186
585
79
6
0
309,445
0
L
Thoth
7,469
534
87
6
0
273,829
4
W
Izanami
6,854
490
75
5
0
263,558
0
L
Achilles
7,070
505
68
5
0
248,669
3
W
Janus
8,469
605
102
7
0
316,793
0
L
Skadi
7,261
519
93
7
0
252,514
3
W
Set
8,117
580
64
5
0
338,730
0
W
Cabrakan
6,830
488
18
1
0
299,648
2
L
Loki
6,281
449
58
4
0
286,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role