Player Matchup

Sylvanus
Sylvanus
GxFunk
Sylvanus
Level 120
God Stats
1W - 4L
1,357 SR
Queue Stats
80W - 80L
1,458 Elo+
Solo
Mercury
Mercury
Shulai
Mercury
Level 146
God Stats
1W - 1L
1,784 SR
Queue Stats
79W - 56L
1,535 Elo+
Solo
Janus
Janus
Thunderclash670
Janus
Level 58
God Stats
0W - 2L
1,287 SR
Queue Stats
125W - 102L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
To Surreal
Jing Wei
Level 124
God Stats
4W - 7L
1,462 SR
Queue Stats
76W - 89L
1,407 Elo+
Solo
Mulan
Mulan
trulyvhamp
Mulan
Level 26
God Stats
0W - 2L
1,596 SR
Queue Stats
48W - 40L
1,504 Elo+
Party 2
Team Averages
Level 95
1,497 SR
1,482 Elo+

VS

Team Averages
Level 121
1,542 SR
1,429 Elo+
Cabrakan
Cabrakan
BrazzleMcDazzle
Cabrakan
Level 190
God Stats
14W - 11L
1,627 SR
Queue Stats
556W - 526L
1,506 Elo+
Solo
Rama
Rama
CallMeHuxyYT
Rama
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 246L
1,430 Elo+
Party 1
Janus
Janus
GrannyGumJs
Janus
Level 124
God Stats
22W - 21L
1,454 SR
Queue Stats
242W - 270L
1,391 Elo+
Party 1
Arachne
Arachne
METR0SH00TIN
Arachne
Level 106
God Stats
55W - 37L
1,628 SR
Queue Stats
196W - 198L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
RackenAnStacken
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 149L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GxFunk
Sylvanus
11
1 / 5 / 6
6,992
437
7,900
15,431
14,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Shulai
Mercury
14
0 / 5 / 1
7,155
447
3,985
13,176
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
7,611
476
4,430
6,601
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
To Surreal
Jing Wei
12
6 / 4 / 1
7,986
499
8,911
9,891
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
11
2 / 11 / 0
7,083
443
8,242
18,417
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
13 / 2 / 5
11,272
705
18,975
17,720
13,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 2 / 2
9,395
587
7,556
9,727
3,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 9
9,452
591
7,698
6,415
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
METR0SH00TIN
Arachne
15
8 / 1 / 5
9,334
583
7,758
12,621
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RackenAnStacken
Baron Samedi
11
0 / 4 / 7
7,352
460
4,043
12,042
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
29
29
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
13
2
5
7.75
W
6
2
2
3.5
W
2
0
9
6.5
L
Sylvanus
GxFunk
Sylvanus
1
5
6
0.8
W
Arachne
METR0SH00TIN
Arachne
8
1
5
10.5
W
Baron Samedi
RackenAnStacken
Baron Samedi
0
4
7
0.88
L
Mercury
Shulai
Mercury
0
5
1
0.1
L
0
4
0
0
L
Jing Wei
To Surreal
Jing Wei
6
4
1
1.63
L
Mulan
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
46,030
63,516
Taken
58,525
34,147
Mitigated
32,616
9,480
Healing
28,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
18,975
2,921
0
10,401
17,720
13,750
0
1,227
16,446
85,474
2,772
W
7,556
6,848
0
4,958
9,727
3,391
962
2,207
7,520
0
71,129
W
7,698
619
0
2,184
6,415
1,873
693
3,035
3,032
71,020
0
L
Sylvanus
GxFunk
Sylvanus
7,900
1,924
546
3,106
15,431
14,162
201
5,851
9,461
25,744
7,892
W
Arachne
METR0SH00TIN
Arachne
7,758
4,384
0
6,899
12,621
4,707
49
1,604
10,941
0
56,805
W
Baron Samedi
RackenAnStacken
Baron Samedi
4,043
640
660
3,130
12,042
8,895
14
3,149
8,893
18,659
487
L
Mercury
Shulai
Mercury
3,985
1,139
0
2,299
13,176
5,702
0
3,817
9,199
0
56,851
L
4,430
208
0
615
6,601
1,807
540
2,824
3,505
47,830
724
L
Jing Wei
To Surreal
Jing Wei
8,911
7,073
0
1,999
9,891
3,730
430
3,810
5,965
0
45,367
L
Mulan
8,242
1,260
0
915
18,417
8,746
0
13,067
5,278
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
46,805
377
Minions Killed
544
0
Camps Cleared
0
1,430,482
Distance Traveled
1,611,529
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,272
705
132
8
0
279,667
0
W
Rama
9,395
587
142
9
0
325,260
0
W
Janus
9,452
591
144
9
0
351,325
0
L
Sylvanus
6,992
437
61
4
0
263,521
2
W
Arachne
9,334
583
102
6
0
358,980
0
W
Baron Samedi
7,352
460
24
2
0
296,297
2
L
Mercury
7,155
447
88
6
0
369,023
0
L
Janus
7,611
476
112
7
0
249,722
0
L
Jing Wei
7,986
499
61
4
0
282,325
7
L
Mulan
7,083
443
55
3
0
265,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role