Player Matchup

Ymir
Ymir
Calamanº
Ymir
Level 158
God Stats
14W - 9L
1,535 SR
Queue Stats
94W - 92L
1,586 Elo+
Party 1
Ullr
Ullr
RaveHero69
Ullr
Level 157
God Stats
11W - 7L
1,728 SR
Queue Stats
151W - 120L
1,600 Elo+
Party 1
Susano
Susano
RevoMagePL
Susano
Level 141
God Stats
5W - 12L
1,353 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo
Discordia
Discordia
cakilee
Discordia
Level 211
God Stats
2W - 3L
1,527 SR
Queue Stats
188W - 171L
1,525 Elo+
Party 1
Tyr
Tyr
florianthefool
Tyr
Level 159
God Stats
5W - 6L
1,530 SR
Queue Stats
77W - 71L
1,559 Elo+
Party 1
Team Averages
Level 165
1,534 SR
1,554 Elo+

VS

Team Averages
Level 140
1,551 SR
1,506 Elo+
Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ConsoleBAZ
Vulcan
Level 108
God Stats
79W - 60L
1,557 SR
Queue Stats
759W - 733L
1,517 Elo+
Solo
Chaac
Chaac
MrCherry
Chaac
Level 166
God Stats
12W - 5L
1,652 SR
Queue Stats
367W - 435L
1,503 Elo+
Party 2
Anhur
Anhur
Shakshuka
Anhur
Level 158
God Stats
15W - 10L
1,583 SR
Queue Stats
405W - 394L
1,492 Elo+
Solo
Cabrakan
Cabrakan
SilentShy
Cabrakan
Level 189
God Stats
2W - 2L
1,462 SR
Queue Stats
293W - 361L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 7 / 7
6,814
487
5,926
14,007
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 4
7,621
544
7,943
11,568
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
RevoMagePL
Susano
12
4 / 5 / 7
7,148
511
7,546
12,223
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
cakilee
Discordia
13
3 / 4 / 3
7,573
541
6,453
7,763
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 0
5,852
418
3,360
8,191
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 2 / 1
9,328
666
10,071
11,539
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
ConsoleBAZ
Vulcan
14
4 / 3 / 3
8,667
619
6,277
6,455
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MrCherry
Chaac
14
3 / 3 / 8
8,012
572
10,190
12,286
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Shakshuka
Anhur
15
8 / 1 / 5
9,666
690
8,998
8,257
2,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SilentShy
Cabrakan
11
2 / 4 / 9
7,745
553
5,361
10,092
10,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
13
Kills
23
23
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
1
3.25
L
Ymir
3
7
7
0.93
W
Vulcan
ConsoleBAZ
Vulcan
4
3
3
1.83
W
Chaac
MrCherry
Chaac
3
3
8
2.33
L
2
3
4
1.33
L
Susano
RevoMagePL
Susano
4
5
7
1.5
W
Anhur
Shakshuka
Anhur
8
1
5
10.5
W
Cabrakan
SilentShy
Cabrakan
2
4
9
1.63
L
Discordia
cakilee
Discordia
3
4
3
1.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
40,897
53,752
Taken
48,629
23,568
Mitigated
28,153
12,587
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,071
8,549
0
6,558
11,539
5,889
0
1,432
10,107
831
72,737
L
Ymir
5,926
1,932
0
1,025
14,007
9,657
0
2,702
11,251
14,552
0
W
Vulcan
ConsoleBAZ
Vulcan
6,277
232
0
875
6,455
2,059
256
2,782
3,349
51,431
783
W
Chaac
MrCherry
Chaac
10,190
1,851
0
2,289
12,286
7,127
0
3,157
8,973
2,950
69,298
L
7,943
2,842
0
2,828
11,568
3,976
94
1,816
9,732
0
61,144
L
Susano
RevoMagePL
Susano
7,546
2,468
0
4,673
12,223
3,524
0
2,593
9,503
0
43,938
W
Anhur
Shakshuka
Anhur
8,998
5,434
0
2,713
8,257
2,719
494
1,390
6,859
0
57,642
W
Cabrakan
SilentShy
Cabrakan
5,361
486
0
1,900
10,092
10,359
120
3,297
6,624
15,680
0
L
Discordia
cakilee
Discordia
6,453
146
0
1,487
7,763
1,908
0
3,753
3,752
46,840
349
L
3,360
494
0
2,574
8,191
4,503
0
1,207
6,970
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
43,418
374
Minions Killed
440
0
Camps Cleared
0
1,293,621
Distance Traveled
1,444,894
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,328
666
116
8
0
295,381
4
L
Ymir
6,814
487
12
1
0
269,626
3
W
Vulcan
8,667
619
112
8
0
278,291
1
W
Chaac
8,012
572
94
7
0
316,783
0
L
Ullr
7,621
544
104
7
0
272,256
2
L
Susano
7,148
511
86
6
0
291,492
3
W
Anhur
9,666
690
104
7
0
268,240
0
W
Cabrakan
7,745
553
14
1
0
286,199
2
L
Discordia
7,573
541
120
9
0
279,755
4
L
Tyr
5,852
418
52
4
0
180,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role