Player Matchup

Raijin
Raijin
 
Raijin
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EvaHoffmann
Anubis
Level 147
God Stats
9W - 13L
1,552 SR
Queue Stats
707W - 725L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Therafluondeck
Baron Samedi
Level 144
God Stats
2W - 5L
1,406 SR
Queue Stats
346W - 359L
1,465 Elo+
Solo
Chiron
Chiron
Treeli23
Chiron
Level 154
God Stats
1W - 1L
1,695 SR
Queue Stats
286W - 270L
1,600 Elo+
Solo
Maui
Maui
ZombertJP
Maui
Level 129
God Stats
7W - 12L
1,414 SR
Queue Stats
1,010W - 1,037L
1,526 Elo+
Solo
Team Averages
Level 156
1,513 SR
1,527 Elo+

VS

Team Averages
Level 144
1,666 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Baldevred
Gilgamesh
Level 120
God Stats
4W - 0L
1,920 SR
Queue Stats
279W - 275L
1,505 Elo+
Party 1
Hades
Hades
Forastero7
Hades
Level 157
God Stats
4W - 3L
1,561 SR
Queue Stats
307W - 291L
1,604 Elo+
Solo
Hera
Hera
LITTLExAFRIKAN
Hera
Level 190
God Stats
2W - 1L
1,705 SR
Queue Stats
133W - 120L
1,587 Elo+
Solo
Ares
Ares
Lilsaint
Ares
Level 126
God Stats
4W - 2L
1,576 SR
Queue Stats
304W - 301L
1,497 Elo+
Party 1
Cupid
Cupid
l7arkness
Cupid
Level 125
God Stats
7W - 5L
1,569 SR
Queue Stats
305W - 301L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 5 / 8
7,107
711
4,490
7,696
4,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
12
2 / 5 / 8
7,560
756
4,830
6,802
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Therafluondeck
Baron Samedi
13
3 / 3 / 9
8,012
801
8,002
6,593
4,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Treeli23
Chiron
14
4 / 4 / 6
8,077
808
12,795
7,155
3,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
12
4 / 4 / 8
7,628
763
5,543
10,789
12,374
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baldevred
Gilgamesh
15
5 / 2 / 9
9,166
917
5,815
9,611
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hades
13
2 / 5 / 8
8,144
814
6,095
10,432
9,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
4 / 3 / 16
9,149
915
10,805
6,239
2,539
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 2 / 14
8,962
896
5,730
11,087
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
l7arkness
Cupid
16
8 / 2 / 11
10,029
1,003
8,774
7,058
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
13
Kills
21
21
Deaths
14
39
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
8
0.8
W
Gilgamesh
Baldevred
Gilgamesh
5
2
9
4.75
L
Anubis
2
5
8
1.2
W
Hades
2
5
8
1.2
W
4
3
16
4
W
Ares
2
2
14
4.5
L
Baron Samedi
Therafluondeck
Baron Samedi
3
3
9
2.5
L
Chiron
Treeli23
Chiron
4
4
6
1.75
L
Maui
4
4
8
2
W
Cupid
l7arkness
Cupid
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
37,219
39,035
Taken
44,427
27,336
Mitigated
32,988
7,774
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,490
825
327
1,421
7,696
4,378
78
4,056
3,607
15,156
572
W
Gilgamesh
Baldevred
Gilgamesh
5,815
509
1,431
1,373
9,611
7,827
354
2,715
6,896
0
9,206
L
Anubis
4,830
297
256
236
6,802
3,192
0
4,091
2,624
11,718
502
W
Hades
6,095
291
173
2,053
10,432
9,796
0
4,339
6,093
11,582
326
W
10,805
1,910
831
1,358
6,239
2,539
798
4,437
1,802
21,787
585
W
Ares
5,730
134
546
2,455
11,087
9,961
430
6,019
5,068
6,634
0
L
Baron Samedi
Therafluondeck
Baron Samedi
8,002
769
1,140
883
6,593
4,199
42
4,071
2,432
12,987
553
L
Chiron
Treeli23
Chiron
12,795
5,084
309
703
7,155
3,193
0
4,136
2,715
0
23,538
L
Maui
5,543
1,067
452
2,047
10,789
12,374
0
5,940
4,779
10,167
265
W
Cupid
l7arkness
Cupid
8,774
3,916
2,724
3,188
7,058
2,865
2,042
4,389
2,669
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
45,450
87
Minions Killed
89
0
Camps Cleared
0
780,209
Distance Traveled
931,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,107
711
22
2
0
148,680
0
W
Gilgamesh
9,166
917
9
1
0
225,189
0
L
Anubis
7,560
756
17
2
0
140,237
2
W
Hades
8,144
814
16
2
0
159,748
0
W
Hera
9,149
915
20
2
0
163,765
0
W
Ares
8,962
896
3
0
0
208,315
0
L
Baron Samedi
8,012
801
12
1
0
190,981
0
L
Chiron
8,077
808
26
3
0
158,404
0
L
Maui
7,628
763
10
1
0
141,907
0
W
Cupid
10,029
1,003
41
4
0
174,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role