Player Matchup

Arachne
Arachne
EvanSmite22
Arachne
Level 105
God Stats
12W - 4L
1,717 SR
Queue Stats
161W - 143L
1,546 Elo+
Party 2
Horus
Horus
ToxicSn1perHD
Horus
Level 107
God Stats
1W - 1L
1,574 SR
Queue Stats
111W - 99L
1,514 Elo+
Party 2
Ra
Ra
Wolphrang
Ra
Level 119
God Stats
9W - 12L
1,447 SR
Queue Stats
103W - 114L
1,403 Elo+
Solo
Neith
Neith
abenitog
Neith
Level 116
God Stats
31W - 48L
1,468 SR
Queue Stats
44W - 56L
1,425 Elo+
Solo
Bacchus
Bacchus
hmz222
Bacchus
Level 41
God Stats
2W - 3L
1,819 SR
Queue Stats
47W - 47L
1,492 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,476 Elo+

VS

Team Averages
Level 138
1,459 SR
1,477 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Heto91
Cliodhna
Level 109
God Stats
25W - 25L
1,567 SR
Queue Stats
130W - 127L
1,513 Elo+
Party 1
Janus
Janus
Soull
Janus
Level 167
God Stats
1W - 0L
1,445 SR
Queue Stats
76W - 76L
1,464 Elo+
Solo
Bacchus
Bacchus
jutgh61
Bacchus
Level 131
God Stats
1W - 2L
1,220 SR
Queue Stats
329W - 316L
1,433 Elo+
Party 1
King Arthur
King Arthur
notoriousparsa1
King Arthur
Level 135
God Stats
3W - 3L
1,564 SR
Queue Stats
285W - 275L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvanSmite22
Arachne
7
3 / 3 / 0
3,810
762
2,340
4,680
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 1 / 0
3,747
749
2,125
3,990
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 1
3,766
753
918
2,326
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
abenitog
Neith
4
0 / 1 / 0
2,755
551
476
2,020
406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
hmz222
Bacchus
1
0 / 0 / 0
2,475
495
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 0 / 0
4,036
807
2,923
1,462
330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cliodhna
Heto91
Cliodhna
7
2 / 1 / 0
3,879
776
2,278
4,062
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Soull
Janus
6
0 / 2 / 1
3,491
698
1,441
2,027
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jutgh61
Bacchus
6
0 / 0 / 2
3,913
783
186
2,645
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
notoriousparsa1
King Arthur
7
0 / 0 / 1
3,657
731
1,090
4,211
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
0
3
L
Arachne
EvanSmite22
Arachne
3
3
0
1
W
Cliodhna
Heto91
Cliodhna
2
1
0
2
W
Janus
Soull
Janus
0
2
1
0.25
L
0
1
0
0
L
0
0
1
0.5
L
Neith
abenitog
Neith
0
1
0
0
L
Bacchus
hmz222
Bacchus
0
0
0
0
W
Bacchus
jutgh61
Bacchus
0
0
2
1
W
King Arthur
notoriousparsa1
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
7,918
13,016
Taken
14,407
3,956
Mitigated
4,855
4,422
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,923
1,510
0
500
1,462
330
0
0
1,462
0
19,443
L
Arachne
EvanSmite22
Arachne
2,340
1,403
0
1,492
4,680
1,154
0
404
4,252
0
18,139
W
Cliodhna
Heto91
Cliodhna
2,278
222
0
1,963
4,062
954
0
263
3,799
0
18,656
W
Janus
Soull
Janus
1,441
203
0
0
2,027
541
0
490
1,496
16,397
785
L
2,125
865
0
1,443
3,990
1,849
0
0
3,990
0
16,496
L
918
48
72
643
2,326
547
0
776
1,408
16,932
413
L
Neith
abenitog
Neith
476
188
0
772
2,020
406
0
186
1,834
0
5,314
L
Bacchus
hmz222
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
jutgh61
Bacchus
186
33
0
1,614
2,645
1,430
0
54
2,591
8,299
619
W
King Arthur
notoriousparsa1
King Arthur
1,090
140
0
965
4,211
1,600
0
0
3,997
0
17,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,553
Gold Earned
18,976
120
Minions Killed
162
0
Camps Cleared
0
379,834
Distance Traveled
556,955
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,036
807
30
6
0
101,407
0
L
Arachne
3,810
762
33
7
0
123,420
0
W
Cliodhna
3,879
776
43
9
0
125,773
0
W
Janus
3,491
698
35
7
0
100,232
3
L
Horus
3,747
749
40
8
0
100,020
0
L
Ra
3,766
753
40
8
0
105,264
0
L
Neith
2,755
551
7
1
0
51,130
0
L
Bacchus
2,475
495
0
0
0
0
0
W
Bacchus
3,913
783
23
5
0
113,355
0
W
King Arthur
3,657
731
31
6
0
116,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role