Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Coprone
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,667 Elo+
Party 1
Osiris
Osiris
ElFilly0
Osiris
Level 127
God Stats
7W - 9L
1,451 SR
Queue Stats
331W - 320L
1,453 Elo+
Solo
Hades
Hades
Kr0SpL
Hades
Level 205
God Stats
22W - 25L
1,513 SR
Queue Stats
472W - 463L
1,437 Elo+
Solo
Cernunnos
Cernunnos
LividNutSlaps
Cernunnos
Level 69
God Stats
2W - 2L
1,419 SR
Queue Stats
45W - 34L
1,567 Elo+
Party 1
Team Averages
Level 137
1,476 SR
1,525 Elo+

VS

Team Averages
Level 123
1,524 SR
1,491 Elo+
Horus
Horus
AyoooDre_
Horus
Level 101
God Stats
15W - 11L
1,616 SR
Queue Stats
239W - 219L
1,507 Elo+
Solo
Anubis
Anubis
Pseudocreme
Anubis
Level 165
God Stats
97W - 78L
1,556 SR
Queue Stats
592W - 574L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
Level 129
God Stats
20W - 10L
1,575 SR
Queue Stats
69W - 62L
1,504 Elo+
Solo
Hou Yi
Hou Yi
iTapv
Hou Yi
Level 83
God Stats
3W - 1L
1,313 SR
Queue Stats
192W - 203L
1,463 Elo+
Solo
Mulan
Mulan
llxMavgxll
Mulan
Level 138
God Stats
34W - 25L
1,561 SR
Queue Stats
182W - 169L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 5 / 6
7,401
493
7,551
14,274
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
9 / 5 / 3
8,921
595
13,352
12,463
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
ElFilly0
Osiris
5
0 / 2 / 0
5,304
354
1,208
2,932
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hades
Kr0SpL
Hades
12
1 / 2 / 4
7,898
527
3,307
11,253
5,528
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
LividNutSlaps
Cernunnos
13
3 / 6 / 2
7,152
477
10,251
11,998
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AyoooDre_
Horus
13
1 / 4 / 8
8,165
544
3,741
15,320
12,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
5 / 6 / 4
9,017
601
11,281
14,441
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ROKNIMUS
Morgan Le Fay
16
9 / 3 / 3
10,334
689
11,636
8,159
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iTapv
Hou Yi
13
3 / 3 / 4
8,051
537
7,081
10,701
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
2 / 0 / 4
9,646
643
6,254
12,813
7,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
16
Kills
20
20
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
6
1.2
W
Horus
AyoooDre_
Horus
1
4
8
1.25
L
9
5
3
2.1
L
Osiris
ElFilly0
Osiris
0
2
0
0
L
Hades
Kr0SpL
Hades
1
2
4
1.5
L
Cernunnos
LividNutSlaps
Cernunnos
3
6
2
0.67
W
Anubis
5
6
4
1.17
W
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
9
3
3
3.5
W
Hou Yi
iTapv
Hou Yi
3
3
4
1.67
W
Mulan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
39,993
52,920
Taken
61,434
18,289
Mitigated
33,639
16,816
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,551
1,746
0
2,379
14,274
4,231
0
7,373
6,691
0
40,564
W
Horus
AyoooDre_
Horus
3,741
1,953
1,670
4,983
15,320
12,829
85
4,331
10,586
174
11,347
L
13,352
2,079
690
4,314
12,463
3,974
236
7,030
4,887
63,460
353
L
Osiris
ElFilly0
Osiris
1,208
381
0
544
2,932
1,497
0
575
2,357
0
10,333
L
Hades
Kr0SpL
Hades
3,307
179
150
6,363
11,253
5,528
0
2,841
8,329
34,791
2,067
L
Cernunnos
LividNutSlaps
Cernunnos
10,251
5,694
0
2,376
11,998
3,059
232
3,791
8,089
0
45,425
W
Anubis
11,281
780
0
5,063
14,441
6,421
390
4,542
9,587
76,832
0
W
Morgan Le Fay
ROKNIMUS
Morgan Le Fay
11,636
509
0
1,476
8,159
3,223
869
2,442
5,413
63,291
1,860
W
Hou Yi
iTapv
Hou Yi
7,081
3,411
0
4,726
10,701
3,883
525
2,732
7,861
0
59,479
W
Mulan
6,254
1,293
0
5,079
12,813
7,283
0
1,190
11,545
0
67,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
45,213
336
Minions Killed
424
0
Camps Cleared
0
1,229,623
Distance Traveled
1,471,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,401
493
66
4
0
306,444
0
W
Horus
8,165
544
15
1
0
316,183
5
L
Ra
8,921
595
109
7
0
291,653
0
L
Osiris
5,304
354
24
2
0
69,519
0
L
Hades
7,898
527
74
5
0
288,051
5
L
Cernunnos
7,152
477
63
4
0
273,956
2
W
Anubis
9,017
601
106
7
0
290,691
0
W
Morgan Le Fay
10,334
689
104
7
0
319,861
0
W
Hou Yi
8,051
537
84
6
0
278,733
0
W
Mulan
9,646
643
115
8
0
266,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role