Player Matchup

Cerberus
Cerberus
InvictušM
Cerberus
Level 148
God Stats
2W - 0L
1,853 SR
Queue Stats
51W - 54L
1,465 Elo+
Party 1
Awilix
Awilix
Manéo
Awilix
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,518 Elo+
Party 1
Chernobog
Chernobog
SaneacuentasONE
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 256L
1,502 Elo+
Solo
Ra
Ra
Silllenzio
Ra
Level 213
God Stats
24W - 15L
1,636 SR
Queue Stats
333W - 318L
1,518 Elo+
Solo
Poseidon
Poseidon
ž00m
Poseidon
Level 157
God Stats
39W - 34L
1,557 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 1
Team Averages
Level 158
1,609 SR
1,501 Elo+

VS

Team Averages
Level 133
1,541 SR
1,498 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ant Jambon
Nemesis
Level 123
God Stats
9W - 7L
1,512 SR
Queue Stats
739W - 683L
1,502 Elo+
Party 2
Ra
Ra
DrunкenWanderer
Ra
Level 143
God Stats
3W - 1L
1,515 SR
Queue Stats
111W - 123L
1,502 Elo+
Solo
Poseidon
Poseidon
PokeyPest
Poseidon
Level 114
God Stats
5W - 5L
1,557 SR
Queue Stats
413W - 381L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Riveeraax
Sylvanus
Level 141
God Stats
5W - 5L
1,621 SR
Queue Stats
115W - 105L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InvictušM
Cerberus
11
2 / 1 / 4
5,460
607
3,516
6,398
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Manéo
Awilix
10
4 / 2 / 3
5,756
640
4,216
8,262
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SaneacuentasONE
Chernobog
11
0 / 2 / 4
5,420
602
3,675
4,735
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 4
6,763
751
4,131
5,076
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ž00m
Poseidon
12
4 / 0 / 2
7,165
796
4,291
4,237
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 3 / 0
3,895
433
1,057
4,370
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Ant Jambon
Nemesis
10
3 / 3 / 1
5,659
629
4,849
7,065
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,697
633
3,053
6,006
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
PokeyPest
Poseidon
11
3 / 2 / 1
5,706
634
3,451
5,323
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Riveeraax
Sylvanus
9
0 / 2 / 3
5,470
608
3,543
8,865
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Nemesis
Ant Jambon
Nemesis
3
3
1
1.17
L
0
3
1
0.17
W
Cerberus
InvictušM
Cerberus
2
1
4
4
W
Awilix
Manéo
Awilix
4
2
3
2.75
L
Poseidon
PokeyPest
Poseidon
3
2
1
1.75
L
Sylvanus
Riveeraax
Sylvanus
0
2
3
0.75
W
Chernobog
SaneacuentasONE
Chernobog
0
2
4
1
W
3
1
4
5
W
Poseidon
ž00m
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
15,953
28,708
Taken
31,629
9,433
Mitigated
12,591
11,721
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,057
177
0
1,054
4,370
1,761
0
2,271
1,881
0
12,238
L
Nemesis
Ant Jambon
Nemesis
4,849
1,916
0
395
7,065
2,495
0
1,305
5,587
0
30,703
L
3,053
122
120
2,217
6,006
1,455
0
3,557
2,049
40,804
0
W
Cerberus
InvictušM
Cerberus
3,516
261
150
2,413
6,398
3,156
0
2,377
4,021
24,274
2,082
W
Awilix
Manéo
Awilix
4,216
1,425
0
2,464
8,262
2,301
0
1,576
6,686
0
28,111
L
Poseidon
PokeyPest
Poseidon
3,451
714
0
2,080
5,323
1,289
47
585
4,638
44,491
0
L
Sylvanus
Riveeraax
Sylvanus
3,543
1,043
540
3,215
8,865
5,591
0
2,545
6,094
20,500
1,745
W
Chernobog
SaneacuentasONE
Chernobog
3,675
1,399
0
2,058
4,735
1,376
0
2,802
1,933
0
40,692
W
4,131
140
325
2,662
5,076
1,674
0
1,965
3,111
47,886
2,088
W
Poseidon
ž00m
Poseidon
4,291
1,097
0
1,649
4,237
926
423
1,093
3,102
43,097
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
26,427
411
Minions Killed
266
0
Camps Cleared
0
1,040,415
Distance Traveled
860,482
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,895
433
18
2
0
82,349
0
L
Nemesis
5,659
629
50
6
0
230,035
0
L
Ra
5,697
633
92
10
0
188,156
0
W
Cerberus
5,460
607
81
9
0
214,670
0
W
Awilix
5,756
640
48
5
0
231,442
2
L
Poseidon
5,706
634
68
8
0
186,862
0
L
Sylvanus
5,470
608
38
4
0
173,080
0
W
Chernobog
5,420
602
84
9
0
183,989
2
W
Ra
6,763
751
113
13
0
207,347
2
W
Poseidon
7,165
796
85
9
0
202,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role