Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Xxlobo17xX
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
jokerbernaldo
Sun Wukong
Level 184
God Stats
27W - 11L
1,760 SR
Queue Stats
653W - 680L
1,501 Elo+
Solo
Yu Huang
Yu Huang
lnvad3r
Yu Huang
Level 128
God Stats
1W - 2L
1,518 SR
Queue Stats
276W - 288L
1,528 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,435 Elo+

VS

Team Averages
Level 134
1,362 SR
1,498 Elo+
Lancelot
Lancelot
Hush-Puppi
Lancelot
Level 159
God Stats
2W - 0L
1,311 SR
Queue Stats
45W - 39L
1,488 Elo+
Solo
Jormungandr
Jormungandr
RudePineapple71
Jormungandr
Level 101
God Stats
12W - 7L
1,507 SR
Queue Stats
632W - 618L
1,507 Elo+
Solo
Bacchus
Bacchus
ToneCapone_89
Bacchus
Level 134
God Stats
2W - 2L
1,456 SR
Queue Stats
176W - 202L
1,467 Elo+
Solo
Tiamat
Tiamat
kyuukeichuu
Tiamat
Level 163
God Stats
6W - 12L
1,319 SR
Queue Stats
876W - 919L
1,518 Elo+
Solo
Chiron
Chiron
xARSENx
Chiron
Level 115
God Stats
1W - 1L
1,218 SR
Queue Stats
38W - 43L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 3 / 2
6,443
920
6,146
10,324
9,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
 
Ah Puch
7
0 / 1 / 0
5,109
730
2,291
2,361
770
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Xxlobo17xX
Lancelot
6
0 / 2 / 0
4,843
692
237
1,918
1,178
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
jokerbernaldo
Sun Wukong
12
2 / 3 / 2
6,103
872
4,889
11,050
9,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
lnvad3r
Yu Huang
14
0 / 1 / 1
6,060
866
7,013
3,247
1,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hush-Puppi
Lancelot
13
4 / 0 / 6
6,944
992
6,306
6,880
2,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Jormungandr
RudePineapple71
Jormungandr
13
2 / 1 / 7
6,838
977
4,361
8,658
6,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
11
1 / 1 / 8
6,879
983
1,993
7,438
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
12
2 / 1 / 5
6,705
958
7,530
3,560
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
xARSENx
Chiron
11
1 / 2 / 7
6,332
905
5,731
4,690
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
10
10
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
2
1.33
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Lancelot
Hush-Puppi
Lancelot
4
0
6
7
W
Jormungandr
RudePineapple71
Jormungandr
2
1
7
5.5
W
Bacchus
1
1
8
5
L
Lancelot
Xxlobo17xX
Lancelot
0
2
0
0
L
Sun Wukong
jokerbernaldo
Sun Wukong
2
3
2
1
W
Tiamat
2
1
5
4.5
L
Yu Huang
lnvad3r
Yu Huang
0
1
1
0.5
W
Chiron
xARSENx
Chiron
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
25,921
28,900
Taken
31,226
22,244
Mitigated
19,619
10,020
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,146
181
190
3,915
10,324
9,417
0
5,037
5,287
10,647
0
L
Ah Puch
 
Ah Puch
2,291
85
68
653
2,361
770
0
1,114
1,247
6,765
0
W
Lancelot
Hush-Puppi
Lancelot
6,306
1,332
1,424
3,765
6,880
2,666
0
3,815
3,065
0
9,150
W
Jormungandr
RudePineapple71
Jormungandr
4,361
999
652
3,066
8,658
6,166
42
4,163
4,495
14,327
725
W
Bacchus
1,993
186
401
2,813
7,438
7,108
0
2,859
4,579
5,797
0
L
Lancelot
Xxlobo17xX
Lancelot
237
61
0
0
1,918
1,178
0
1,045
873
0
454
L
Sun Wukong
jokerbernaldo
Sun Wukong
4,889
299
334
4,435
11,050
9,414
0
4,276
6,774
0
11,836
W
Tiamat
7,530
1,072
0
930
3,560
2,272
0
1,714
1,846
15,056
1,445
L
Yu Huang
lnvad3r
Yu Huang
7,013
627
20
405
3,247
1,465
0
1,833
1,414
19,337
0
W
Chiron
xARSENx
Chiron
5,731
1,924
600
866
4,690
1,407
52
2,899
1,791
0
14,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
33,698
71
Minions Killed
86
0
Camps Cleared
0
474,563
Distance Traveled
719,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,443
920
20
3
0
113,606
0
L
Ah Puch
5,109
730
9
1
0
57,343
0
W
Lancelot
6,944
992
6
1
0
150,099
0
W
Jormungandr
6,838
977
29
4
0
152,650
0
W
Bacchus
6,879
983
5
1
0
148,432
0
L
Lancelot
4,843
692
1
0
0
38,156
0
L
Sun Wukong
6,103
872
9
1
0
131,411
0
W
Tiamat
6,705
958
25
4
0
137,009
0
L
Yu Huang
6,060
866
32
5
0
134,047
0
W
Chiron
6,332
905
21
3
0
130,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role