Player Matchup

Cupid
Cupid
BL4CK3N
Cupid
Level 154
God Stats
3W - 2L
1,727 SR
Queue Stats
121W - 112L
1,521 Elo+
Solo
Achilles
Achilles
Malaka95
Achilles
Level 117
God Stats
2W - 1L
1,597 SR
Queue Stats
36W - 36L
1,471 Elo+
Solo
Mulan
Mulan
SaneacuentasONE
Mulan
Level 108
God Stats
1W - 4L
1,289 SR
Queue Stats
281W - 256L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
TheMrMark
Ao Kuang
Level 113
God Stats
17W - 14L
1,618 SR
Queue Stats
206W - 196L
1,512 Elo+
Party 2
Nox
Nox
Zabraxis1202
Nox
Level 125
God Stats
12W - 14L
1,518 SR
Queue Stats
193W - 185L
1,509 Elo+
Party 2
Team Averages
Level 123
1,550 SR
1,505 Elo+

VS

Team Averages
Level 85
1,505 SR
1,506 Elo+
Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beaast123
Izanami
Level 112
God Stats
10W - 8L
1,540 SR
Queue Stats
35W - 54L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Instinct_Gp
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,302 SR
Queue Stats
15W - 22L
1,426 Elo+
Party 1
Ra
Ra
Subjective10
Ra
Level 128
God Stats
12W - 5L
1,605 SR
Queue Stats
159W - 112L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
TiechertWoonstra
Kuzenbo
Level 21
God Stats
6W - 4L
1,580 SR
Queue Stats
14W - 17L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BL4CK3N
Cupid
11
0 / 1 / 2
5,637
564
3,927
6,736
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Malaka95
Achilles
9
1 / 3 / 1
4,736
474
3,162
9,926
6,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,543
554
4,006
10,613
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ao Kuang
TheMrMark
Ao Kuang
11
2 / 4 / 0
5,705
571
4,485
9,822
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
5,893
589
1,204
4,824
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 3
6,322
632
6,893
9,677
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Beaast123
Izanami
12
2 / 2 / 0
5,823
582
4,337
4,172
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Instinct_Gp
Ah Muzen Cab
12
4 / 0 / 4
6,464
646
5,059
4,317
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 4
7,093
709
6,075
5,228
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 3
5,321
532
4,733
4,831
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
3
3.5
L
Cupid
BL4CK3N
Cupid
0
1
2
1
W
Izanami
Beaast123
Izanami
2
2
0
1
W
Ah Muzen Cab
Instinct_Gp
Ah Muzen Cab
4
0
4
6
L
Achilles
Malaka95
Achilles
1
3
1
0.5
L
0
2
0
0
W
3
0
4
5
L
Ao Kuang
TheMrMark
Ao Kuang
2
4
0
0.5
W
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
27,097
41,921
Taken
28,225
18,881
Mitigated
14,159
12,860
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,893
721
0
2,129
9,677
5,734
0
1,364
8,313
0
45,734
L
Cupid
BL4CK3N
Cupid
3,927
1,443
224
3,421
6,736
1,706
0
2,598
3,882
0
42,441
W
Izanami
Beaast123
Izanami
4,337
2,867
0
1,292
4,172
1,235
0
342
3,830
0
42,146
W
Ah Muzen Cab
Instinct_Gp
Ah Muzen Cab
5,059
2,577
0
1,607
4,317
1,341
252
865
3,452
0
35,332
L
Achilles
Malaka95
Achilles
3,162
860
0
1,744
9,926
6,576
0
3,016
6,478
0
23,776
L
4,006
400
0
3,055
10,613
5,983
0
94
10,479
0
35,451
W
6,075
1,039
475
2,118
5,228
2,051
0
2,076
3,034
58,150
0
L
Ao Kuang
TheMrMark
Ao Kuang
4,485
1,497
0
3,755
9,822
2,922
0
2,447
7,105
38,288
9,129
W
4,733
1,628
0
989
4,831
3,798
100
566
4,221
16,256
1,241
L
1,204
119
0
661
4,824
1,694
204
1,371
3,255
45,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
31,023
404
Minions Killed
349
0
Camps Cleared
0
1,057,161
Distance Traveled
1,130,399
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,322
632
67
7
0
194,767
0
L
Cupid
5,637
564
91
9
0
206,282
5
W
Izanami
5,823
582
81
8
0
214,062
0
W
Ah Muzen Cab
6,464
646
56
6
0
248,186
0
L
Achilles
4,736
474
41
4
0
209,792
0
L
Mulan
5,543
554
87
9
0
204,354
3
W
Ra
7,093
709
108
11
0
247,730
0
L
Ao Kuang
5,705
571
81
8
0
230,024
0
W
Kuzenbo
5,321
532
37
4
0
225,654
4
L
Nox
5,893
589
104
10
0
206,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role