Player Matchup

Zhong Kui
Zhong Kui
BaelZebuu
Zhong Kui
Level 66
God Stats
5W - 3L
1,511 SR
Queue Stats
107W - 102L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Gifted_Assassin_
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 169L
1,481 Elo+
Solo
Neith
Neith
Herbal_DOOM
Neith
Level 100
God Stats
47W - 35L
1,562 SR
Queue Stats
688W - 684L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Lettuce4209958
Baba Yaga
Level 60
God Stats
3W - 3L
1,558 SR
Queue Stats
16W - 10L
1,532 Elo+
Solo
Ymir
Ymir
MexicanWallJump
Ymir
Level 59
God Stats
1W - 1L
1,488 SR
Queue Stats
40W - 74L
1,311 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,449 Elo+

VS

Team Averages
Level 79
1,546 SR
1,438 Elo+
Nox
Nox
Ev1lpenguins20
Nox
Level 67
God Stats
145W - 150L
1,511 SR
Queue Stats
382W - 389L
1,451 Elo+
Solo
Bastet
Bastet
JMLA01
Bastet
Level 64
God Stats
21W - 19L
1,504 SR
Queue Stats
139W - 144L
1,432 Elo+
Solo
Sol
Sol
Niva84
Sol
Level 45
God Stats
11W - 13L
1,436 SR
Queue Stats
139W - 171L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Volpeb82
Cthulhu
Level 60
God Stats
13W - 3L
1,911 SR
Queue Stats
298W - 318L
1,400 Elo+
Solo
Chernobog
Chernobog
WolfWoman10151
Chernobog
Level 158
God Stats
9W - 14L
1,366 SR
Queue Stats
326W - 255L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaelZebuu
Zhong Kui
13
0 / 4 / 2
8,902
1,113
7,891
13,347
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
13
0 / 4 / 1
8,132
1,017
5,469
9,927
3,953
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 1
8,072
1,009
11,076
14,686
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
Lettuce4209958
Baba Yaga
13
0 / 7 / 2
8,193
1,024
5,037
14,910
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 5 / 0
7,944
993
1,927
9,647
4,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

131

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 10
10,289
1,286
6,709
3,259
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
JMLA01
Bastet
16
3 / 1 / 19
9,532
1,192
11,001
7,124
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Niva84
Sol
16
4 / 0 / 18
10,050
1,256
18,959
7,360
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Volpeb82
Cthulhu
16
8 / 1 / 13
10,779
1,347
15,465
12,294
13,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
WolfWoman10151
Chernobog
16
4 / 0 / 14
9,709
1,214
6,404
5,075
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
101
2
Kills
27
27
Deaths
2
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BaelZebuu
Zhong Kui
0
4
2
0.25
W
8
0
10
13
L
Cernunnos
0
4
1
0.13
L
1
7
1
0.21
W
Bastet
JMLA01
Bastet
3
1
19
12.5
L
Baba Yaga
Lettuce4209958
Baba Yaga
0
7
2
0.14
L
1
5
0
0.2
W
Sol
Niva84
Sol
4
0
18
13
W
Cthulhu
Volpeb82
Cthulhu
8
1
13
14.5
W
Chernobog
WolfWoman10151
Chernobog
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
58,538
62,517
Taken
35,112
35,967
Mitigated
22,335
5,331
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BaelZebuu
Zhong Kui
7,891
1,178
0
2,533
13,347
14,406
0
7,129
5,910
21,698
0
W
6,709
328
0
434
3,259
1,233
0
1,571
1,688
17,472
666
L
Cernunnos
5,469
3,470
0
330
9,927
3,953
0
5,016
4,822
0
23,800
L
11,076
3,189
0
488
14,686
5,332
0
9,279
5,190
314
18,718
W
Bastet
JMLA01
Bastet
11,001
1,553
0
2,327
7,124
2,486
0
2,635
4,489
0
16,554
L
Baba Yaga
Lettuce4209958
Baba Yaga
5,037
1,050
64
1,331
14,910
7,962
0
9,105
5,570
15,466
1,449
L
1,927
234
0
585
9,647
4,314
0
6,902
2,658
4,300
0
W
Sol
Niva84
Sol
18,959
8,090
0
3,080
7,360
2,574
0
3,584
3,776
34,945
2,652
W
Cthulhu
Volpeb82
Cthulhu
15,465
821
760
960
12,294
13,981
0
4,825
7,469
24,164
1,823
W
Chernobog
WolfWoman10151
Chernobog
6,404
4,381
532
1,471
5,075
2,061
0
2,184
2,891
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
50,359
130
Minions Killed
152
3
Camps Cleared
10
554,576
Distance Traveled
852,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,902
1,113
39
5
0
135,114
0
W
Nox
10,289
1,286
34
4
3
156,378
0
L
Cernunnos
8,132
1,017
54
7
3
128,474
0
L
Neith
8,072
1,009
19
2
0
114,876
0
W
Bastet
9,532
1,192
10
1
1
192,463
0
L
Baba Yaga
8,193
1,024
18
2
0
121,606
0
L
Ymir
7,944
993
0
0
0
54,506
0
W
Sol
10,050
1,256
43
5
4
161,732
0
W
Cthulhu
10,779
1,347
18
2
0
179,618
0
W
Chernobog
9,709
1,214
47
6
2
161,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role