Player Matchup

Chang'e
Chang'e
Platinum V
DoodyDude
Chang'e
Platinum V
Level 121
God Stats
1W - 0L
1,653 SR
Queue Stats
35W - 19L
1,769 MMR
Party 1
Hun Batz
Hun Batz
Gold V
KingPoet656
Hun Batz
Gold V
Level 112
God Stats
3W - 2L
1,887 SR
Queue Stats
7W - 6L
1,523 MMR
Party 1
Chronos
Chronos
Gold III
ShonenBuxTTV
Chronos
Gold III
Level 100
God Stats
2W - 3L
1,666 SR
Queue Stats
64W - 63L
1,222 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,735 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,589 SR
1,433 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
DarkJoseC-
Ah Puch
Gold IV
Level 122
God Stats
14W - 19L
1,629 SR
Queue Stats
122W - 150L
1,391 MMR
Solo
Atlas
Atlas
Gold V
Myst1cAurora
Atlas
Gold V
Level 45
God Stats
25W - 21L
1,638 SR
Queue Stats
115W - 133L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DoodyDude
Chang'e
18
3 / 0 / 6
10,855
835
10,132
9,230
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
KingPoet656
Hun Batz
18
3 / 1 / 6
10,885
837
9,607
14,227
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
ShonenBuxTTV
Chronos
17
4 / 1 / 5
10,970
844
8,574
11,468
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
BastetFafnirChaacHera

VS

Bans
VulcanKuzenboHou YiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 4 / 1
9,119
701
10,804
13,216
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DarkJoseC-
Ah Puch
15
1 / 5 / 0
9,709
747
6,115
8,737
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 2
8,380
645
6,286
10,352
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
L
Ah Puch
DarkJoseC-
Ah Puch
1
5
0
0.2
W
Chang'e
DoodyDude
Chang'e
3
0
6
6
W
Hun Batz
KingPoet656
Hun Batz
3
1
6
6
L
0
1
2
1
W
Chronos
ShonenBuxTTV
Chronos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
23,205
34,925
Taken
32,305
16,345
Mitigated
26,617
17,213
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,804
1,695
0
2,670
13,216
14,196
0
6,881
6,284
0
26,816
L
Ah Puch
DarkJoseC-
Ah Puch
6,115
0
0
760
8,737
3,332
0
4,776
3,936
32,181
0
W
Chang'e
DoodyDude
Chang'e
10,132
1,558
5,639
5,945
9,230
3,870
719
2,536
6,246
38,911
0
W
Hun Batz
KingPoet656
Hun Batz
9,607
2,133
0
1,981
14,227
8,430
437
3,694
9,588
0
47,081
L
6,286
1,796
0
1,370
10,352
9,089
0
6,452
3,780
16,661
0
W
Chronos
ShonenBuxTTV
Chronos
8,574
4,512
0
3,648
11,468
4,045
2,948
4,775
5,673
41,817
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
27,208
219
Minions Killed
118
0
Camps Cleared
0
771,005
Distance Traveled
644,802
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,119
701
32
2
0
246,399
5
L
Ah Puch
9,709
747
66
5
0
214,111
4
W
Chang'e
10,855
835
64
5
0
277,493
5
W
Hun Batz
10,885
837
69
5
0
265,736
0
L
Atlas
8,380
645
20
2
0
184,292
4
W
Chronos
10,970
844
86
7
0
227,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role