Player Matchup

Loki
Loki
Bronze III
ATR o KR1tiCAL
Loki
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
Blitzkrieg1194
Skadi
Gold IV
Level 159
God Stats
10W - 4L
1,626 SR
Queue Stats
540W - 542L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Elder_God_Eli
Thoth
Platinum V
Level 176
God Stats
0W - 1L
1,722 SR
Queue Stats
202W - 199L
1,508 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
ObvTheWorst
Cabrakan
Diamond IV
Level 226
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
2,081 MMR
Solo
Ravana
Ravana
Gold IV
Roudur
Ravana
Gold IV
Level 94
God Stats
1W - 2L
1,867 SR
Queue Stats
20W - 20L
1,514 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,643 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,575 SR
1,491 MMR
Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
LION SNATCH
Neith
Gold V
Level 146
God Stats
78W - 83L
1,574 SR
Queue Stats
112W - 128L
1,371 MMR
Solo
Ne Zha
Ne Zha
Silver III
Misurato
Ne Zha
Silver III
Level 64
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 9L
1,429 MMR
Solo
Yu Huang
Yu Huang
Platinum V
Nágasaki
Yu Huang
Platinum V
Level 62
God Stats
1W - 1L
1,226 SR
Queue Stats
49W - 41L
1,820 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
fabienthearabin
Kumbhakarna
Gold IV
Level 157
God Stats
4W - 0L
1,844 SR
Queue Stats
304W - 314L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,539
503
2,777
12,616
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,423
562
7,162
9,864
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 5 / 2
7,793
520
6,288
9,589
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
ObvTheWorst
Cabrakan
12
2 / 4 / 3
7,044
470
5,241
12,172
11,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Roudur
Ravana
15
0 / 2 / 0
7,630
509
3,845
9,680
8,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresMulanSusanoCharybdis

VS

Bans
FenrirThanatosShivaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 3
9,733
649
7,734
9,196
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 2
9,259
617
10,243
10,556
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Misurato
Ne Zha
16
5 / 3 / 8
8,886
592
8,323
13,204
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
Nágasaki
Yu Huang
17
10 / 0 / 4
10,264
684
11,913
6,300
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
fabienthearabin
Kumbhakarna
12
1 / 3 / 7
7,234
482
3,609
9,058
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
L
1
5
2
0.4
L
3
4
3
1.13
L
1
5
2
0.4
W
2
0
2
3
W
Ne Zha
Misurato
Ne Zha
5
3
8
3
W
Yu Huang
Nágasaki
Yu Huang
10
0
4
12
L
Cabrakan
ObvTheWorst
Cabrakan
2
4
3
0.88
L
Ravana
Roudur
Ravana
0
2
0
0
W
Kumbhakarna
fabienthearabin
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
41,822
53,921
Taken
48,314
27,865
Mitigated
19,290
12,434
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,734
6,045
0
2,085
9,196
3,190
2,731
1,658
7,498
0
86,503
L
2,777
421
0
4,983
12,616
3,600
0
2,899
9,637
0
47,500
L
7,162
1,429
0
1,156
9,864
2,431
0
1,624
8,126
0
59,931
L
6,288
493
0
1,126
9,589
2,048
0
5,679
3,808
49,969
0
W
10,243
2,990
0
5,369
10,556
3,898
442
1,365
9,155
0
72,663
W
Ne Zha
Misurato
Ne Zha
8,323
1,953
0
7,079
13,204
4,920
0
2,959
10,021
0
65,271
W
Yu Huang
Nágasaki
Yu Huang
11,913
869
0
1,157
6,300
1,839
0
3,091
2,979
69,494
2,100
L
Cabrakan
ObvTheWorst
Cabrakan
5,241
1,017
0
1,136
12,172
11,155
0
3,529
8,408
31,738
0
L
Ravana
Roudur
Ravana
3,845
827
0
4,033
9,680
8,631
0
370
9,264
0
59,601
W
Kumbhakarna
fabienthearabin
Kumbhakarna
3,609
165
0
1,584
9,058
5,443
15
2,126
6,746
14,422
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
45,376
449
Minions Killed
537
0
Camps Cleared
0
1,488,800
Distance Traveled
1,549,472
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,733
649
159
11
0
288,380
0
L
Loki
7,539
503
99
7
0
330,356
1
L
Skadi
8,423
562
117
8
0
268,749
1
L
Thoth
7,793
520
103
7
0
291,938
2
W
Neith
9,259
617
120
8
0
307,443
3
W
Ne Zha
8,886
592
100
7
0
338,299
3
W
Yu Huang
10,264
684
132
9
0
316,255
4
L
Cabrakan
7,044
470
41
3
0
300,511
5
L
Ravana
7,630
509
89
6
0
297,246
0
W
Kumbhakarna
7,234
482
26
2
0
299,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role