Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CLAAF
Cliodhna
Level 158
God Stats
5W - 6L
1,403 SR
Queue Stats
407W - 415L
1,540 Elo+
Solo
Agni
Agni
VigilantMetal41
Agni
Level 109
God Stats
1W - 1L
1,237 SR
Queue Stats
75W - 75L
1,478 Elo+
Solo
Ne Zha
Ne Zha
asb2994
Ne Zha
Level 158
God Stats
16W - 13L
1,494 SR
Queue Stats
508W - 525L
1,567 Elo+
Solo
Neith
Neith
kdblue15
Neith
Level 155
God Stats
1W - 2L
1,146 SR
Queue Stats
482W - 486L
1,529 Elo+
Solo
Team Averages
Level 147
1,356 SR
1,523 Elo+

VS

Team Averages
Level 129
1,539 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Abstrosity
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Solo
Cthulhu
Cthulhu
El-aZikaLa_Tubo4
Cthulhu
Level 233
God Stats
4W - 3L
1,694 SR
Queue Stats
222W - 213L
1,563 Elo+
Solo
Kali
Kali
drag0nfire6661
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 12
8,385
839
4,330
9,474
9,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
CLAAF
Cliodhna
12
2 / 2 / 9
7,833
783
6,252
7,227
2,923
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 2 / 5
9,406
941
10,088
7,005
2,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
asb2994
Ne Zha
14
4 / 1 / 4
8,379
838
9,393
6,522
3,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
kdblue15
Neith
15
4 / 2 / 8
8,739
874
8,595
6,614
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 3 / 4
8,188
819
7,937
8,179
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
12
1 / 4 / 3
7,138
714
4,521
6,708
2,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Abstrosity
Jormungandr
13
1 / 3 / 2
7,154
715
6,866
10,301
8,703
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 2 / 2
6,289
629
3,151
6,097
3,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
3 / 3 / 2
8,072
807
5,340
11,708
8,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
15
Kills
9
9
Deaths
15
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
12
3
L
Poseidon
 
Poseidon
3
3
4
1.67
L
Hachiman
 
Hachiman
1
4
3
0.63
L
Jormungandr
Abstrosity
Jormungandr
1
3
2
0.67
W
Cliodhna
CLAAF
Cliodhna
2
2
9
3.25
L
1
2
2
1
W
5
2
5
3.75
W
Ne Zha
asb2994
Ne Zha
4
1
4
6
L
3
3
2
1.33
W
Neith
kdblue15
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
27,815
36,842
Taken
42,993
20,520
Mitigated
24,870
11,318
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,330
140
661
1,706
9,474
9,266
206
4,993
4,343
11,470
859
L
Poseidon
 
Poseidon
7,937
421
826
2,966
8,179
2,045
0
3,043
5,136
23,922
0
L
Hachiman
 
Hachiman
4,521
2,131
686
799
6,708
2,037
0
1,996
4,712
0
13,845
L
Jormungandr
Abstrosity
Jormungandr
6,866
1,296
137
517
10,301
8,703
0
3,405
6,896
10,561
1,036
W
Cliodhna
CLAAF
Cliodhna
6,252
417
1,494
1,591
7,227
2,923
0
4,582
2,581
0
11,469
L
3,151
32
777
2,018
6,097
3,342
0
1,878
4,219
6,677
0
W
10,088
458
528
619
7,005
2,584
894
1,372
5,545
18,137
713
W
Ne Zha
asb2994
Ne Zha
9,393
1,059
444
2,140
6,522
3,027
777
3,375
3,059
0
23,794
L
5,340
906
377
3,144
11,708
8,743
0
3,803
7,905
0
16,084
W
Neith
kdblue15
Neith
8,595
2,369
515
1,620
6,614
2,720
0
2,250
4,300
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
36,841
120
Minions Killed
103
0
Camps Cleared
0
902,685
Distance Traveled
805,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,385
839
0
0
0
167,421
0
L
Poseidon
8,188
819
43
4
0
166,086
0
L
Hachiman
7,138
714
20
2
0
182,502
0
L
Jormungandr
7,154
715
17
2
0
183,380
0
W
Cliodhna
7,833
783
21
2
0
217,708
0
L
Cthulhu
6,289
629
4
0
0
100,116
0
W
Agni
9,406
941
28
3
0
179,129
0
W
Ne Zha
8,379
838
30
3
0
164,071
0
L
Kali
8,072
807
19
2
0
173,345
0
W
Neith
8,739
874
41
4
0
174,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role