Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BANSUJDZIVVKO
Kukulkan
Level 63
God Stats
4W - 2L
1,540 SR
Queue Stats
150W - 160L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gil4Fab
Cu Chulainn
Level 157
God Stats
2W - 0L
1,479 SR
Queue Stats
39W - 36L
1,484 Elo+
Solo
Arachne
Arachne
MrCherry
Arachne
Level 166
God Stats
3W - 2L
1,650 SR
Queue Stats
375W - 448L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SilentShy
Kumbhakarna
Level 189
God Stats
5W - 3L
1,681 SR
Queue Stats
307W - 379L
1,518 Elo+
Party 1
Team Averages
Level 137
1,570 SR
1,498 Elo+

VS

Team Averages
Level 133
1,502 SR
1,521 Elo+
Cernunnos
Cernunnos
Ferno2000
Cernunnos
Level 139
God Stats
0W - 9L
1,047 SR
Queue Stats
359W - 352L
1,515 Elo+
Solo
Jormungandr
Jormungandr
HenningTheGod
Jormungandr
Level 137
God Stats
13W - 5L
1,737 SR
Queue Stats
128W - 96L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Shakshuka
Hun Batz
Level 158
God Stats
14W - 7L
1,721 SR
Queue Stats
447W - 420L
1,490 Elo+
Solo
Achilles
Achilles
Solar070
Achilles
Level 84
God Stats
1W - 3L
1,573 SR
Queue Stats
402W - 404L
1,500 Elo+
Solo
Eset
Eset
Taraloe
Eset
Level 149
God Stats
4W - 8L
1,432 SR
Queue Stats
291W - 264L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
6,158
560
2,246
4,480
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BANSUJDZIVVKO
Kukulkan
14
4 / 2 / 1
7,669
697
5,390
5,370
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
Gil4Fab
Cu Chulainn
12
0 / 1 / 3
6,397
582
5,261
9,370
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MrCherry
Arachne
11
3 / 3 / 1
6,401
582
3,362
8,965
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
SilentShy
Kumbhakarna
10
2 / 0 / 5
6,669
606
3,168
8,480
5,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ferno2000
Cernunnos
13
2 / 1 / 0
6,987
635
1,955
4,520
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
HenningTheGod
Jormungandr
12
1 / 1 / 0
7,080
644
6,167
7,412
5,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Shakshuka
Hun Batz
11
3 / 4 / 2
6,200
564
4,206
8,455
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Solar070
Achilles
1
0 / 0 / 0
2,209
201
0
0
0
Eset
Taraloe
Eset
11
1 / 3 / 2
6,658
605
5,147
7,079
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
7
7
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
2
1
W
Kukulkan
BANSUJDZIVVKO
Kukulkan
4
2
1
2.25
L
Cernunnos
Ferno2000
Cernunnos
2
1
0
2
W
Cu Chulainn
Gil4Fab
Cu Chulainn
0
1
3
1.5
L
Jormungandr
HenningTheGod
Jormungandr
1
1
0
1
W
Arachne
MrCherry
Arachne
3
3
1
1.17
L
Hun Batz
Shakshuka
Hun Batz
3
4
2
1
W
Kumbhakarna
SilentShy
Kumbhakarna
2
0
5
4.5
L
Achilles
Solar070
Achilles
0
0
0
0
L
Eset
Taraloe
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,427
Damage
17,475
36,665
Taken
27,466
15,992
Mitigated
12,150
9,889
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,246
261
0
1,346
4,480
1,363
789
0
4,480
0
41,057
W
Kukulkan
BANSUJDZIVVKO
Kukulkan
5,390
945
0
840
5,370
1,831
0
1,310
4,060
55,494
735
L
Cernunnos
Ferno2000
Cernunnos
1,955
524
0
1,535
4,520
1,467
629
1,103
3,417
0
55,131
W
Cu Chulainn
Gil4Fab
Cu Chulainn
5,261
512
0
1,979
9,370
4,604
255
5,733
3,637
0
41,458
L
Jormungandr
HenningTheGod
Jormungandr
6,167
2,566
0
2,397
7,412
5,266
0
0
7,412
51,710
1,778
W
Arachne
MrCherry
Arachne
3,362
2,233
0
3,908
8,965
2,446
762
1,098
7,867
0
38,383
L
Hun Batz
Shakshuka
Hun Batz
4,206
1,291
0
2,436
8,455
2,843
0
3,550
4,905
0
38,364
W
Kumbhakarna
SilentShy
Kumbhakarna
3,168
109
0
1,816
8,480
5,748
0
3,159
5,321
16,981
0
L
Achilles
Solar070
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Taraloe
Eset
5,147
249
0
1,750
7,079
2,574
50
3,861
3,218
51,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
29,134
354
Minions Killed
383
0
Camps Cleared
0
1,193,756
Distance Traveled
881,394
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,158
560
69
6
0
203,969
0
W
Kukulkan
7,669
697
119
11
0
227,970
0
L
Cernunnos
6,987
635
108
10
0
198,274
4
W
Cu Chulainn
6,397
582
72
7
0
237,549
3
L
Jormungandr
7,080
644
104
9
0
196,559
2
W
Arachne
6,401
582
62
6
0
270,328
0
L
Hun Batz
6,200
564
72
7
0
243,884
0
W
Kumbhakarna
6,669
606
32
3
0
253,940
4
L
Achilles
2,209
201
0
0
0
0
0
L
Eset
6,658
605
99
9
0
242,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role