Player Matchup

Neith
Neith
RubiX_Ma
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 70L
1,301 Elo+
Party 1
Kuzenbo
Kuzenbo
Spipine
Kuzenbo
Level 65
God Stats
52W - 57L
1,437 SR
Queue Stats
52W - 57L
1,369 Elo+
Solo
Serqet
Serqet
Starsmitten
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,425 Elo+
Solo
Amaterasu
Amaterasu
asierdro22
Amaterasu
Level 47
God Stats
4W - 5L
1,488 SR
Queue Stats
122W - 164L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
hedeliot
Nu Wa
Level 148
God Stats
8W - 11L
1,381 SR
Queue Stats
74W - 96L
1,421 Elo+
Solo
Team Averages
Level 69
1,461 SR
1,384 Elo+

VS

Team Averages
Level 98
1,560 SR
1,448 Elo+
Maman Brigitte
Maman Brigitte
Fine5608
Maman Brigitte
Level 88
God Stats
26W - 17L
1,616 SR
Queue Stats
398W - 394L
1,407 Elo+
Solo
Cupid
Cupid
MiniDooodle
Cupid
Level 57
God Stats
128W - 100L
1,511 SR
Queue Stats
136W - 107L
1,443 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Schoppetenfred
Kumbhakarna
Level 84
God Stats
51W - 38L
1,539 SR
Queue Stats
139W - 107L
1,443 Elo+
Party 2
Nike
Nike
Spl_winner
Nike
Level 142
God Stats
61W - 42L
1,607 SR
Queue Stats
558W - 539L
1,492 Elo+
Solo
Tiamat
Tiamat
aminoglico
Tiamat
Level 121
God Stats
65W - 56L
1,530 SR
Queue Stats
487W - 489L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RubiX_Ma
Neith
14
1 / 4 / 1
8,079
449
6,525
9,417
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
Spipine
Kuzenbo
13
0 / 5 / 1
7,150
397
7,142
16,685
14,916
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
15
3 / 7 / 1
9,023
501
6,661
15,391
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
asierdro22
Amaterasu
14
0 / 2 / 0
8,373
465
6,395
12,258
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
hedeliot
Nu Wa
14
2 / 5 / 1
8,676
482
10,219
8,129
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Fine5608
Maman Brigitte
17
11 / 3 / 2
10,354
575
10,947
15,117
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 1 / 4
9,101
506
11,440
9,569
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Schoppetenfred
Kumbhakarna
15
2 / 1 / 8
9,577
532
7,925
14,755
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 3
10,315
573
8,468
14,335
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
aminoglico
Tiamat
15
1 / 1 / 3
9,190
511
5,502
11,985
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
23
23
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Fine5608
Maman Brigitte
11
3
2
4
W
6
1
4
8
L
Neith
RubiX_Ma
Neith
1
4
1
0.38
W
Kumbhakarna
Schoppetenfred
Kumbhakarna
2
1
8
6
L
Kuzenbo
Spipine
Kuzenbo
0
5
1
0.1
W
3
0
3
4.5
L
Serqet
3
7
1
0.5
W
Tiamat
aminoglico
Tiamat
1
1
3
2.5
L
Amaterasu
asierdro22
Amaterasu
0
2
0
0
L
Nu Wa
hedeliot
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
44,282
61,880
Taken
65,761
34,106
Mitigated
38,914
9,720
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Fine5608
Maman Brigitte
10,947
632
0
7,318
15,117
5,506
255
3,835
10,648
88,086
688
W
11,440
6,417
942
4,316
9,569
3,743
388
3,632
5,891
0
52,474
L
Neith
RubiX_Ma
Neith
6,525
1,840
0
1,437
9,417
3,137
530
4,565
4,804
0
57,867
W
Kumbhakarna
Schoppetenfred
Kumbhakarna
7,925
746
369
4,997
14,755
12,487
0
3,902
10,812
36,518
2,264
L
Kuzenbo
Spipine
Kuzenbo
7,142
2,631
0
2,390
16,685
14,916
261
4,436
11,994
28,903
0
W
8,468
1,176
0
4,725
14,335
10,445
186
1,097
12,379
0
77,797
L
Serqet
6,661
1,579
0
816
15,391
5,946
0
6,280
8,819
0
60,763
W
Tiamat
aminoglico
Tiamat
5,502
127
0
3,659
11,985
6,733
372
5,675
6,236
54,116
2,932
L
Amaterasu
asierdro22
Amaterasu
6,395
1,239
0
3,773
12,258
7,725
0
659
10,955
0
52,323
L
Nu Wa
hedeliot
Nu Wa
10,219
1,487
100
1,204
8,129
2,382
0
6,780
716
58,660
79

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
48,537
454
Minions Killed
509
0
Camps Cleared
0
1,735,152
Distance Traveled
1,778,076
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,354
575
126
7
0
419,029
7
W
Cupid
9,101
506
101
6
0
337,227
0
L
Neith
8,079
449
104
6
0
297,079
1
W
Kumbhakarna
9,577
532
42
2
0
326,086
0
L
Kuzenbo
7,150
397
48
3
0
356,465
0
W
Nike
10,315
573
127
7
0
353,054
6
L
Serqet
9,023
501
100
6
0
404,339
0
W
Tiamat
9,190
511
113
6
0
342,680
1
L
Amaterasu
8,373
465
103
6
0
349,800
5
L
Nu Wa
8,676
482
99
6
0
327,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role