Player Matchup

Xbalanque
Xbalanque
GS96
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,565 Elo+
Solo
Terra
Terra
LordPancake49
Terra
Level 48
God Stats
7W - 2L
1,898 SR
Queue Stats
77W - 70L
1,584 Elo+
Party 1
Hercules
Hercules
MenstrationCycle
Hercules
Level 126
God Stats
8W - 7L
1,596 SR
Queue Stats
404W - 373L
1,602 Elo+
Party 1
Agni
Agni
Mylesman117
Agni
Level 127
God Stats
24W - 17L
1,580 SR
Queue Stats
353W - 313L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
motion pitt
Morgan Le Fay
Level 126
God Stats
10W - 3L
1,806 SR
Queue Stats
112W - 113L
1,495 Elo+
Solo
Team Averages
Level 117
1,676 SR
1,569 Elo+

VS

Team Averages
Level 108
1,544 SR
1,517 Elo+
Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BloodyThebes
Susano
Level 144
God Stats
36W - 38L
1,567 SR
Queue Stats
462W - 433L
1,585 Elo+
Solo
Janus
Janus
Player89327
Janus
Level 145
God Stats
8W - 7L
1,605 SR
Queue Stats
437W - 424L
1,516 Elo+
Solo
Artio
Artio
Youtriedithoe
Artio
Level 60
God Stats
17W - 16L
1,547 SR
Queue Stats
197W - 209L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GS96
Xbalanque
10
2 / 2 / 3
5,926
539
5,342
7,403
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 0 / 6
6,342
577
3,604
10,346
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 0 / 3
6,339
576
4,915
7,029
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 3
6,860
624
3,617
2,970
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
motion pitt
Morgan Le Fay
11
0 / 3 / 3
6,328
575
6,454
7,532
2,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 3 / 1
5,946
541
4,050
6,755
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
 
Horus
8
1 / 1 / 0
5,266
479
4,366
9,291
7,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
11
2 / 4 / 0
5,697
518
4,992
9,072
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,083
553
4,834
4,617
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 1
6,068
552
4,056
9,684
6,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
5
5
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
1
0.5
L
Horus
 
Horus
1
1
0
1
L
Susano
2
4
0
0.5
W
Xbalanque
GS96
Xbalanque
2
2
3
1.75
W
1
0
6
4
W
4
0
3
5.5
W
3
0
3
4.5
L
1
2
0
0.5
L
0
0
1
0.5
W
Morgan Le Fay
motion pitt
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
22,298
35,280
Taken
39,419
12,955
Mitigated
19,344
15,836
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,050
1,244
0
2,069
6,755
2,111
0
806
5,949
41,898
0
L
Horus
 
Horus
4,366
1,402
760
3,518
9,291
7,048
0
4,091
5,200
0
17,183
L
Susano
4,992
1,147
0
2,813
9,072
2,866
0
2,544
6,528
0
37,750
W
Xbalanque
GS96
Xbalanque
5,342
2,214
0
1,786
7,403
2,273
128
2,714
4,689
0
36,817
W
3,604
665
2,413
3,866
10,346
5,091
0
3,768
6,382
13,627
751
W
4,915
1,406
0
4,651
7,029
2,460
0
638
6,293
0
45,528
W
3,617
393
0
718
2,970
824
0
1,461
1,347
46,628
354
L
4,834
182
0
102
4,617
1,230
0
1,887
2,730
40,999
652
L
4,056
150
0
6,125
9,684
6,089
0
4,028
5,656
40,134
0
W
Morgan Le Fay
motion pitt
Morgan Le Fay
6,454
1,145
0
2,402
7,532
2,307
44
3,954
3,522
45,860
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
29,060
338
Minions Killed
302
0
Camps Cleared
0
1,161,567
Distance Traveled
1,215,358
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,946
541
67
6
0
217,188
0
L
Horus
5,266
479
21
2
0
254,827
4
L
Susano
5,697
518
65
6
0
243,657
0
W
Xbalanque
5,926
539
60
5
0
200,693
0
W
Terra
6,342
577
16
1
0
227,567
2
W
Hercules
6,339
576
80
7
0
286,320
0
W
Agni
6,860
624
106
10
0
256,552
2
L
Janus
6,083
553
86
8
0
259,708
6
L
Artio
6,068
552
63
6
0
239,978
2
W
Morgan Le Fay
6,328
575
76
7
0
190,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role