Player Matchup

Ra
Ra
Dragothien
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
Landorax
Horus
Level 107
God Stats
1W - 6L
1,482 SR
Queue Stats
147W - 159L
1,452 Elo+
Solo
Fenrir
Fenrir
MonkeyDNasty
Fenrir
Level 28
God Stats
2W - 7L
1,510 SR
Queue Stats
9W - 20L
1,412 Elo+
Solo
Skadi
Skadi
Schlepkovitz
Skadi
Level 38
God Stats
4W - 6L
1,435 SR
Queue Stats
40W - 62L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Trashy_PaNdA8
Ah Puch
Level 67
God Stats
0W - 1L
1,422 SR
Queue Stats
12W - 27L
1,327 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,413 Elo+

VS

Team Averages
Level 59
1,569 SR
1,505 Elo+
Medusa
Medusa
Anjanath07
Medusa
Level 75
God Stats
1W - 0L
1,371 SR
Queue Stats
23W - 15L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
ChirpyXC
Kuzenbo
Level 74
God Stats
6W - 1L
1,769 SR
Queue Stats
10W - 3L
1,613 Elo+
Solo
Bastet
Bastet
EmperorTrump200
Bastet
Level 15
God Stats
3W - 0L
1,799 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
KamalaSpreadOpen
Hun Batz
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 6L
1,455 Elo+
Party 1
Nox
Nox
jinxed_Empress
Nox
Level 119
God Stats
7W - 11L
1,408 SR
Queue Stats
397W - 473L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,389
913
2,628
3,453
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Landorax
Horus
14
6 / 3 / 1
7,751
1,107
9,941
9,737
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
1 / 4 / 0
6,205
886
2,788
8,106
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 4 / 2
7,282
1,040
6,114
7,839
2,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
9
0 / 2 / 2
5,956
851
1,127
2,433
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anjanath07
Medusa
12
2 / 3 / 5
7,433
1,062
3,921
5,945
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ChirpyXC
Kuzenbo
12
3 / 0 / 7
7,619
1,088
3,670
7,404
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 8
8,043
1,149
9,503
7,348
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 7
7,741
1,106
7,718
6,785
3,342
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 2 / 4
7,745
1,106
2,761
4,496
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
15
15
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anjanath07
Medusa
2
3
5
1.5
W
Kuzenbo
ChirpyXC
Kuzenbo
3
0
7
6.5
L
1
2
3
1.25
W
4
2
8
4
W
3
3
7
2.17
L
Horus
Landorax
Horus
6
3
1
2.17
L
Fenrir
1
4
0
0.25
L
2
4
2
0.75
L
Ah Puch
0
2
2
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
27,573
31,568
Taken
31,978
15,411
Mitigated
16,542
7,682
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anjanath07
Medusa
3,921
1,729
0
427
5,945
1,874
2,901
607
5,104
0
9,600
W
Kuzenbo
ChirpyXC
Kuzenbo
3,670
1,300
321
2,286
7,404
7,258
254
1,049
6,280
7,381
0
L
2,628
392
461
1,019
3,453
985
0
354
3,099
11,388
0
W
9,503
1,147
0
1,437
7,348
2,582
368
568
6,601
0
25,051
W
7,718
1,478
0
417
6,785
3,342
160
1,133
5,456
0
15,815
L
Horus
Landorax
Horus
9,941
4,034
466
2,828
9,737
8,077
0
2,537
7,200
0
16,011
L
Fenrir
2,788
644
0
735
8,106
3,291
0
2,176
5,930
0
7,424
L
6,114
2,943
0
1,879
7,839
2,502
0
1,173
6,666
0
24,396
L
Ah Puch
1,127
211
0
294
2,433
556
0
191
2,242
3,965
0
W
2,761
364
244
216
4,496
1,486
655
297
4,077
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
38,581
109
Minions Killed
132
0
Camps Cleared
0
558,637
Distance Traveled
758,838
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,433
1,062
21
3
0
126,964
0
W
Kuzenbo
7,619
1,088
7
1
0
154,475
0
L
Ra
6,389
913
19
3
0
102,100
0
W
Bastet
8,043
1,149
34
5
0
175,360
0
W
Hun Batz
7,741
1,106
18
3
0
168,847
0
L
Horus
7,751
1,107
19
3
0
150,779
1
L
Fenrir
6,205
886
7
1
0
140,840
0
L
Skadi
7,282
1,040
54
8
0
115,762
0
L
Ah Puch
5,956
851
10
1
0
49,156
0
W
Nox
7,745
1,106
52
7
0
133,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role