Player Matchup

Maui
Maui
Bickuriboox
Maui
Level 233
God Stats
13W - 5L
1,552 SR
Queue Stats
229W - 235L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Cerothegodx27
Nu Wa
Level 141
God Stats
89W - 53L
1,649 SR
Queue Stats
172W - 155L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DecayNZ
Cu Chulainn
Level 175
God Stats
100W - 78L
1,634 SR
Queue Stats
299W - 270L
1,591 Elo+
Solo
Xbalanque
Xbalanque
ddeeccooyy
Xbalanque
Level 149
God Stats
4W - 7L
1,496 SR
Queue Stats
121W - 124L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
takito002
Baron Samedi
Level 178
God Stats
3W - 8L
1,252 SR
Queue Stats
369W - 374L
1,492 Elo+
Party 1
Team Averages
Level 175
1,517 SR
1,515 Elo+

VS

Team Averages
Level 140
1,530 SR
1,521 Elo+
Shiva
Shiva
AlexKUNGI
Shiva
Level 206
God Stats
27W - 27L
1,620 SR
Queue Stats
539W - 524L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Helix_Eternity
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo
Medusa
Medusa
UNBREAKABLEBONG
Medusa
Level 141
God Stats
2W - 2L
1,531 SR
Queue Stats
106W - 105L
1,525 Elo+
Party 2
Nox
Nox
submaxe
Nox
Level 143
God Stats
9W - 13L
1,500 SR
Queue Stats
433W - 388L
1,573 Elo+
Solo
Ravana
Ravana
yomindblown
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
10,111
632
12,737
12,609
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 7
10,435
652
12,511
7,497
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
DecayNZ
Cu Chulainn
16
11 / 4 / 3
9,604
600
13,179
15,187
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
ddeeccooyy
Xbalanque
16
1 / 5 / 6
9,045
565
5,312
8,969
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
takito002
Baron Samedi
14
2 / 3 / 9
8,503
531
8,265
8,514
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlexKUNGI
Shiva
12
5 / 7 / 4
8,051
503
11,874
19,150
11,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Helix_Eternity
Amaterasu
13
2 / 4 / 2
8,163
510
6,518
17,614
10,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 3
9,281
580
5,683
8,959
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
15
3 / 4 / 2
8,758
547
7,364
12,758
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
15
2 / 6 / 0
7,879
492
3,790
11,429
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
15
15
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
AlexKUNGI
Shiva
5
7
4
1
W
7
1
8
11
W
4
2
7
3.75
W
Cu Chulainn
DecayNZ
Cu Chulainn
11
4
3
3.13
L
Amaterasu
Helix_Eternity
Amaterasu
2
4
2
0.75
L
3
4
3
1.13
W
Xbalanque
ddeeccooyy
Xbalanque
1
5
6
0.8
L
Nox
3
4
2
1
W
Baron Samedi
takito002
Baron Samedi
2
3
9
2.17
L
Ravana
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
35,229
52,776
Taken
69,910
25,410
Mitigated
34,501
18,769
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AlexKUNGI
Shiva
11,874
1,900
333
3,901
19,150
11,299
0
8,117
11,033
986
39,615
W
12,737
2,363
0
3,000
12,609
11,742
0
3,024
9,585
58,288
2,559
W
12,511
4,234
0
3,361
7,497
1,962
1,568
76
7,421
74,515
1,743
W
Cu Chulainn
DecayNZ
Cu Chulainn
13,179
3,472
0
6,857
15,187
5,770
0
3,126
12,061
0
66,377
L
Amaterasu
Helix_Eternity
Amaterasu
6,518
1,304
0
7,895
17,614
10,970
0
9,243
8,371
0
54,652
L
5,683
1,843
0
825
8,959
2,884
540
2,214
6,745
0
75,070
W
Xbalanque
ddeeccooyy
Xbalanque
5,312
2,366
0
2,308
8,969
2,715
0
60
8,909
0
62,970
L
Nox
7,364
789
0
3,306
12,758
4,681
0
8,524
4,234
62,466
355
W
Baron Samedi
takito002
Baron Samedi
8,265
679
554
2,689
8,514
3,221
183
2,064
6,450
50,182
0
L
Ravana
3,790
1,363
0
1,029
11,429
4,667
0
4,544
6,885
0
66,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
42,132
508
Minions Killed
518
0
Camps Cleared
0
1,554,917
Distance Traveled
1,656,773
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,051
503
48
3
0
333,845
2
W
Maui
10,111
632
83
5
0
325,254
6
W
Nu Wa
10,435
652
121
8
0
275,880
0
W
Cu Chulainn
9,604
600
101
6
0
364,124
2
L
Amaterasu
8,163
510
94
6
0
346,218
4
L
Medusa
9,281
580
126
8
0
322,716
2
W
Xbalanque
9,045
565
119
7
0
290,552
0
L
Nox
8,758
547
141
9
0
306,478
3
W
Baron Samedi
8,503
531
84
5
0
299,107
0
L
Ravana
7,879
492
109
7
0
347,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role